SSBM Decomp
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ftcpuattack.c File Reference

Functions

bool ftCo_800B630C (Fighter *fp)
 ftCo_800B4AB0
 
void ftCo_800B63D8 (Fighter *fp)
 Tells the fighter to wait for a random amount of time, based on the CPU level.
 
void ftCo_800B658C (Fighter *fp)
 
void ftCo_800B683C (Fighter *fp)
 
void ftCo_800B7180 (Fighter *fp)
 
int ftCo_800B732C (Fighter *fp)
 
int ftCo_800B7638 (Fighter *fp)
 
bool ftCo_800B885C (Fighter *fp)
 ftCo_800B77E8
 
bool ftCo_800B89CC (Fighter *fp)
 
void ftCo_800B9020 (Fighter *fp)
 ftCo_800B8A9C
 
void ftCo_800B920C (Fighter *fp)
 
void ftCo_800B92D4 (Fighter *fp)
 
void ftCo_800B9340 (Fighter *fp)
 
void ftCo_800B9504 (Fighter *fp)
 
void ftCo_800B9704 (Fighter *fp)
 
bool ftCo_800B9790 (Fighter *fp, f32 arg1, f32 arg2)
 
bool ftCo_800B98C8 (Fighter *fp, f32 arg1, f32 arg2)
 
bool ftCo_800B9A04 (Fighter *fp, Item *arg1, f32 arg2, f32 arg3)
 
bool ftCo_800B9CBC (Fighter *fp)
 
bool ftCo_800B9F6C (Fighter *fp)
 
void ftCo_800B9F90 (Fighter *fp)
 
void ftCo_800BA080 (Fighter *fp)
 
static void ftCo_800BA080_dontinline (Fighter *fp)
 
void ftCo_800BA160 (Fighter *fp)
 
void ftCo_800BA224 (Fighter *fp)
 
bool ftCo_800BA2E8 (Fighter *fp, Fighter *arg1)
 
void ftCo_800BA674 (Fighter *fp, Fighter *arg1)
 
static void inline0 (Fighter *fp, Item *temp_r30_3)
 
static void inline1 (Fighter *fp, Item *temp_r30_3)
 
static void inline2 (Fighter *fp, Fighter *temp_r4_2)
 
static bool escape (ftCommon_MotionState id)
 
static bool escapen (ftCommon_MotionState id)
 
void ftCo_800BA9A0 (Fighter *fp)
 
bool ftCo_800BB104 (Fighter *fp, Fighter *arg1, Point3d *arg2, f32 arg3)
 
bool ftCo_800BB768 (Fighter *fp, Fighter *arg1)
 ftCo_800BB220
 
int ftCo_800BB9B4 (Fighter *fp)
 

Function Documentation

◆ ftCo_800B630C()

bool ftCo_800B630C ( Fighter fp)

ftCo_800B4AB0

ftCo_800B52AC ftCo_800B5AB0 ftCo_800B6208 Return true if the fighter is currently in any attacking motion state

◆ ftCo_800B63D8()

void ftCo_800B63D8 ( Fighter fp)

Tells the fighter to wait for a random amount of time, based on the CPU level.

Lower CPU levels wait for longer. Level 9 doesn't wait at all.

◆ ftCo_800B658C()

void ftCo_800B658C ( Fighter fp)

◆ ftCo_800B683C()

void ftCo_800B683C ( Fighter fp)

◆ ftCo_800B7180()

void ftCo_800B7180 ( Fighter fp)

◆ ftCo_800B732C()

int ftCo_800B732C ( Fighter fp)

◆ ftCo_800B7638()

int ftCo_800B7638 ( Fighter fp)

◆ ftCo_800B885C()

bool ftCo_800B885C ( Fighter fp)

◆ ftCo_800B89CC()

bool ftCo_800B89CC ( Fighter fp)

◆ ftCo_800B9020()

void ftCo_800B9020 ( Fighter fp)

◆ ftCo_800B920C()

void ftCo_800B920C ( Fighter fp)

◆ ftCo_800B92D4()

void ftCo_800B92D4 ( Fighter fp)

◆ ftCo_800B9340()

void ftCo_800B9340 ( Fighter fp)

◆ ftCo_800B9504()

void ftCo_800B9504 ( Fighter fp)

◆ ftCo_800B9704()

void ftCo_800B9704 ( Fighter fp)

◆ ftCo_800B9790()

bool ftCo_800B9790 ( Fighter fp,
f32  arg1,
f32  arg2 
)

◆ ftCo_800B98C8()

bool ftCo_800B98C8 ( Fighter fp,
f32  arg1,
f32  arg2 
)

◆ ftCo_800B9A04()

bool ftCo_800B9A04 ( Fighter fp,
Item arg1,
f32  arg2,
f32  arg3 
)

◆ ftCo_800B9CBC()

bool ftCo_800B9CBC ( Fighter fp)

◆ ftCo_800B9F6C()

bool ftCo_800B9F6C ( Fighter fp)

◆ ftCo_800B9F90()

void ftCo_800B9F90 ( Fighter fp)

◆ ftCo_800BA080()

void ftCo_800BA080 ( Fighter fp)

◆ ftCo_800BA080_dontinline()

static void ftCo_800BA080_dontinline ( Fighter fp)
inlinestatic

◆ ftCo_800BA160()

void ftCo_800BA160 ( Fighter fp)

◆ ftCo_800BA224()

void ftCo_800BA224 ( Fighter fp)

◆ ftCo_800BA2E8()

bool ftCo_800BA2E8 ( Fighter fp,
Fighter arg1 
)

◆ ftCo_800BA674()

void ftCo_800BA674 ( Fighter fp,
Fighter arg1 
)

◆ inline0()

static void inline0 ( Fighter fp,
Item temp_r30_3 
)
inlinestatic

◆ inline1()

static void inline1 ( Fighter fp,
Item temp_r30_3 
)
inlinestatic

◆ inline2()

static void inline2 ( Fighter fp,
Fighter temp_r4_2 
)
inlinestatic

◆ escape()

static bool escape ( ftCommon_MotionState  id)
inlinestatic

◆ escapen()

static bool escapen ( ftCommon_MotionState  id)
inlinestatic

◆ ftCo_800BA9A0()

void ftCo_800BA9A0 ( Fighter fp)

◆ ftCo_800BB104()

bool ftCo_800BB104 ( Fighter fp,
Fighter arg1,
Point3d *  arg2,
f32  arg3 
)

◆ ftCo_800BB768()

bool ftCo_800BB768 ( Fighter fp,
Fighter arg1 
)

◆ ftCo_800BB9B4()

int ftCo_800BB9B4 ( Fighter fp)