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SSBM Decomp
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#include "db.h"#include <sysdolphin/baselib/memory.h>#include <melee/gm/gm_unsplit.h>#include <melee/pl/player.h>#include <melee/pl/plbonus.h>#include <melee/un/un_2FC9.h>#include <melee/un/un_3028.h>Functions | |
| void | fn_SetupBonusInfo (void) |
| static void | fn_80228D18 (void) |
| static void | fn_80228D38 (void) |
| static void | fn_80228E54 (int arg0, int arg1, int arg2) |
| static void | fn_8022900C (int arg0) |
| void | fn_CheckBonusInfo (int player) |
Variables | ||
| struct { | ||
| GXColor bg | ||
| GXColor fg | ||
| } | db_TextColors [2] | |
| struct { | ||
| u8 x0 | ||
| UnkFlagStruct x1 | ||
| } | db_804D6B98 | |
| struct { | ||
| DevText * text | ||
| char buffer [1500] | ||
| } * | db_804D6B9C | |
| void fn_SetupBonusInfo | ( | void | ) |
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static |
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static |
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static |
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static |
| void fn_CheckBonusInfo | ( | int | player | ) |
| GXColor bg |
| GXColor fg |
| struct { ... } db_TextColors[2] |
| UNK_T x0 |
| struct { ... } db_804D6B98 |
| DevText* text |
| char buffer[1500] |
| struct { ... } * db_804D6B9C |