|
SSBM Decomp
|
#include "grstory.h"#include "granime.h"#include "grlib.h"#include "grmaterial.h"#include "ground.h"#include "grzakogenerator.h"#include "inlines.h"#include "types.h"#include <melee/it/it_26B1.h>#include <melee/it/kinds/itheiho.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lb_00F9.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/random.h>Variables | |
| static StageCallbacks | grSt_StageCallbacks [] |
| static struct grStory_YakumonoParam * | yakumono_param |
| StageData | grSt_StageData |
|
static |
|
static |
| void grStory_801E3030 | ( | void | ) |
| void grStory_UnkStage0_OnLoad | ( | void | ) |
| void grStory_UnkStage0_OnStart | ( | void | ) |
| bool grStory_801E30D0 | ( | void | ) |
| Ground_GObj * grStory_801E30D8 | ( | int | gobj_id | ) |
| void grStory_801E31C0 | ( | Ground_GObj * | gobj | ) |
| bool grStory_801E3224 | ( | Ground_GObj * | gobj | ) |
| void grStory_801E322C | ( | Ground_GObj * | gobj | ) |
| void grStory_801E3230 | ( | Ground_GObj * | gobj | ) |
|
inlinestatic |
|
inlinestatic |
Set the number of Shy Guys to spawn to either 1, or a random integer from 3 to 6.
| rarity | Controls the rarity of spawning multiple Shy Guys |
| void grStory_801E3234 | ( | Ground_GObj * | gobj | ) |
Shy guys initialization function.
| bool grStory_801E332C | ( | Ground_GObj * | gobj | ) |
| void grStory_801E3334 | ( | Ground_GObj * | gobj | ) |
| void grStory_801E336C | ( | Ground_GObj * | gobj | ) |
| void grStory_801E3370 | ( | Ground_GObj * | gobj | ) |
Randall initialization function.
| bool grStory_801E33D8 | ( | Ground_GObj * | gobj | ) |
| void grStory_801E33E0 | ( | Ground_GObj * | gobj | ) |
| void grStory_801E3414 | ( | Ground_GObj * | gobj | ) |
|
inlinestatic |
floating point random number centered at 0 with an amplitude of 1
| void grStory_801E3418 | ( | Ground_GObj * | gobj | ) |
Shy guy spawn timer frame callback.
| void grStory_801E366C | ( | Ground_GObj * | gobj | ) |
Randall puff timer frame callback.
|
static |
|
static |