Go to the source code of this file.
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enum | ftPeach_MotionState {
ftPe_MS_Float = ftCo_MS_Count
,
ftPe_MS_FloatFallF
,
ftPe_MS_FloatFallB
,
ftPe_MS_FloatAttackAirN
,
ftPe_MS_FloatAttackAirF
,
ftPe_MS_FloatAttackAirB
,
ftPe_MS_FloatAttackAirHi
,
ftPe_MS_FloatAttackAirLw
,
ftPe_MS_AttackS4Club
,
ftPe_MS_AttackS4Pan
,
ftPe_MS_AttackS4Racket
,
ftPe_MS_SpecialLw
,
ftPe_MS_SpecialAirLw
,
ftPe_MS_SpecialSStart
,
ftPe_MS_SpecialSEnd
,
ftPe_MS_SpecialSJump
,
ftPe_MS_SpecialAirSStart
,
ftPe_MS_SpecialAirSEnd_0
,
ftPe_MS_SpecialAirSEnd_1
,
ftPe_MS_SpecialAirSJump
,
ftPe_MS_SpecialHiStart
,
ftPe_MS_SpecialHiEnd
,
ftPe_MS_SpecialAirHiStart
,
ftPe_MS_SpecialAirHiEnd
,
ftPe_MS_SpecialN
,
ftPe_MS_SpecialNHit
,
ftPe_MS_SpecialAirN
,
ftPe_MS_SpecialAirNHit
,
ftPe_MS_ItemParasolOpen
,
ftPe_MS_ItemParasolFall
,
ftPe_MS_Count
,
ftPe_MS_SelfCount = ftPe_MS_Count - ftCo_MS_Count
} |
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enum | ftPe_Submotion {
ftPe_SM_Float = ftCo_SM_Count
,
ftPe_SM_FloatFallF
,
ftPe_SM_FloatFallB
,
ftPe_SM_AttackS4_0
,
ftPe_SM_AttackS4_1
,
ftPe_SM_AttackS4_2
,
ftPe_SM_SpecialLw
,
ftPe_SM_SpecialSStart
,
ftPe_SM_SpecialSEnd
,
ftPe_SM_SpecialSJump
,
ftPe_SM_SpecialAirSStart
,
ftPe_SM_SpecialAirSEnd_0
,
ftPe_SM_SpecialAirSEnd_1
,
ftPe_SM_SpecialHiStart
,
ftPe_SM_SpecialHiEnd
,
ftPe_SM_SpecialAirHiStart
,
ftPe_SM_SpecialAirHiEnd
,
ftPe_SM_SpecialN
,
ftPe_SM_SpecialNHit
,
ftPe_SM_SpecialAirN
,
ftPe_SM_SpecialAirNHit
,
ftPe_SM_ItemParasolOpen
,
ftPe_SM_ItemParasolFall
,
ftPe_SM_Count
,
ftPe_SM_SelfCount = ftPe_SM_Count - ftCo_SM_Count
} |
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◆ ftPeach_MotionState
Enumerator |
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ftPe_MS_Float | |
ftPe_MS_FloatFallF | |
ftPe_MS_FloatFallB | |
ftPe_MS_FloatAttackAirN | |
ftPe_MS_FloatAttackAirF | |
ftPe_MS_FloatAttackAirB | |
ftPe_MS_FloatAttackAirHi | |
ftPe_MS_FloatAttackAirLw | |
ftPe_MS_AttackS4Club | |
ftPe_MS_AttackS4Pan | |
ftPe_MS_AttackS4Racket | |
ftPe_MS_SpecialLw | |
ftPe_MS_SpecialAirLw | |
ftPe_MS_SpecialSStart | |
ftPe_MS_SpecialSEnd | |
ftPe_MS_SpecialSJump | |
ftPe_MS_SpecialAirSStart | |
ftPe_MS_SpecialAirSEnd_0 | |
ftPe_MS_SpecialAirSEnd_1 | |
ftPe_MS_SpecialAirSJump | |
ftPe_MS_SpecialHiStart | |
ftPe_MS_SpecialHiEnd | |
ftPe_MS_SpecialAirHiStart | |
ftPe_MS_SpecialAirHiEnd | |
ftPe_MS_SpecialN | |
ftPe_MS_SpecialNHit | |
ftPe_MS_SpecialAirN | |
ftPe_MS_SpecialAirNHit | |
ftPe_MS_ItemParasolOpen | |
ftPe_MS_ItemParasolFall | |
