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ftfoxspecials.c File Reference

Functions

void ftFx_SpecialS_CreateGFX (HSD_GObj *gobj)
 0x800E9DF8 Create Fox Illusion / Falco Phantasm GFX
bool ftFx_SpecialS_CheckGhostRemove (HSD_GObj *gobj)
 0x800E9E78 Check if Fox or Falco are in any of their Illusion/Phantasm Motion States
s32 ftFx_SpecialS_GetCmdVar2 (HSD_GObj *gobj)
 0x800E9EA0 Return 0x2208 from Fighter Struct
void ftFx_SpecialS_CopyGhostPosIndexed (HSD_GObj *gobj, s32 index, Vec3 *ghostPos)
 0x800E9EAC Copy state variables into SpecialS struct
float ftFx_SpecialS_ReturnFloatVarIndexed (HSD_GObj *gobj, s32 index)
 0x800E9ED4 Return float from array @ 0x2374 for Fox & Falco's Illusion/Phantasm
void ftFx_SpecialSStart_Enter (HSD_GObj *gobj)
 0x800E9EE8 Fox & Falco's grounded Illusion/Phantasm Start Motion State handler
void ftFx_SpecialAirSStart_Enter (HSD_GObj *gobj)
 0x800E9F6C Fox & Falco's aerial Illusion/Phantasm Start Motion State handler
void ftFx_SpecialSStart_Anim (HSD_GObj *gobj)
 0x800EA004 Fox & Falco's grounded Illusion/Phantasm Start Animation callback
void ftFx_SpecialAirSStart_Anim (HSD_GObj *gobj)
 0x800EA040 Fox & Falco's aerial Illusion/Phantasm Start Animation callback
void ftFx_SpecialSStart_IASA (HSD_GObj *gobj)
 0x800EA07C - Fox & Falco's grounded Illusion/Phantasm Start IASA callback
void ftFx_SpecialAirSStart_IASA (HSD_GObj *gobj)
 0x800EA080 - Fox & Falco's aerial Illusion/Phantasm Start IASA callback
void ftFx_SpecialSStart_Phys (HSD_GObj *gobj)
 0x800EA084 Fox & Falco's grounded Illusion/Phantasm Start Physics callback
void ftFx_SpecialAirSStart_Phys (HSD_GObj *gobj)
 0x800EA0BC Fox & Falco's aerial Illusion/Phantasm Start Physics callback
void ftFx_SpecialSStart_Coll (HSD_GObj *gobj)
 0x800EA128 Fox & Falco's grounded Illusion/Phantasm Start Collision callback
void ftFx_SpecialAirSStart_Coll (HSD_GObj *gobj)
 0x800EA164 Fox & Falco's aerial Illusion/Phantasm Start Collision callback
void ftFx_SpecialSStart_GroundToAir (HSD_GObj *gobj)
 0x800EA1D4 Fox & Falco's ground -> air Illusion/Phantasm Start Motion State handler
void ftFx_SpecialAirSStart_AirToGround (HSD_GObj *gobj)
 0x800EA234 Fox & Falco's air -> ground Illusion/Phantasm Start Motion State handler
static void ftFox_SpecialS_CreateGhostItem (HSD_GObj *gobj)
void ftFx_SpecialS_Anim (HSD_GObj *gobj)
 0x800EA294 Fox & Falco's grounded Illusion/Phantasm Dash Animation callback
void ftFx_SpecialAirS_Anim (HSD_GObj *gobj)
 0x800EA344 Fox & Falco's aerial Illusion/Phantasm Dash Animation callback
void ftFx_SpecialS_IASA (HSD_GObj *gobj)
 0x800EA3F4 Fox & Falco's grounded Illusion/Phantasm Dash IASA callback
void ftFx_SpecialAirS_IASA (HSD_GObj *gobj)
 0x800EA438 Fox & Falco's aerial Illusion/Phantasm Dash IASA callback
static void ftFox_SpecialS_SetPhys (HSD_GObj *gobj)
void ftFx_SpecialS_Phys (HSD_GObj *gobj)
 0x800EA47C Fox & Falco's grounded Illusion/Phantasm Dash Physics callback
void ftFx_SpecialAirS_Phys (HSD_GObj *gobj)
 0x800EA534
void ftFx_SpecialS_Coll (HSD_GObj *gobj)
 0x800EA5EC Fox & Falco's grounded Illusion/Phantasm Dash Collision callback
void ftFx_SpecialAirS_Coll (HSD_GObj *gobj)
 0x800EA628 Fox & Falco's aerial Illusion/Phantasm Dash Collision callback
void ftFx_SpecialS_GroundToAir (HSD_GObj *gobj)
 0x800EA698 Fox & Falco's ground -> air Illusion/Phantasm Dash Motion State handler
void ftFx_SpecialAirS_AirToGround (HSD_GObj *gobj)
 0x800EA700 Fox & Falco's air -> ground Illusion/Phantasm Dash Motion State handler
static void ftFox_SpecialS_SetVars (HSD_GObj *gobj)
void ftFx_SpecialS_Enter (HSD_GObj *gobj)
 0x800EA768 Fox & Falco's grounded Illusion/Phantasm Dash Motion State handler
void ftFx_SpecialAirS_Enter (HSD_GObj *gobj)
 0x800EA838 Fox & Falco's aerial Illusion/Phantasm Dash Motion State handler
void ftFx_SpecialSEnd_Anim (HSD_GObj *gobj)
 0x800EA908 Fox & Falco's grounded Illusion/Phantasm End Animation callback
void ftFx_SpecialAirSEnd_Anim (HSD_GObj *gobj)
 0x800EA944 Fox & Falco's aerial Illusion/Phantasm End Animation callback
void ftFx_SpecialSEnd_IASA (HSD_GObj *gobj)
 0x800EA9A4 - Fox & Falco's grounded Illusion/Phantasm End IASA callback
void ftFx_SpecialAirSEnd_IASA (HSD_GObj *gobj)
 0x800EA9A8 - Fox & Falco's grounded Illusion/Phantasm End IASA callback
void ftFx_SpecialSEnd_Phys (HSD_GObj *gobj)
 0x800EA9AC Fox & Falco's grounded Illusion/Phantasm End Physics callback
void ftFx_SpecialAirSEnd_Phys (HSD_GObj *gobj)
 0x800EAA8C Fox & Falco's aerial Illusion/Phantasm End Physics callback
void ftFx_SpecialSEnd_Coll (HSD_GObj *gobj)
 0x800EAB90 Fox & Falco's grounded Illusion/Phantasm End Collision callback
void ftFx_SpecialAirSEnd_Coll (HSD_GObj *gobj)
 0x800EABCC Fox & Falco's aerial Illusion/Phantasm End Collision callback
static void ftFox_SpecialSEnd_SetVars (HSD_GObj *gobj)
void ftFx_SpecialSEnd_Enter (HSD_GObj *gobj)
 0x800EAC50 Fox & Falco's grounded Illusion End Motion State handler
void ftFx_SpecialAirSEnd_Enter (HSD_GObj *gobj)
 0x800EACD8

