bool ftPe_Float_CheckContinueInput(Fighter *fp)
Definition ftPe_Float.c:23
bool ftPe_8011BAD8(HSD_GObj *gobj)
Definition ftPe_Float.c:47
void ftPe_Float_IASA(HSD_GObj *gobj)
Definition ftPe_Float.c:96
void ftPe_8011BB6C(HSD_GObj *gobj, bool arg1)
Definition ftPe_Float.c:67
void ftPe_Float_Anim(HSD_GObj *gobj)
Definition ftPe_Float.c:85
bool ftPe_8011BA54(HSD_GObj *gobj)
Definition ftPe_Float.c:36
void ftPe_Float_Coll(HSD_GObj *gobj)
Definition ftPe_Float.c:115
void ftPe_Float_Phys(HSD_GObj *gobj)
Definition ftPe_Float.c:110