1#ifndef MELEE_FT_CHARA_FTCOMMON_INLINES_H
2#define MELEE_FT_CHARA_FTCOMMON_INLINES_H
47 kb_angle = fp->
facing_dir < 0.0f ? kb_angle : 180.0f - kb_angle;
void efAsync_Spawn(HSD_GObj *gobj, void *arg1, u32 eff_type, u32 gfx_id, HSD_JObj *jobj,...)
Definition efasync.c:1474
void Fighter_ChangeMotionState(Fighter_GObj *gobj, FtMotionId msid, MotionFlags flags, f32 anim_start, f32 anim_speed, f32 anim_blend, Fighter_GObj *arg3)
Definition fighter.c:940
void ftCo_ItemParasolOpen_Phys(Fighter_GObj *gobj)
Definition ftCo_ItemParasolOpen.c:105
void ftCo_800DE508(Fighter_GObj *gobj)
Assigned to Fighter::accessory1_cb.
Definition ftCo_Thrown.c:85
static MotionFlags const mf
Definition ftLk_SpecialN.c:218
static FtMotionId ftCo_ItemParasolGetFallMotionId(Fighter_GObj *gobj, ftPeach_MotionState pe_msid, FtMotionId co_msid)
Definition inlines.h:56
static void ftCo_Thrown_Enter(Fighter_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start)
Definition inlines.h:29
static void ftCo_Barrel_ApplyKnockback(Fighter *fp, float kb_angle, HitCapsule *hit)
Definition inlines.h:41
static void ftCo_SpawnEf(Fighter_GObj *gobj, HSD_JObj *joint, u32 arg2, enum_t arg3)
Definition inlines.h:21
static void ftCo_ItemParasol_Phys(Fighter_GObj *gobj)
Definition inlines.h:67
#define GET_FIGHTER(gobj)
Definition inlines.h:44
float ftColl_80079EA8(Fighter *arg0, HitCapsule *arg1, int arg2)
Definition ftcoll.c:1081
void ftCommon_8007E2F4(Fighter *fp, s16 val)
Definition ftcommon.c:1013
ftPeach_MotionState
Definition forward.h:61
enum_t FtMotionId
Definition forward.h:14
@ FTKIND_PEACH
Definition forward.h:83
u32 MotionFlags
Definition forward.h:36
#define FORCE_PAD_STACK_8
Definition placeholder.h:93
#define NULL
Definition stddef.h:19
float kb_applied
Definition types.h:1329
u32 x1860_element
Definition types.h:1331
int x184c_damaged_hurtbox
Definition types.h:1328
float facing_dir_1
Definition types.h:1326
Vec3 x1854_collpos
Definition types.h:1330
int x1848_kb_angle
Definition types.h:1327
void * x60C
Definition types.h:1211
Vec3 cur_pos
Definition types.h:1128
union Fighter::Fighter_MotionVars mv
float facing_dir
Definition types.h:1118
Fighter_GObj * victim_gobj
Definition types.h:1443
FighterKind kind
Definition types.h:1108
union Fighter::Fighter_FighterVars fv
A different struct for each fighter to store non-transient variables.
HSD_GObjEvent accessory1_cb
Definition types.h:1548
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
u32 unk_count
Definition types.h:33
u32 element
Definition types.h:41
Item_GObj * parasol_gobj_0
Definition types.h:20
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109
struct ftPeach_FighterVars pe
Definition types.h:1766
union ftCommon_MotionVars co
Definition types.h:1786
struct ftCommon_MotionVars::@53 capturekoopa
int x0
Definition types.h:35