Variables

static MotionFlags const ftFx_MF_SpecialS_Coll
static MotionFlags const ftFx_MF_SpecialSDash_Coll

Function Documentation

◆ ftFx_SpecialS_CreateGFX()

void ftFx_SpecialS_CreateGFX ( HSD_GObj * gobj)

0x800E9DF8 Create Fox Illusion / Falco Phantasm GFX

◆ ftFx_SpecialS_CheckGhostRemove()

bool ftFx_SpecialS_CheckGhostRemove ( HSD_GObj * gobj)

0x800E9E78 Check if Fox or Falco are in any of their Illusion/Phantasm Motion States

Todo
enum

◆ ftFx_SpecialS_GetCmdVar2()

s32 ftFx_SpecialS_GetCmdVar2 ( HSD_GObj * gobj)

0x800E9EA0 Return 0x2208 from Fighter Struct

◆ ftFx_SpecialS_CopyGhostPosIndexed()

void ftFx_SpecialS_CopyGhostPosIndexed ( HSD_GObj * gobj,
s32 index,
Vec3 * ghostPos )

0x800E9EAC Copy state variables into SpecialS struct

◆ ftFx_SpecialS_ReturnFloatVarIndexed()

float ftFx_SpecialS_ReturnFloatVarIndexed ( HSD_GObj * gobj,
s32 index )

0x800E9ED4 Return float from array @ 0x2374 for Fox & Falco's Illusion/Phantasm

◆ ftFx_SpecialSStart_Enter()

void ftFx_SpecialSStart_Enter ( HSD_GObj * gobj)

