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SSBM Decomp
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#include "itsscope.h"#include <Runtime/platform.h>#include <melee/it/forward.h>#include <placeholder.h>#include "inlines.h"#include "itsscopebeam.h"#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>Macros | |
| #define | GET_ATTRS(ip) |
Variables | |
| ItemStateTable | it_803F5F40 [] |
| #define GET_ATTRS | ( | ip | ) |
| void itSScope_Logic21_Spawned | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| int it_80291DAC | ( | Item_GObj * | gobj, |
| int | arg1 ) |
| void it_80291F14 | ( | Item_GObj * | gobj, |
| int | charge_level ) |
| void it_80292030 | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_802920B8 | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itSScope_Logic21_PickedUp | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itSScope_Logic21_Dropped | ( | Item_GObj * | gobj | ) |
| void itSScope_Logic21_Thrown | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itSScope_Logic21_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F5F40[] |