|
SSBM Decomp
|
#include "ftCo_Fall.h"#include "math.h"#include <placeholder.h>#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_081B.h"#include "ft/ftcommon.h"#include "ft/ftlib.h"#include "ft/inlines.h"#include "ft/types.h"#include "ftCommon/forward.h"#include "ftCommon/ftCo_AirCatch.h"#include "ftCommon/ftCo_Attack100.h"#include "ftCommon/ftCo_AttackAir.h"#include "ftCommon/ftCo_DamageFall.h"#include "ftCommon/ftCo_EscapeAir.h"#include "ftCommon/ftCo_FallSpecial.h"#include "ftCommon/ftCo_HammerFall.h"#include "ftCommon/ftCo_HammerWait.h"#include "ftCommon/ftCo_ItemParasolOpen.h"#include "ftCommon/ftCo_ItemThrow.h"#include "ftCommon/ftCo_JumpAerial.h"#include "ftCommon/ftCo_SpecialAir.h"#include "ftCrazyHand/ftCh_Init.h"#include "ftMasterHand/ftMh_Wait1_2.h"#include "ftPeach/ftPe_Float.h"Functions | |
| static bool | ftCo_Fall_inline (Fighter_GObj *gobj) |
| void | ftCo_Fall_Enter (Fighter_GObj *gobj) |
| void | ftCo_Fall_Enter_YoshiEgg (Fighter_GObj *gobj) |
| void | ftCo_Fall_Enter_YoshiEgg_Kirby (Fighter_GObj *gobj) |
| void | ftCo_800CC988 (Fighter_GObj *gobj, f32 arg1) |
| void | ftCo_Fall_Anim (Fighter_GObj *gobj) |
| bool | ftCo_Fall_IASA_Inner (Fighter_GObj *gobj) |
| void | ftCo_Fall_Anim_Inner (Fighter_GObj *gobj, f32 *mv_x4, FtMotionId neutral_smid, FtMotionId forwards_smid, FtMotionId backwards_smid) |
| void | ftCo_Fall_IASA (Fighter_GObj *gobj) |
| void | ftCo_Fall_Phys (Fighter_GObj *gobj) |
| void | ftCo_Fall_Coll (Fighter_GObj *gobj) |
|
inlinestatic |
| void ftCo_Fall_Enter | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Fall_Enter_YoshiEgg | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Fall_Enter_YoshiEgg_Kirby | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800CC988 | ( | Fighter_GObj * | gobj, |
| f32 | arg1 | ||
| ) |
| void ftCo_Fall_Anim | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_Fall_IASA_Inner | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Fall_Anim_Inner | ( | Fighter_GObj * | gobj, |
| f32 * | mv_x4, | ||
| FtMotionId | neutral_smid, | ||
| FtMotionId | forwards_smid, | ||
| FtMotionId | backwards_smid | ||
| ) |
| void ftCo_Fall_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Fall_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Fall_Coll | ( | Fighter_GObj * | gobj | ) |