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SSBM Decomp
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#include "itoctarockstone.h"#include <melee/it/forward.h>#include <melee/ft/ftlib.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/itmaplib.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F8E90 [] |
| void itOctarockstone_802E878C | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_802E883C | ( | HSD_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_802E890C | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
Spawn an Octarock stone projectile.
| gobj | The parent Octarock gobj. |
| pos | The spawn position. |
| dir | The facing direction (-1 or 1). |
| horiz_speed | Horizontal speed for the stone. |
| min_vy | Minimum vertical velocity. |
| max_vy | Maximum vertical velocity. |
| ItemStateTable it_803F8E90[] |