| SSBM Decomp
    | 
#include "ftCo_Wait.h"#include "ftCo_Attack1.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Escape.h"#include "ftCo_SpecialS.h"#include <platform.h>#include "ft/ft_081B.h"#include "ftCommon/ftCo_Attack100.h"#include "ft/ftcoll.h"#include "ft/ftwaitanim.h"#include "ft/inlines.h"#include "ft/types.h"#include "ftCommon/ftCo_AppealS.h"#include "ftCommon/ftCo_Dash.h"#include "ftCommon/ftCo_DownSpot.h"#include "ftCommon/ftCo_Guard.h"#include "ftCommon/ftCo_Jump.h"#include "ftCommon/ftCo_Squat.h"#include "ftCommon/ftCo_Turn.h"#include "ftCommon/ftCo_Walk.h"#include "ftFox/ftFx_AppealS.h"#include <baselib/forward.h>| Functions | |
| void | ftCo_Wait_Anim (HSD_GObj *gobj) | 
| void | ftCo_Wait_IASA (Fighter_GObj *gobj) | 
| void | ftCo_Wait_Phys (HSD_GObj *gobj) | 
| void | ftCo_Wait_Coll (HSD_GObj *gobj) | 
| void ftCo_Wait_Anim | ( | HSD_GObj * | gobj | ) | 
| void ftCo_Wait_IASA | ( | Fighter_GObj * | gobj | ) | 
| void ftCo_Wait_Phys | ( | HSD_GObj * | gobj | ) | 
| void ftCo_Wait_Coll | ( | HSD_GObj * | gobj | ) |