1#ifndef MELEE_FT_CHARA_FTCOMMON_INLINES_H
2#define MELEE_FT_CHARA_FTCOMMON_INLINES_H
void efAsync_Spawn(HSD_GObj *, void *, u32, u32, HSD_JObj *,...)
void Fighter_ChangeMotionState(Fighter_GObj *gobj, FtMotionId msid, MotionFlags flags, f32 anim_start, f32 anim_speed, f32 anim_blend, Fighter_GObj *arg3)
Definition fighter.c:935
MotionFlags const mf
Definition ftLk_SpecialN.c:242
static void ftCo_Thrown_Enter(ftCo_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start)
Definition inlines.h:26
static void ftCo_SpawnEf(ftCo_GObj *gobj, HSD_JObj *joint, u32 arg2, enum_t arg3)
Definition inlines.h:18
#define GET_FIGHTER(gobj)
Definition inlines.h:43
void ftCo_800DE508(ftCo_GObj *gobj)
void ftCommon_8007E2F4(Fighter *fp, s16 val)
Definition ftcommon.c:1023
static u32 _[]
Definition grstory.c:330
Fighter_GObj ftCo_GObj
Definition forward.h:10
enum_t FtMotionId
Definition forward.h:13
u32 MotionFlags
Definition forward.h:37
void * x60C
Definition types.h:1239
union Fighter::Fighter_MotionVars mv
float facing_dir
Definition types.h:1133
Fighter_GObj * victim_gobj
Definition types.h:1459
HSD_GObjEvent accessory1_cb
Definition types.h:1569
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:106
union ftCommon_MotionVars co
Definition types.h:1821
struct ftCommon_MotionVars::@50 capturekoopa
int x0
Definition types.h:32