0x800E9EE8 Fox & Falco's grounded Illusion/Phantasm Start Motion State handler

◆ ftFx_SpecialAirSStart_Enter()

void ftFx_SpecialAirSStart_Enter ( HSD_GObj * gobj)

0x800E9F6C Fox & Falco's aerial Illusion/Phantasm Start Motion State handler

◆ ftFx_SpecialSStart_Anim()

void ftFx_SpecialSStart_Anim ( HSD_GObj * gobj)

0x800EA004 Fox & Falco's grounded Illusion/Phantasm Start Animation callback

◆ ftFx_SpecialAirSStart_Anim()

void ftFx_SpecialAirSStart_Anim ( HSD_GObj * gobj)

0x800EA040 Fox & Falco's aerial Illusion/Phantasm Start Animation callback

◆ ftFx_SpecialSStart_IASA()

void ftFx_SpecialSStart_IASA ( HSD_GObj * gobj)

0x800EA07C - Fox & Falco's grounded Illusion/Phantasm Start IASA callback

◆ ftFx_SpecialAirSStart_IASA()

void ftFx_SpecialAirSStart_IASA ( HSD_GObj * gobj)

0x800EA080 - Fox & Falco's aerial Illusion/Phantasm Start IASA callback

◆ ftFx_SpecialSStart_Phys()

void ftFx_SpecialSStart_Phys ( HSD_GObj * gobj)

0x800EA084 Fox & Falco's grounded Illusion/Phantasm Start Physics callback

◆ ftFx_SpecialAirSStart_Phys()

void ftFx_SpecialAirSStart_Phys ( HSD_GObj * gobj)

0x800EA0BC Fox & Falco's aerial Illusion/Phantasm Start Physics callback

◆ ftFx_SpecialSStart_Coll()

void ftFx_SpecialSStart_Coll ( HSD_GObj * gobj)

0x800EA128 Fox & Falco's grounded Illusion/Phantasm Start Collision callback

◆ ftFx_SpecialAirSStart_Coll()

void ftFx_SpecialAirSStart_Coll ( HSD_GObj * gobj)

0x800EA164 Fox & Falco's aerial Illusion/Phantasm Start Collision callback

◆ ftFx_SpecialSStart_GroundToAir()

void ftFx_SpecialSStart_GroundToAir ( HSD_GObj * gobj)

0x800EA1D4 Fox & Falco's ground -> air Illusion/Phantasm Start Motion State handler

◆ ftFx_SpecialAirSStart_AirToGround()

void ftFx_SpecialAirSStart_AirToGround ( HSD_GObj * gobj)

0x800EA234 Fox & Falco's air -> ground Illusion/Phantasm Start Motion State handler

◆ ftFox_SpecialS_CreateGhostItem()

void ftFox_SpecialS_CreateGhostItem ( HSD_GObj * gobj)
inlinestatic

◆ ftFx_SpecialS_Anim()

void ftFx_SpecialS_Anim ( HSD_GObj * gobj)

0x800EA294 Fox & Falco's grounded Illusion/Phantasm Dash Animation callback

◆ ftFx_SpecialAirS_Anim()

void ftFx_SpecialAirS_Anim ( HSD_GObj * gobj)

0x800EA344 Fox & Falco's aerial Illusion/Phantasm Dash Animation callback

◆ ftFx_SpecialS_IASA()

void ftFx_SpecialS_IASA ( HSD_GObj * gobj)

0x800EA3F4 Fox & Falco's grounded Illusion/Phantasm Dash IASA callback

◆ ftFx_SpecialAirS_IASA()

void ftFx_SpecialAirS_IASA ( HSD_GObj * gobj)

0x800EA438 Fox & Falco's aerial Illusion/Phantasm Dash IASA callback

◆ ftFox_SpecialS_SetPhys()

void ftFox_SpecialS_SetPhys ( HSD_GObj * gobj)
inlinestatic

◆ ftFx_SpecialS_Phys()

void ftFx_SpecialS_Phys ( HSD_GObj * gobj)

0x800EA47C Fox & Falco's grounded Illusion/Phantasm Dash Physics callback

◆ ftFx_SpecialAirS_Phys()

void ftFx_SpecialAirS_Phys ( HSD_GObj * gobj)

0x800EA534

◆ ftFx_SpecialS_Coll()

void ftFx_SpecialS_Coll ( HSD_GObj * gobj)

