SSBM Decomp
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#include <platform.h>
#include "ftGw_Attack11.h"
#include "ftGw_Init.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ftanim.h"
#include "ft/types.h"
#include "ftCommon/ftCo_Attack1.h"
#include "ftCommon/ftpickupitem.h"
#include "ftGameWatch/types.h"
#include "it/items/it_27CF.h"
#include "lb/lb_00B0.h"
#include <dolphin/mtx/types.h>
Functions | |
void | ftGw_Attack11_ItemGreenhouseSetup (HSD_GObj *gobj) |
void | ftGw_Attack11_DecideAction (HSD_GObj *gobj) |
void | ftGw_Attack11_ItemGreenhouseSetFlag (HSD_GObj *gobj) |
void | ftGw_Attack11_ItemGreenhouseRemove (HSD_GObj *gobj) |
void | ftGw_Attack11_ItemGreenhouseEnterHitlag (HSD_GObj *gobj) |
void | ftGw_Attack11_ItemGreenhouseExitHitlag (HSD_GObj *gobj) |
bool | ftGw_Attack11_ItemGreenhouse_CheckAll (HSD_GObj *gobj) |
bool | ftGw_Attack11_ItemGreenhouse_CheckAttack11 (HSD_GObj *gobj) |
void | ftGw_Attack11_Enter (HSD_GObj *gobj) |
void | ftGw_Attack11_Anim (HSD_GObj *gobj) |
void | ftGw_Attack11_IASA (HSD_GObj *gobj) |
void | ftGw_Attack11_Phys (HSD_GObj *gobj) |
void | ftGw_Attack11_Coll (HSD_GObj *gobj) |
void ftGw_Attack11_ItemGreenhouseSetup | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_DecideAction | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_ItemGreenhouseSetFlag | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_ItemGreenhouseRemove | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_ItemGreenhouseEnterHitlag | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_ItemGreenhouseExitHitlag | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_Enter | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_Anim | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_IASA | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_Phys | ( | HSD_GObj * | gobj | ) |
void ftGw_Attack11_Coll | ( | HSD_GObj * | gobj | ) |