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SSBM Decomp
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#include "itgamewatchjudge.h"#include "math.h"#include "db/db.h"#include "ft/ftlib.h"#include "ftGameWatch/ftGw_SpecialS.h"#include "it/forward.h"#include "it/inlines.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/item.h"Functions | |
| HSD_GObj * | it_802C7774 (float facing_dir, HSD_GObj *parent_gobj, Vec3 *pos, s32 part, u32 arg4) |
| void | it_802C78B8 (Item_GObj *item_gobj) |
| void | itGameWatchJudge_Logic77_Destroyed (Item_GObj *gobj) |
| void | it_802C7A84 (Item_GObj *item_gobj) |
| void | it_802C7AD0 (Item_GObj *gobj) |
| void | it_802C7AF0 (Item_GObj *gobj) |
| void | it_2725_Logic77_PickedUp (Item_GObj *item_gobj) |
| bool | itGamewatchjudge_UnkMotion0_Anim (Item_GObj *item_gobj) |
| void | itGameWatchJudge_Logic77_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
| void it_802C78B8 | ( | Item_GObj * | item_gobj | ) |
| void itGameWatchJudge_Logic77_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802C7A84 | ( | Item_GObj * | item_gobj | ) |
| void it_802C7AD0 | ( | Item_GObj * | gobj | ) |
| void it_802C7AF0 | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic77_PickedUp | ( | Item_GObj * | item_gobj | ) |