= {
}
void itSscope_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsscope.c:244
void itSscope_UnkMotion4_Phys(Item_GObj *gobj)
Definition itsscope.c:301
bool itSscope_UnkMotion3_Coll(Item_GObj *gobj)
Definition itsscope.c:225
bool itSscope_UnkMotion4_Coll(Item_GObj *gobj)
Definition itsscope.c:303
bool itSscope_UnkMotion4_Anim(Item_GObj *gobj)
Definition itsscope.c:296
void itSscope_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsscope.c:201
void itSscope_UnkMotion3_Phys(Item_GObj *gobj)
Definition itsscope.c:256
bool itSscope_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsscope.c:203
bool itSscope_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsscope.c:214
bool itSscope_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsscope.c:196
void itSscope_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsscope.c:219
bool itSscope_UnkMotion2_Anim(Item_GObj *gobj)
Definition itsscope.c:239
#define NULL
Definition stddef.h:19