0x800EA5EC Fox & Falco's grounded Illusion/Phantasm Dash Collision callback

◆ ftFx_SpecialAirS_Coll()

void ftFx_SpecialAirS_Coll ( HSD_GObj * gobj)

0x800EA628 Fox & Falco's aerial Illusion/Phantasm Dash Collision callback

◆ ftFx_SpecialS_GroundToAir()

void ftFx_SpecialS_GroundToAir ( HSD_GObj * gobj)

0x800EA698 Fox & Falco's ground -> air Illusion/Phantasm Dash Motion State handler

◆ ftFx_SpecialAirS_AirToGround()

void ftFx_SpecialAirS_AirToGround ( HSD_GObj * gobj)

0x800EA700 Fox & Falco's air -> ground Illusion/Phantasm Dash Motion State handler

◆ ftFox_SpecialS_SetVars()

void ftFox_SpecialS_SetVars ( HSD_GObj * gobj)
inlinestatic

◆ ftFx_SpecialS_Enter()

void ftFx_SpecialS_Enter ( HSD_GObj * gobj)

0x800EA768 Fox & Falco's grounded Illusion/Phantasm Dash Motion State handler

◆ ftFx_SpecialAirS_Enter()

void ftFx_SpecialAirS_Enter ( HSD_GObj * gobj)

0x800EA838 Fox & Falco's aerial Illusion/Phantasm Dash Motion State handler

◆ ftFx_SpecialSEnd_Anim()

void ftFx_SpecialSEnd_Anim ( HSD_GObj * gobj)

0x800EA908 Fox & Falco's grounded Illusion/Phantasm End Animation callback

◆ ftFx_SpecialAirSEnd_Anim()

void ftFx_SpecialAirSEnd_Anim ( HSD_GObj * gobj)

0x800EA944 Fox & Falco's aerial Illusion/Phantasm End Animation callback

◆ ftFx_SpecialSEnd_IASA()

void ftFx_SpecialSEnd_IASA ( HSD_GObj * gobj)

0x800EA9A4 - Fox & Falco's grounded Illusion/Phantasm End IASA callback

◆ ftFx_SpecialAirSEnd_IASA()

void ftFx_SpecialAirSEnd_IASA ( HSD_GObj * gobj)

0x800EA9A8 - Fox & Falco's grounded Illusion/Phantasm End IASA callback

◆ ftFx_SpecialSEnd_Phys()

void ftFx_SpecialSEnd_Phys ( HSD_GObj * gobj)

0x800EA9AC Fox & Falco's grounded Illusion/Phantasm End Physics callback

◆ ftFx_SpecialAirSEnd_Phys()

void ftFx_SpecialAirSEnd_Phys ( HSD_GObj * gobj)

0x800EAA8C Fox & Falco's aerial Illusion/Phantasm End Physics callback

◆ ftFx_SpecialSEnd_Coll()

void ftFx_SpecialSEnd_Coll ( HSD_GObj * gobj)

0x800EAB90 Fox & Falco's grounded Illusion/Phantasm End Collision callback

◆ ftFx_SpecialAirSEnd_Coll()

void ftFx_SpecialAirSEnd_Coll ( HSD_GObj * gobj)

0x800EABCC Fox & Falco's aerial Illusion/Phantasm End Collision callback

◆ ftFox_SpecialSEnd_SetVars()

void ftFox_SpecialSEnd_SetVars ( HSD_GObj * gobj)
inlinestatic

◆ ftFx_SpecialSEnd_Enter()

void ftFx_SpecialSEnd_Enter ( HSD_GObj * gobj)

0x800EAC50 Fox & Falco's grounded Illusion End Motion State handler

◆ ftFx_SpecialAirSEnd_Enter()

void ftFx_SpecialAirSEnd_Enter ( HSD_GObj * gobj)

0x800EACD8

Variable Documentation

◆ ftFx_MF_SpecialS_Coll

MotionFlags const ftFx_MF_SpecialS_Coll
static
Initial value:
=
static MotionFlags const Ft_MF_SkipRumble
Ignore rumble update?
Definition forward.h:208
static MotionFlags const ftCommon_GroundAirColl_MF
Definition forward.h:9

◆ ftFx_MF_SpecialSDash_Coll

MotionFlags const ftFx_MF_SpecialSDash_Coll
static
Initial value:
=
static MotionFlags const ftFx_MF_SpecialS_Coll
Definition ftfoxspecials.c:23
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:184