ftPe_MS_Count | |
ftPe_MS_SelfCount | |
◆ ftPe_Submotion
Enumerator |
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ftPe_SM_Float | |
ftPe_SM_FloatFallF | |
ftPe_SM_FloatFallB | |
ftPe_SM_AttackS4_0 | |
ftPe_SM_AttackS4_1 | |
ftPe_SM_AttackS4_2 | |
ftPe_SM_SpecialLw | |
ftPe_SM_SpecialSStart | |
ftPe_SM_SpecialSEnd | |
ftPe_SM_SpecialSJump | |
ftPe_SM_SpecialAirSStart | |
ftPe_SM_SpecialAirSEnd_0 | |
ftPe_SM_SpecialAirSEnd_1 | |
ftPe_SM_SpecialHiStart | |
ftPe_SM_SpecialHiEnd | |
ftPe_SM_SpecialAirHiStart | |
ftPe_SM_SpecialAirHiEnd | |
ftPe_SM_SpecialN | |
ftPe_SM_SpecialNHit | |
ftPe_SM_SpecialAirN | |
ftPe_SM_SpecialAirNHit | |
ftPe_SM_ItemParasolOpen | |
ftPe_SM_ItemParasolFall | |
ftPe_SM_Count | |
ftPe_SM_SelfCount | |
◆ ftPe_MF_Base
◆ ftPe_MF_FloatAttack
Initial value:=
static MotionFlags const ftPe_MF_Base
Definition forward.h:7
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
◆ ftPe_MF_FloatAttackAirN
Initial value:=
static MotionFlags const ftPe_MF_FloatAttack
Definition forward.h:9
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_SkipHit
Keep hitboxes.
Definition forward.h:156
◆ ftPe_MF_Move_14
Initial value:=
static MotionFlags const ftPe_MF_FloatAttackAirN
Definition forward.h:12
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
◆ ftPe_MF_FloatAttackAirB
Initial value:=
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
◆ ftPe_MF_FloatAttackAirHi
◆ ftPe_MF_Move_17
Initial value:=
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
◆ ftPe_MF_AttackS4
Initial value:
static MotionFlags const Ft_MF_SkipRumble
Ignore rumble update?
Definition forward.h:177
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
◆ ftPe_MF_Special
Initial value:=
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
◆ ftPe_MF_SpecialN
Initial value:=
static MotionFlags const ftPe_MF_Special
Definition forward.h:31
◆ ftPe_MF_SpecialHi
◆ ftPe_MF_SpecialLw
◆ ftPe_MF_SpecialS
◆ ftPe_MF_SpecialAirN
Initial value:=
static MotionFlags const ftPe_MF_SpecialN
Definition forward.h:34
◆ ftPe_MF_SpecialAirHi
Initial value:=
static MotionFlags const ftPe_MF_SpecialHi
Definition forward.h:37
◆ ftPe_MF_SpecialAirS
Initial value:=
static MotionFlags const ftPe_MF_SpecialS
Definition forward.h:42
◆ ftPe_MF_ParasolOpen
Initial value:=
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:205
static MotionFlags const Ft_MF_Unk06
Definition forward.h:163
◆ ftPe_MF_ParasolFallSpecial
Initial value:=
static MotionFlags const ftPe_MF_ParasolOpen
Definition forward.h:54
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198