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mpisland.h
Go to the documentation of this file.
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#ifndef GALE01_05A6F8
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#define GALE01_05A6F8
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4
#include <
melee/mp/forward.h
>
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6
#include <
dolphin/mtx.h
>
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#include <
melee/mp/types.h
>
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/* 05A6F8 */
void
mpIsland_8005A6F8
(
void
);
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/* 05A728 */
void
mpIsland_8005A728
(
void
);
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/* 05AB54 */
mp_UnkStruct0
*
mpIsland_8005AB54
(
int
surface_idx);
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/* 05AC14 */
mp_UnkStruct0
*
mpIsland_8005AC14
(
Vec3
*,
float
);
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/* 05AC8C */
bool
mpIsland_8005AC8C
(
mp_UnkStruct0
* arg0);
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/* 05ACE8 */
void
mpIsland_8005ACE8
(
mp_UnkStruct0
*,
Vec3
*,
Vec3
*);
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/* 05AE1C */
void
mpIsland_8005AE1C
(
mp_UnkStruct0
** arg0,
mp_UnkStruct0
** arg1,
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int
arg2,
int
arg3,
bool
arg4);
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/* 05B004 */
void
mpIsland_8005B004
(
mp_UnkStruct0
** arg0,
mp_UnkStruct0
** arg1,
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int
arg2,
int
arg3,
int
arg4,
int
arg5,
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bool
arg6);
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/* 05B334 */
void
mpIsland_8005B334
(
int
arg0,
int
arg1,
int
arg2,
bool
arg3);
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/* 3B73E8 */
extern
mpIsland_Palette
const
mpIsland_TerrainPalette
;
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/* 458E88 */
extern
struct
mpIsland_80458E88_t
mpIsland_80458E88
;
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#endif
mtx.h
Vec3
struct Vec Vec3
forward.h
mpIsland_TerrainPalette
mpIsland_Palette const mpIsland_TerrainPalette
Definition
mpisland.c:11
mpIsland_80458E88
struct mpIsland_80458E88_t mpIsland_80458E88
Definition
mpisland.c:34
mpIsland_8005A728
void mpIsland_8005A728(void)
Definition
mpisland.c:54
mpIsland_8005AC14
mp_UnkStruct0 * mpIsland_8005AC14(Vec3 *, float)
Definition
mpisland.c:243
mpIsland_8005AC8C
bool mpIsland_8005AC8C(mp_UnkStruct0 *arg0)
Definition
mpisland.c:254
mpIsland_8005AB54
mp_UnkStruct0 * mpIsland_8005AB54(int surface_idx)
Definition
mpisland.c:209
mpIsland_8005B334
void mpIsland_8005B334(int arg0, int arg1, int arg2, bool arg3)
Definition
mpisland.c:578
mpIsland_8005B004
void mpIsland_8005B004(mp_UnkStruct0 **arg0, mp_UnkStruct0 **arg1, int arg2, int arg3, int arg4, int arg5, bool arg6)
Definition
mpisland.c:428
mpIsland_8005A6F8
void mpIsland_8005A6F8(void)
Definition
mpisland.c:36
mpIsland_8005AE1C
void mpIsland_8005AE1C(mp_UnkStruct0 **arg0, mp_UnkStruct0 **arg1, int arg2, int arg3, bool arg4)
Definition
mpisland.c:305
mpIsland_8005ACE8
void mpIsland_8005ACE8(mp_UnkStruct0 *, Vec3 *, Vec3 *)
Definition
mpisland.c:266
types.h
mpIsland_80458E88_t
Definition
types.h:12
mpIsland_Palette
Definition
types.h:29
mp_UnkStruct0
Definition
types.h:33
src
melee
mp
mpisland.h
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