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ftCo_Fall.c File Reference

Functions

static bool ftCo_Fall_inline (Fighter_GObj *gobj)
 
void ftCo_Fall_Enter (Fighter_GObj *gobj)
 
void ftCo_Fall_Enter_YoshiEgg (Fighter_GObj *gobj)
 
void ftCo_Fall_Enter_YoshiEgg_Kirby (Fighter_GObj *gobj)
 
void ftCo_800CC988 (Fighter_GObj *gobj, f32 arg1)
 
void ftCo_Fall_Anim (Fighter_GObj *gobj)
 
bool ftCo_Fall_IASA_Inner (Fighter_GObj *gobj)
 
void ftCo_Fall_Anim_Inner (Fighter_GObj *gobj, f32 *mv_x4, FtMotionId neutral_smid, FtMotionId forwards_smid, FtMotionId backwards_smid)
 
void ftCo_Fall_IASA (Fighter_GObj *gobj)
 
void ftCo_Fall_Phys (Fighter_GObj *gobj)
 
void ftCo_Fall_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_Fall_inline()

static bool ftCo_Fall_inline ( Fighter_GObj *  gobj)
inlinestatic

◆ ftCo_Fall_Enter()

void ftCo_Fall_Enter ( Fighter_GObj *  gobj)

◆ ftCo_Fall_Enter_YoshiEgg()

void ftCo_Fall_Enter_YoshiEgg ( Fighter_GObj *  gobj)

◆ ftCo_Fall_Enter_YoshiEgg_Kirby()

void ftCo_Fall_Enter_YoshiEgg_Kirby ( Fighter_GObj *  gobj)

◆ ftCo_800CC988()

void ftCo_800CC988 ( Fighter_GObj *  gobj,
f32  arg1 
)

◆ ftCo_Fall_Anim()

void ftCo_Fall_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Fall_IASA_Inner()

bool ftCo_Fall_IASA_Inner ( Fighter_GObj *  gobj)

◆ ftCo_Fall_Anim_Inner()

void ftCo_Fall_Anim_Inner ( Fighter_GObj *  gobj,
f32 *  mv_x4,
FtMotionId  neutral_smid,
FtMotionId  forwards_smid,
FtMotionId  backwards_smid 
)

◆ ftCo_Fall_IASA()

void ftCo_Fall_IASA ( Fighter_GObj *  gobj)

◆ ftCo_Fall_Phys()

void ftCo_Fall_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Fall_Coll()

void ftCo_Fall_Coll ( Fighter_GObj *  gobj)