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SSBM Decomp
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#include "ftCo_Wait.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <sysdolphin/baselib/forward.h>#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Dash.h"#include "ftCo_DownSpot.h"#include "ftCo_Escape.h"#include "ftCo_Guard.h"#include "ftCo_Jump.h"#include "ftCo_SpecialS.h"#include "ftCo_Squat.h"#include "ftCo_Turn.h"#include "ftCo_Walk.h"#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftcoll.h>#include <melee/ft/ftwaitanim.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftFox/ftfoxappeals.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_Wait_Anim (HSD_GObj *gobj) |
| void | ftCo_Wait_IASA (Fighter_GObj *gobj) |
| Interrupt_Wait. | |
| void | ftCo_Wait_Phys (HSD_GObj *gobj) |
| void | ftCo_Wait_Coll (HSD_GObj *gobj) |
| void ftCo_Wait_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCo_Wait_IASA | ( | Fighter_GObj * | gobj | ) |
Interrupt_Wait.
| void ftCo_Wait_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCo_Wait_Coll | ( | HSD_GObj * | gobj | ) |