1#ifndef MELEE_FT_CHARA_FTLINK_FORWARD_H
2#define MELEE_FT_CHARA_FTLINK_FORWARD_H
@ ftCo_SM_Count
Definition forward.h:922
@ ftCo_MS_Count
Definition forward.h:622
static MotionFlags const ftLk_MF_Base1
Definition forward.h:16
static MotionFlags const ftLk_MF_ZairCatch
Definition forward.h:61
ftLk_SpecialNIndex
Definition forward.h:90
@ ftLk_SpecialNIndex_End
Definition forward.h:93
@ ftLk_SpecialNIndex_AirStart
Definition forward.h:94
@ ftLk_SpecialNIndex_Start
Definition forward.h:91
@ ftLk_SpecialNIndex_Loop
Definition forward.h:92
@ ftLk_SpecialNIndex_None
Definition forward.h:97
@ ftLk_SpecialNIndex_AirLoop
Definition forward.h:95
@ ftLk_SpecialNIndex_AirEnd
Definition forward.h:96
static MotionFlags const ftLk_MF_SpecialAirNFullyCharged
Definition forward.h:32
static MotionFlags const ftLk_MF_Base2
Definition forward.h:18
static MotionFlags const ftLk_MF_SpecialHi
Definition forward.h:50
static MotionFlags const ftLk_MF_SpecialSCatch
Definition forward.h:41
static MotionFlags const ftLk_MF_SpecialAirNCharge
Definition forward.h:29
static MotionFlags const ftLk_MF_SpecialAirNFire
Definition forward.h:35
static MotionFlags const ftLk_MF_SpecialN
Definition forward.h:24
static MotionFlags const ftLk_MF_AttackS42
Definition forward.h:22
Fighter ftLk_Fighter
Definition forward.h:7
ftLk_Submotion
Definition forward.h:100
@ ftLk_SM_SpecialNEnd
Definition forward.h:104
@ ftLk_SM_AttackS42
Definition forward.h:101
@ ftLk_SM_SpecialLw
Definition forward.h:116
@ ftLk_SM_AirCatch
Definition forward.h:118
@ ftLk_SM_Count
Definition forward.h:120
@ ftLk_SM_SpecialAirHi
Definition forward.h:115
@ ftLk_SM_SpecialAirNEnd
Definition forward.h:107
@ ftLk_SM_SelfCount
Definition forward.h:121
@ ftLk_SM_SpecialAirLw
Definition forward.h:117
@ ftLk_SM_SpecialNLoop
Definition forward.h:103
@ ftLk_SM_SpecialS2
Definition forward.h:109
@ ftLk_SM_SpecialAirNStart
Definition forward.h:105
@ ftLk_SM_SpecialAirS1
Definition forward.h:111
@ ftLk_SM_AirCatchHit
Definition forward.h:119
@ ftLk_SM_SpecialHi
Definition forward.h:114
@ ftLk_SM_SpecialAirS2
Definition forward.h:112
@ ftLk_SM_SpecialAirS1Empty
Definition forward.h:113
@ ftLk_SM_SpecialNStart
Definition forward.h:102
@ ftLk_SM_SpecialAirNLoop
Definition forward.h:106
@ ftLk_SM_SpecialS1
Definition forward.h:108
@ ftLk_SM_SpecialS1Empty
Definition forward.h:110
static MotionFlags const ftLk_MF_SpecialNFullyCharged
Definition forward.h:26
static MotionFlags const ftLk_MF_SpecialAirSThrow
Definition forward.h:44
static MotionFlags const ftLk_MF_SpecialAirSThrowEmpty
Definition forward.h:47
ftLink_MotionState
Definition forward.h:64
@ ftLk_MS_SpecialNEnd
Definition forward.h:70
@ ftLk_MS_AirCatch
Definition forward.h:84
@ ftLk_MS_SpecialNLoop
Definition forward.h:69
@ ftLk_MS_SpecialAirS1Empty
Definition forward.h:79
@ ftLk_MS_SpecialNStart
Definition forward.h:68
@ ftLk_MS_AirCatchHit
Definition forward.h:85
@ ftLk_MS_AttackS42
Definition forward.h:65
@ ftLk_MS_SpecialAirNStart
Definition forward.h:71
@ ftLk_MS_SpecialS1
Definition forward.h:74
@ ftLk_MS_SpecialHi
Definition forward.h:80
@ ftLk_MS_SpecialS1Empty
Definition forward.h:76
@ ftLk_MS_SpecialS2
Definition forward.h:75
@ ftLk_MS_SpecialAirLw
Definition forward.h:83
@ ftLk_MS_AppealSL
Definition forward.h:67
@ ftLk_MS_SpecialAirS2
Definition forward.h:78
@ ftLk_MS_SpecialAirHi
Definition forward.h:81
@ ftLk_MS_Count
Definition forward.h:86
@ ftLk_MS_AppealSR
Definition forward.h:66
@ ftLk_MS_SelfCount
Definition forward.h:87
@ ftLk_MS_SpecialAirNEnd
Definition forward.h:73
@ ftLk_MS_SpecialAirS1
Definition forward.h:77
@ ftLk_MS_SpecialLw
Definition forward.h:82
@ ftLk_MS_SpecialAirNLoop
Definition forward.h:72
HSD_GObj ftLk_GObj
Definition forward.h:8
static MotionFlags const ftLk_MF_Base3
Definition forward.h:20
static MotionFlags const ftLk_MF_Base0
Definition forward.h:13
static MotionFlags const ftLk_MF_SpecialSThrow
Definition forward.h:38
static MotionFlags const ftLk_MF_SpecialLw
Definition forward.h:54
static MotionFlags const ftLk_MF_SpecialAirLw
Definition forward.h:58
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_FreezeState
Sets anim rate to 0 and some other stuff.
Definition forward.h:203
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:205
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:169
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
u32 MotionFlags
Definition forward.h:33
static MotionFlags const Ft_MF_SkipMetalB
Definition forward.h:207
static MotionFlags const Ft_MF_SkipHit
Keep hitboxes.
Definition forward.h:156