SSBM Decomp
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inlines.h File Reference
#include "placeholder.h"
#include <platform.h>
#include "ef/efasync.h"
#include "ft/fighter.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/ftCo_ItemParasolOpen.h"
#include "ftCommon/ftCo_Thrown.h"
#include "ftCommon/types.h"
#include <baselib/forward.h>
#include <baselib/gobj.h>

Go to the source code of this file.

Functions

static void ftCo_SpawnEf (Fighter_GObj *gobj, HSD_JObj *joint, u32 arg2, enum_t arg3)
static void ftCo_Thrown_Enter (Fighter_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start)
static void ftCo_Barrel_ApplyKnockback (Fighter *fp, float kb_angle, HitCapsule *hit)
static FtMotionId ftCo_ItemParasolGetFallMotionId (Fighter_GObj *gobj, ftPeach_MotionState pe_msid, FtMotionId co_msid)
static void ftCo_ItemParasol_Phys (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_SpawnEf()

void ftCo_SpawnEf ( Fighter_GObj * gobj,
HSD_JObj * joint,
u32 arg2,
enum_t arg3 )
inlinestatic

◆ ftCo_Thrown_Enter()

void ftCo_Thrown_Enter ( Fighter_GObj * gobj,
FtMotionId msid,
MotionFlags mf,
float anim_start )
inlinestatic

◆ ftCo_Barrel_ApplyKnockback()

void ftCo_Barrel_ApplyKnockback ( Fighter * fp,
float kb_angle,
HitCapsule * hit )
inlinestatic

◆ ftCo_ItemParasolGetFallMotionId()

FtMotionId ftCo_ItemParasolGetFallMotionId ( Fighter_GObj * gobj,
ftPeach_MotionState pe_msid,
FtMotionId co_msid )
inlinestatic

◆ ftCo_ItemParasol_Phys()

void ftCo_ItemParasol_Phys ( Fighter_GObj * gobj)
inlinestatic