1#ifndef MELEE_FT_CHARA_FTSAMUS_FORWARD_H
2#define MELEE_FT_CHARA_FTSAMUS_FORWARD_H
9typedef struct Fighter ftSs_Fighter;
@ ftCo_SM_Count
Definition forward.h:927
@ ftCo_MS_Count
Definition forward.h:627
static MotionFlags const ftSs_MF_SpecialLw
Definition forward.h:21
static MotionFlags const ftSs_MF_SpecialAirHi
Definition forward.h:36
static MotionFlags const ftSs_MF_ZairCatch
Definition forward.h:45
ftSs_Submotion
Definition forward.h:71
@ ftSs_SM_AirCatch
Definition forward.h:88
@ ftSs_SM_AirCatchHit
Definition forward.h:89
@ ftSs_SM_SpecialS
Definition forward.h:80
@ ftSs_SM_SpecialNCancel
Definition forward.h:76
@ ftSs_SM_SpecialN
Definition forward.h:77
@ ftSs_SM_SpecialAirHi
Definition forward.h:85
@ ftSs_SM_SpecialHi
Definition forward.h:84
@ ftSs_SM_Count
Definition forward.h:90
@ ftSs_SM_SpecialAirSSmash
Definition forward.h:83
@ ftSs_SM_SpecialNStart
Definition forward.h:74
@ ftSs_SM_SpecialAirS
Definition forward.h:82
@ ftSs_SM_SpecialAirNStart
Definition forward.h:78
@ ftSs_SM_SpecialNHold
Definition forward.h:75
@ ftSs_SM_SpecialLw
Definition forward.h:72
@ ftSs_SM_SpecialSSmash
Definition forward.h:81
@ ftSs_SM_SpecialAirLwBomb
Definition forward.h:87
@ ftSs_SM_SpecialAirLw
Definition forward.h:73
@ ftSs_SM_SelfCount
Definition forward.h:91
@ ftSs_SM_SpecialLwBomb
Definition forward.h:86
@ ftSs_SM_SpecialAirN
Definition forward.h:79
static MotionFlags const ftSs_MF_SpecialN
Definition forward.h:15
static MotionFlags const ftSs_MF_SpecialAirS
Definition forward.h:30
static MotionFlags const ftSs_MF_SpecialHi
Definition forward.h:24
ftSamus_MotionState
Definition forward.h:48
@ ftSs_MS_SpecialAirLw
Definition forward.h:50
@ ftSs_MS_AirCatchHit
Definition forward.h:66
@ ftSs_MS_SelfCount
Definition forward.h:68
@ ftSs_MS_SpecialNHold
Definition forward.h:52
@ ftSs_MS_AirCatch
Definition forward.h:65
@ ftSs_MS_SpecialAirSSmash
Definition forward.h:60
@ ftSs_MS_SpecialAirLwBomb
Definition forward.h:64
@ ftSs_MS_SpecialN
Definition forward.h:54
@ ftSs_MS_SpecialS
Definition forward.h:57
@ ftSs_MS_SpecialAirHi
Definition forward.h:62
@ ftSs_MS_Count
Definition forward.h:67
@ ftSs_MS_SpecialLwBomb
Definition forward.h:63
@ ftSs_MS_SpecialNCancel
Definition forward.h:53
@ ftSs_MS_SpecialAirS
Definition forward.h:59
@ ftSs_MS_SpecialAirNStart
Definition forward.h:55
@ ftSs_MS_SpecialLw
Definition forward.h:49
@ ftSs_MS_SpecialAirN
Definition forward.h:56
@ ftSs_MS_SpecialSSmash
Definition forward.h:58
@ ftSs_MS_SpecialHi
Definition forward.h:61
@ ftSs_MS_SpecialNStart
Definition forward.h:51
static MotionFlags const ftSs_MF_Special
Definition forward.h:11
static MotionFlags const ftSs_MF_SpecialS
Definition forward.h:18
static MotionFlags const ftSs_MF_SpecialAirLw
Definition forward.h:33
static MotionFlags const ftSs_MF_SpecialAirSSmash
Definition forward.h:42
static MotionFlags const ftSs_MF_SpecialAirN
Definition forward.h:27
static MotionFlags const ftSs_MF_SpecialSSmash
Definition forward.h:39
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:156
static MotionFlags const Ft_MF_SkipRumble
Ignore rumble update?
Definition forward.h:183
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:201
static MotionFlags const Ft_MF_FreezeState
Sets anim rate to 0 and some other stuff.
Definition forward.h:209
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:180
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:211
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:206
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:159
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:165
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:175
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:177
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:154
u32 MotionFlags
Definition forward.h:36
static MotionFlags const Ft_MF_SkipMetalB
Definition forward.h:213