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SSBM Decomp
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#include "itsscope.h"#include <placeholder.h>#include <platform.h>#include "it/forward.h"#include "it/inlines.h"#include "it/itCommonItems.h"#include "it/it_26B1.h"#include "it/it_266F.h"#include "it/it_2725.h"#include "it/item.h"Macros | |
| #define | GET_ATTRS(ip) ((itSScopeAttributes*) (ip)->xC4_article_data->x4_specialAttributes) |
| #define GET_ATTRS | ( | ip | ) | ((itSScopeAttributes*) (ip)->xC4_article_data->x4_specialAttributes) |
| void it_3F14_Logic21_Spawned | ( | Item_GObj * | gobj | ) |
| itSScopeAttributes * it_80291CCC | ( | Item_GObj * | gobj, |
| Vec3 * | pos | ||
| ) |
| s32 it_80291CF4 | ( | Item_GObj * | gobj, |
| s32 | arg1 | ||
| ) |
| void it_80292030 | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_802920B8 | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic21_PickedUp | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic21_Dropped | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic21_Thrown | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic21_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itSscope_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |