SSBM Decomp
Loading...
Searching...
No Matches
inlines.h File Reference
#include "placeholder.h"
#include <platform.h>
#include "ef/efasync.h"
#include "ft/fighter.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/ftCo_ItemParasolOpen.h"
#include "ftCommon/ftCo_Thrown.h"
#include "ftCommon/types.h"
#include <baselib/forward.h>
#include <baselib/gobj.h>

Go to the source code of this file.

Functions

static void ftCo_SpawnEf (Fighter_GObj *gobj, HSD_JObj *joint, u32 arg2, enum_t arg3)
 
static void ftCo_Thrown_Enter (Fighter_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start)
 
static void ftCo_Barrel_ApplyKnockback (Fighter *fp, float kb_angle, HitCapsule *hit)
 
static FtMotionId ftCo_ItemParasolGetFallMotionId (Fighter_GObj *gobj, ftPeach_MotionState pe_msid, FtMotionId co_msid)
 
static void ftCo_ItemParasol_Phys (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_SpawnEf()

static void ftCo_SpawnEf ( Fighter_GObj *  gobj,
HSD_JObj joint,
u32  arg2,
enum_t  arg3 
)
inlinestatic

◆ ftCo_Thrown_Enter()

static void ftCo_Thrown_Enter ( Fighter_GObj *  gobj,
FtMotionId  msid,
MotionFlags  mf,
float  anim_start 
)
inlinestatic

◆ ftCo_Barrel_ApplyKnockback()

static void ftCo_Barrel_ApplyKnockback ( Fighter fp,
float  kb_angle,
HitCapsule hit 
)
inlinestatic

◆ ftCo_ItemParasolGetFallMotionId()

static FtMotionId ftCo_ItemParasolGetFallMotionId ( Fighter_GObj *  gobj,
ftPeach_MotionState  pe_msid,
FtMotionId  co_msid 
)
inlinestatic

◆ ftCo_ItemParasol_Phys()

static void ftCo_ItemParasol_Phys ( Fighter_GObj *  gobj)
inlinestatic