SSBM Decomp
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itmewtwodisable.c File Reference
#include "itmewtwodisable.h"
#include <placeholder.h>
#include <platform.h>
#include "it/forward.h"

Functions

void itMewtwodisable_UnkMotion0_Phys (Item_GObj *gobj)
 it_802C49E0
 
bool it_2725_Logic67_DmgDealt (Item_GObj *arg0)
 itMewtwodisable_UnkMotion0_Coll
 
bool it_2725_Logic67_Clanked (Item_GObj *arg0)
 it_2725_Logic67_Reflected
 
bool it_2725_Logic67_HitShield (Item_GObj *arg0)
 
bool it_2725_Logic67_Absorbed (Item_GObj *arg0)
 
bool it_2725_Logic67_ShieldBounced (Item_GObj *arg0)
 

Function Documentation

◆ itMewtwodisable_UnkMotion0_Phys()

◆ it_2725_Logic67_DmgDealt()

bool it_2725_Logic67_DmgDealt ( Item_GObj arg0)

◆ it_2725_Logic67_Clanked()

bool it_2725_Logic67_Clanked ( Item_GObj arg0)

◆ it_2725_Logic67_HitShield()

bool it_2725_Logic67_HitShield ( Item_GObj arg0)

◆ it_2725_Logic67_Absorbed()

bool it_2725_Logic67_Absorbed ( Item_GObj arg0)

◆ it_2725_Logic67_ShieldBounced()

bool it_2725_Logic67_ShieldBounced ( Item_GObj arg0)