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SSBM Decomp
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#include "itoctarockstone.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/inlines.h"#include "it/it_2725.h"#include "it/item.h"Functions | |
| bool | it_2725_Logic4_DmgDealt (Item_GObj *arg0) |
| it_802E878C | |
| bool | it_2725_Logic4_Clanked (Item_GObj *arg0) |
| bool | it_2725_Logic4_HitShield (Item_GObj *arg0) |
| bool | it_2725_Logic4_Absorbed (Item_GObj *arg0) |
| bool | it_2725_Logic4_Reflected (Item_GObj *gobj) |
| bool | it_2725_Logic4_ShieldBounced (Item_GObj *gobj) |
| void | it_802E883C (HSD_GObj *gobj) |
| bool | itOctarockstone_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itOctarockstone_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itOctarockstone_UnkMotion1_Anim (Item_GObj *gobj) |
| itOctarockstone_UnkMotion0_Coll | |
| void | itOctarockstone_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itOctarockstone_UnkMotion1_Coll (Item_GObj *gobj) |
| void | it_802E89B0 (Item_GObj *gobj, Item_GObj *ref_gobj) |
| void it_802E883C | ( | HSD_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |