signed long s32
Definition types.h:8
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F5F40[]
Definition itsscope.c:21
void itSscope_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsscope.c:212
HSD_GObj * it_80291BE0(Vec3 *)
Definition itsscope.c:33
void itSScope_Logic21_Thrown(Item_GObj *)
Definition itsscope.c:219
void itSscope_UnkMotion4_Phys(Item_GObj *gobj)
Definition itsscope.c:267
s32 it_80291D38(Item_GObj *, s32)
Definition itsscope.c:75
void it_80292030(Item_GObj *gobj)
Definition itsscope.c:156
bool itSscope_UnkMotion3_Coll(Item_GObj *gobj)
Definition itsscope.c:193
bool itSscope_UnkMotion4_Coll(Item_GObj *gobj)
Definition itsscope.c:269
bool itSScope_Logic21_DmgDealt(Item_GObj *)
Definition itsscope.c:229
int it_80291DAC(Item_GObj *, int)
Definition itsscope.c:109
bool itSScope_Logic21_HitShield(Item_GObj *)
Definition itsscope.c:241
bool itSScope_Logic21_ShieldBounced(Item_GObj *)
Definition itsscope.c:252
bool itSscope_UnkMotion4_Anim(Item_GObj *gobj)
Definition itsscope.c:262
void it_80291CCC(Item_GObj *gobj, Vec3 *pos)
Definition itsscope.c:54
void itSScope_Logic21_Dropped(Item_GObj *)
Definition itsscope.c:214
void itSscope_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsscope.c:169
void itSscope_UnkMotion3_Phys(Item_GObj *gobj)
Definition itsscope.c:224
bool itSScope_Logic21_Clanked(Item_GObj *)
Definition itsscope.c:235
bool itSscope_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsscope.c:171
void it_80291FA8(Item_GObj *, Vec3 *, int, float)
Definition itsscope.c:148
bool itSscope_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsscope.c:182
bool itSscope_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsscope.c:164
void it_80291F14(Item_GObj *, int)
Definition itsscope.c:138
void itSscope_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsscope.c:187
void itSScope_Logic21_Spawned(Item_GObj *)
Definition itsscope.c:47
void itSScope_Logic21_EnteredAir(Item_GObj *)
Definition itsscope.c:257
void itSScope_Logic21_PickedUp(Item_GObj *)
Definition itsscope.c:202
s32 it_80291CF4(Item_GObj *, s32)
Definition itsscope.c:62
void itSScope_Logic21_EvtUnk(Item_GObj *, Item_GObj *)
Definition itsscope.c:275
bool itSscope_UnkMotion2_Anim(Item_GObj *gobj)
Definition itsscope.c:207
bool itSScope_Logic21_Reflected(Item_GObj *)
Definition itsscope.c:247
void it_802920B8(Item_GObj *gobj)
Definition itsscope.c:177
HSD_GObj Item_GObj
Definition forward.h:62