SSBM Decomp
Loading...
Searching...
No Matches
ftMt_SpecialLw.h
Go to the documentation of this file.
1
3#ifndef GALE01_146198
4#define GALE01_146198
5
6#include <baselib/forward.h>
7
8/* 146198 */ void ftMt_SpecialLw_ClearDisableGObj(HSD_GObj* gobj);
9/* 1461A8 */ void ftMt_SpecialLw_RemoveDisable(HSD_GObj* gobj);
10/* 1461F0 */ void ftMt_SpecialLw_Enter(HSD_GObj* gobj);
11/* 146264 */ void ftMt_SpecialAirLw_Enter(HSD_GObj* gobj);
12/* 1462DC */ void ftMt_SpecialLw_Anim(HSD_GObj* gobj);
13/* 146338 */ void ftMt_SpecialAirLw_Anim(HSD_GObj* gobj);
14/* 146394 */ void ftMt_SpecialLw_IASA(HSD_GObj* gobj);
15/* 146398 */ void ftMt_SpecialAirLw_IASA(HSD_GObj* gobj);
16/* 14639C */ void ftMt_SpecialLw_Phys(HSD_GObj* gobj);
17/* 1463BC */ void ftMt_SpecialAirLw_Phys(HSD_GObj* gobj);
18/* 146410 */ void ftMt_SpecialLw_GroundToAir(HSD_GObj* gobj);
19/* 1464B0 */ void ftMt_SpecialAirLw_AirToGround(HSD_GObj* gobj);
20/* 146544 */ void ftMt_SpecialLw_Coll(HSD_GObj* gobj);
21/* 14656C */ void ftMt_SpecialAirLw_Coll(HSD_GObj* gobj);
22/* 146594 */ void ftMt_SpecialLw_CreateDisable(HSD_GObj* gobj);
23
24#endif
void ftMt_SpecialAirLw_AirToGround(HSD_GObj *gobj)
0x801464B0 https://decomp.me/scratch/xNFhq // Mewtwo's air -> ground Disable Action State handler
Definition ftMt_SpecialLw.c:182
void ftMt_SpecialLw_Coll(HSD_GObj *gobj)
0x80146544 - Mewtwo's grounded Disable Collision callback
Definition ftMt_SpecialLw.c:198
void ftMt_SpecialLw_Anim(HSD_GObj *gobj)
0x801462DC https://decomp.me/scratch/2no6L // Mewtwo's grounded Disable Animation callback
Definition ftMt_SpecialLw.c:91
void ftMt_SpecialAirLw_Phys(HSD_GObj *gobj)
0x801463BC https://decomp.me/scratch/haV3L // Mewtwo's aerial Disable Physics callback
Definition ftMt_SpecialLw.c:137
void ftMt_SpecialLw_Phys(HSD_GObj *gobj)
0x8014639C - Mewtwo's grounded Disable Physics callback
Definition ftMt_SpecialLw.c:130
void ftMt_SpecialLw_CreateDisable(HSD_GObj *gobj)
0x80146594 https://decomp.me/scratch/rAoIe // Create Disable projectile
Definition ftMt_SpecialLw.c:211
void ftMt_SpecialAirLw_IASA(HSD_GObj *gobj)
0x80146398 - Mewtwo's aerial Disable IASA callback
Definition ftMt_SpecialLw.c:124
void ftMt_SpecialAirLw_Anim(HSD_GObj *gobj)
0x80146338 - Mewtwo's aerial Disable Animation callback
Definition ftMt_SpecialLw.c:105
void ftMt_SpecialAirLw_Enter(HSD_GObj *gobj)
0x80146264 https://decomp.me/scratch/fX4aP // Mewtwo's aerial Disable Motion State handler
Definition ftMt_SpecialLw.c:70
void ftMt_SpecialLw_GroundToAir(HSD_GObj *gobj)
0x80146410 https://decomp.me/scratch/ktqvT // Mewtwo's ground -> air Disable Action State handler
Definition ftMt_SpecialLw.c:160
void ftMt_SpecialLw_ClearDisableGObj(HSD_GObj *gobj)
0x80146198 https://decomp.me/scratch/QML6g // Reset Disable Stall flag
Definition ftMt_SpecialLw.c:31
void ftMt_SpecialLw_Enter(HSD_GObj *gobj)
0x801461F0 https://decomp.me/scratch/WnODY // Mewtwo's grounded Disable Motion State handler
Definition ftMt_SpecialLw.c:50
void ftMt_SpecialLw_IASA(HSD_GObj *gobj)
0x80146394 - Mewtwo's grounded Disable IASA callback
Definition ftMt_SpecialLw.c:118
void ftMt_SpecialAirLw_Coll(HSD_GObj *gobj)
0x8014656C - Mewtwo's aerial Disable Collision callback
Definition ftMt_SpecialLw.c:204
void ftMt_SpecialLw_RemoveDisable(HSD_GObj *gobj)
0x801461A8 https://decomp.me/scratch/d5gF6 // Remove Disable projectile
Definition ftMt_SpecialLw.c:38
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26