SSBM Decomp
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ftGw_Attack11.c File Reference
#include <platform.h>
#include "ftGw_Attack11.h"
#include "ftGw_Init.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ftanim.h"
#include "ft/types.h"
#include "ftCommon/ftCo_Attack1.h"
#include "ftCommon/ftpickupitem.h"
#include "ftGameWatch/types.h"
#include "it/items/it_27CF.h"
#include "lb/lb_00B0.h"
#include <dolphin/mtx/types.h>

Functions

void ftGw_Attack11_ItemGreenhouseSetup (HSD_GObj *gobj)
 
void ftGw_Attack11_DecideAction (HSD_GObj *gobj)
 
void ftGw_Attack11_ItemGreenhouseSetFlag (HSD_GObj *gobj)
 
void ftGw_Attack11_ItemGreenhouseRemove (HSD_GObj *gobj)
 
void ftGw_Attack11_ItemGreenhouseEnterHitlag (HSD_GObj *gobj)
 
void ftGw_Attack11_ItemGreenhouseExitHitlag (HSD_GObj *gobj)
 
bool ftGw_Attack11_ItemGreenhouse_CheckAll (HSD_GObj *gobj)
 
bool ftGw_Attack11_ItemGreenhouse_CheckAttack11 (HSD_GObj *gobj)
 
void ftGw_Attack11_Enter (HSD_GObj *gobj)
 
void ftGw_Attack11_Anim (HSD_GObj *gobj)
 
void ftGw_Attack11_IASA (HSD_GObj *gobj)
 
void ftGw_Attack11_Phys (HSD_GObj *gobj)
 
void ftGw_Attack11_Coll (HSD_GObj *gobj)
 

Function Documentation

◆ ftGw_Attack11_ItemGreenhouseSetup()

void ftGw_Attack11_ItemGreenhouseSetup ( HSD_GObj gobj)

◆ ftGw_Attack11_DecideAction()

void ftGw_Attack11_DecideAction ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouseSetFlag()

void ftGw_Attack11_ItemGreenhouseSetFlag ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouseRemove()

void ftGw_Attack11_ItemGreenhouseRemove ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouseEnterHitlag()

void ftGw_Attack11_ItemGreenhouseEnterHitlag ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouseExitHitlag()

void ftGw_Attack11_ItemGreenhouseExitHitlag ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouse_CheckAll()

bool ftGw_Attack11_ItemGreenhouse_CheckAll ( HSD_GObj gobj)

◆ ftGw_Attack11_ItemGreenhouse_CheckAttack11()

bool ftGw_Attack11_ItemGreenhouse_CheckAttack11 ( HSD_GObj gobj)

◆ ftGw_Attack11_Enter()

void ftGw_Attack11_Enter ( HSD_GObj gobj)

◆ ftGw_Attack11_Anim()

void ftGw_Attack11_Anim ( HSD_GObj gobj)

◆ ftGw_Attack11_IASA()

void ftGw_Attack11_IASA ( HSD_GObj gobj)

◆ ftGw_Attack11_Phys()

void ftGw_Attack11_Phys ( HSD_GObj gobj)

◆ ftGw_Attack11_Coll()

void ftGw_Attack11_Coll ( HSD_GObj gobj)