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dbbonus.c File Reference
#include "db.h"
#include <melee/gm/gm_unsplit.h>
#include <melee/if/textdraw.h>
#include <melee/if/textlib.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonus.h>
#include <sysdolphin/baselib/memory.h>

Data Structures

struct  db_TextColors_t
struct  db_804D6B98_t
struct  db_804D6B9C_t

Functions

static void fn_80228D18 (void)
static void fn_80228D38 (void)
static void fn_80228E54 (int arg0, int arg1, int arg2)
static void fn_8022900C (int arg0)
void fn_SetupBonusInfo (void)
void fn_CheckBonusInfo (int player)

Variables

static struct db_TextColors_t db_TextColors [2]
static struct db_804D6B98_t db_804D6B98
static struct db_804D6B9C_t * db_804D6B9C

Function Documentation

◆ fn_80228D18()

void fn_80228D18 ( void )
static

◆ fn_80228D38()

void fn_80228D38 ( void )
static

◆ fn_80228E54()

void fn_80228E54 ( int arg0,
int arg1,
int arg2 )
static

◆ fn_8022900C()

void fn_8022900C ( int arg0)
static

◆ fn_SetupBonusInfo()

void fn_SetupBonusInfo ( void )

◆ fn_CheckBonusInfo()

void fn_CheckBonusInfo ( int player)

Variable Documentation

◆ db_TextColors

struct db_TextColors_t db_TextColors[2]
static
Initial value:
= {
{ { 0x00, 0x00, 0x00, 0x00 }, { 0xFF, 0x00, 0x00, 0xFF } },
{ { 0x80, 0x40, 0xFF, 0x80 }, { 0x00, 0x00, 0x00, 0xFF } }
}

◆ db_804D6B98

struct db_804D6B98_t db_804D6B98
static

◆ db_804D6B9C

struct db_804D6B9C_t* db_804D6B9C
static