SSBM Decomp
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ftMt_SpecialS.c File Reference
#include <platform.h>
#include "forward.h"
#include <dolphin/mtx/forward.h>
#include "ftMt_SpecialS.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0C88.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/ftCo_CaptureMewtwo.h"
#include "ftCommon/ftCo_DamageFall.h"
#include "ftMewtwo/types.h"

Macros

#define CONFUSION_REFLECT_NONE    0
 
#define CONFUSION_REFLECT_ON   1
 
#define CONFUSION_REFLECT_OFF   2
 
#define FTMEWTWO_SPECIALS_COLL_FLAG
 

Functions

static void ftMt_SpecialS_SetFlags (HSD_GObj *gobj)
 
static void ftMewtwo_SpecialS_SetGrab (HSD_GObj *gobj)
 
void ftMt_SpecialS_Enter (HSD_GObj *gobj)
 
static void ftMewtwo_SpecialAirS_SetGrab (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_Enter (HSD_GObj *gobj)
 
static void ftMewtwo_SetGrabVictim (HSD_GObj *gobj)
 
void ftMt_SpecialS_Anim (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_Anim (HSD_GObj *gobj)
 
void ftMt_SpecialS_IASA (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_IASA (HSD_GObj *gobj)
 
void ftMt_SpecialS_Phys (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_Phys (HSD_GObj *gobj)
 
static void ftMewtwo_SpecialS_SetReflect (HSD_GObj *gobj)
 
void ftMt_SpecialS_GroundToAir (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_AirToGround (HSD_GObj *gobj)
 
void ftMt_SpecialS_Coll (HSD_GObj *gobj)
 
void ftMt_SpecialAirS_Coll (HSD_GObj *gobj)
 
void ftMt_SpecialS_ReflectThink (HSD_GObj *gobj)
 
void ftMt_SpecialS_OnReflect (HSD_GObj *gobj)
 

Macro Definition Documentation

◆ CONFUSION_REFLECT_NONE

#define CONFUSION_REFLECT_NONE    0

◆ CONFUSION_REFLECT_ON

#define CONFUSION_REFLECT_ON   1

◆ CONFUSION_REFLECT_OFF

#define CONFUSION_REFLECT_OFF   2

◆ FTMEWTWO_SPECIALS_COLL_FLAG

#define FTMEWTWO_SPECIALS_COLL_FLAG
Value:
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
static MotionFlags const Ft_MF_UpdateCmd
Run all Subaction Events up to the current animation frame.
Definition forward.h:185
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_SkipModelFlags
Definition forward.h:213
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:205
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198
static MotionFlags const Ft_MF_Unk27
Definition forward.h:215
static MotionFlags const Ft_MF_SkipColAnim
Definition forward.h:179
static MotionFlags const Ft_MF_SkipMatAnim
Ignore switching to character's "hurt" textures ?
Definition forward.h:166

Function Documentation

◆ ftMt_SpecialS_SetFlags()

static void ftMt_SpecialS_SetFlags ( HSD_GObj gobj)
static

◆ ftMewtwo_SpecialS_SetGrab()

static void ftMewtwo_SpecialS_SetGrab ( HSD_GObj gobj)
inlinestatic

◆ ftMt_SpecialS_Enter()

void ftMt_SpecialS_Enter ( HSD_GObj gobj)

◆ ftMewtwo_SpecialAirS_SetGrab()

static void ftMewtwo_SpecialAirS_SetGrab ( HSD_GObj gobj)
inlinestatic

◆ ftMt_SpecialAirS_Enter()

void ftMt_SpecialAirS_Enter ( HSD_GObj gobj)

◆ ftMewtwo_SetGrabVictim()

static void ftMewtwo_SetGrabVictim ( HSD_GObj gobj)
inlinestatic

◆ ftMt_SpecialS_Anim()

void ftMt_SpecialS_Anim ( HSD_GObj gobj)

◆ ftMt_SpecialAirS_Anim()

void ftMt_SpecialAirS_Anim ( HSD_GObj gobj)

◆ ftMt_SpecialS_IASA()

void ftMt_SpecialS_IASA ( HSD_GObj gobj)

◆ ftMt_SpecialAirS_IASA()

void ftMt_SpecialAirS_IASA ( HSD_GObj gobj)

◆ ftMt_SpecialS_Phys()

void ftMt_SpecialS_Phys ( HSD_GObj gobj)

◆ ftMt_SpecialAirS_Phys()

void ftMt_SpecialAirS_Phys ( HSD_GObj gobj)

◆ ftMewtwo_SpecialS_SetReflect()

static void ftMewtwo_SpecialS_SetReflect ( HSD_GObj gobj)
inlinestatic

◆ ftMt_SpecialS_GroundToAir()

void ftMt_SpecialS_GroundToAir ( HSD_GObj gobj)

◆ ftMt_SpecialAirS_AirToGround()

void ftMt_SpecialAirS_AirToGround ( HSD_GObj gobj)

◆ ftMt_SpecialS_Coll()

void ftMt_SpecialS_Coll ( HSD_GObj gobj)

◆ ftMt_SpecialAirS_Coll()

void ftMt_SpecialAirS_Coll ( HSD_GObj gobj)

◆ ftMt_SpecialS_ReflectThink()

void ftMt_SpecialS_ReflectThink ( HSD_GObj gobj)

◆ ftMt_SpecialS_OnReflect()

void ftMt_SpecialS_OnReflect ( HSD_GObj gobj)