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SSBM Decomp
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#include "db.h"#include <melee/gm/gm_unsplit.h>#include <melee/if/textdraw.h>#include <melee/if/textlib.h>#include <melee/pl/player.h>#include <melee/pl/plbonus.h>#include <sysdolphin/baselib/memory.h>Data Structures | |
| struct | db_TextColors_t |
| struct | db_804D6B98_t |
| struct | db_804D6B9C_t |
Functions | |
| static void | fn_80228D18 (void) |
| static void | fn_80228D38 (void) |
| static void | fn_80228E54 (int arg0, int arg1, int arg2) |
| static void | fn_8022900C (int arg0) |
| void | fn_SetupBonusInfo (void) |
| void | fn_CheckBonusInfo (int player) |
Variables | |
| static struct db_TextColors_t | db_TextColors [2] |
| static struct db_804D6B98_t | db_804D6B98 |
| static struct db_804D6B9C_t * | db_804D6B9C |
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| void fn_SetupBonusInfo | ( | void | ) |
| void fn_CheckBonusInfo | ( | int | player | ) |
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