= {
}
void itSscope_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsscope.c:237
void itSscope_UnkMotion4_Phys(Item_GObj *gobj)
Definition itsscope.c:292
bool itSscope_UnkMotion3_Coll(Item_GObj *gobj)
Definition itsscope.c:218
bool itSscope_UnkMotion4_Coll(Item_GObj *gobj)
Definition itsscope.c:294
bool itSscope_UnkMotion4_Anim(Item_GObj *gobj)
Definition itsscope.c:287
void itSscope_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsscope.c:194
void itSscope_UnkMotion3_Phys(Item_GObj *gobj)
Definition itsscope.c:249
bool itSscope_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsscope.c:196
bool itSscope_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsscope.c:207
bool itSscope_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsscope.c:189
void itSscope_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsscope.c:212
bool itSscope_UnkMotion2_Anim(Item_GObj *gobj)
Definition itsscope.c:232
#define NULL
Definition stddef.h:19