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itoctarockstone.c File Reference
#include "itoctarockstone.h"
#include "it/it_26B1.h"

Functions

bool it_2725_Logic4_DmgDealt (Item_GObj *arg0)
 it_802E878C
 
bool it_2725_Logic4_Clanked (Item_GObj *arg0)
 
bool it_2725_Logic4_HitShield (Item_GObj *arg0)
 
bool it_2725_Logic4_Absorbed (Item_GObj *arg0)
 
void itOctarockstone_UnkMotion0_Phys (Item_GObj *gobj)
 it_2725_Logic4_Reflected
 
bool itOctarockstone_UnkMotion1_Anim (Item_GObj *gobj)
 itOctarockstone_UnkMotion0_Coll
 
void it_802E89B0 (Item_GObj *gobj, Item_GObj *ref_gobj)
 itOctarockstone_UnkMotion1_Phys
 

Function Documentation

◆ it_2725_Logic4_DmgDealt()

bool it_2725_Logic4_DmgDealt ( Item_GObj arg0)

◆ it_2725_Logic4_Clanked()

bool it_2725_Logic4_Clanked ( Item_GObj arg0)

◆ it_2725_Logic4_HitShield()

bool it_2725_Logic4_HitShield ( Item_GObj arg0)

◆ it_2725_Logic4_Absorbed()

bool it_2725_Logic4_Absorbed ( Item_GObj arg0)

◆ itOctarockstone_UnkMotion0_Phys()

◆ itOctarockstone_UnkMotion1_Anim()

bool itOctarockstone_UnkMotion1_Anim ( Item_GObj gobj)

◆ it_802E89B0()