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ftpickupitem.c File Reference
#include "ftpickupitem.h"
#include <Runtime/platform.h>
#include <melee/ft/forward.h>
#include <melee/it/forward.h>
#include <placeholder.h>
#include "ftCo_0A01.h"
#include "ftCo_Fall.h"
#include "ftCo_HammerWait.h"
#include "ftCo_Lift.h"
#include "ftCo_WarpStar.h"
#include "types.h"
#include <dolphin/mtx.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/ft_0C88.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/ftdata.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/kinds/ftDonkey/ftdonkeyheavywait0.h>
#include <melee/ft/types.h>
#include <melee/it/it_26B1.h>
#include <melee/it/item.h>
#include <melee/pl/plbonuslib.h>
#include <sysdolphin/baselib/debug.h>
#include <sysdolphin/baselib/gobj.h>

Functions

static void ftpickupitem_80094B6C (Fighter_GObj *gobj, Item_GObj *item_gobj)
bool ftpickupitem_80094150 (Fighter_GObj *gobj, Item_GObj *item_gobj)
static itPickupftpickupitem_800942A0_inline (Fighter *fp)
Item_GObjftpickupitem_800942A0 (Fighter_GObj *gobj, u32 flags)
 Find item in pickup range?
bool ftpickupitem_8009447C (Fighter_GObj *gobj, Item_GObj *item_gobj)
void ftpickupitem_80094694 (Fighter_GObj *gobj, FtMotionId msid, bool loop)
bool ftpickupitem_80094790 (Fighter_GObj *gobj)
void ftpickupitem_80094818 (Fighter_GObj *gobj, bool arg1)
void ftpickupitem_800948A8 (Fighter_GObj *gobj, Item_GObj *item_gobj)
void ftpickupitem_Anim (Fighter_GObj *gobj)
void ftpickupitem_IASA (Fighter_GObj *gobj)
void ftpickupitem_Phys (Fighter_GObj *gobj)
void ftpickupitem_Coll (Fighter_GObj *gobj)
void ftpickupitem_80094D90 (Fighter_GObj *gobj)
void ftpickupitem_80094DF8 (Fighter_GObj *gobj)

Function Documentation

◆ ftpickupitem_80094B6C()

void ftpickupitem_80094B6C ( Fighter_GObj * gobj,
Item_GObj * item_gobj )
static

◆ ftpickupitem_80094150()

bool ftpickupitem_80094150 ( Fighter_GObj * gobj,
Item_GObj * item_gobj )

◆ ftpickupitem_800942A0_inline()

itPickup * ftpickupitem_800942A0_inline ( Fighter * fp)
inlinestatic

◆ ftpickupitem_800942A0()

Item_GObj * ftpickupitem_800942A0 ( Fighter_GObj * gobj,
u32 flags )

Find item in pickup range?

◆ ftpickupitem_8009447C()

bool ftpickupitem_8009447C ( Fighter_GObj * gobj,
Item_GObj * item_gobj )

◆ ftpickupitem_80094694()

void ftpickupitem_80094694 ( Fighter_GObj * gobj,
FtMotionId msid,
bool loop )

◆ ftpickupitem_80094790()

bool ftpickupitem_80094790 ( Fighter_GObj * gobj)

◆ ftpickupitem_80094818()

void ftpickupitem_80094818 ( Fighter_GObj * gobj,
bool arg1 )

◆ ftpickupitem_800948A8()

void ftpickupitem_800948A8 ( Fighter_GObj * gobj,
Item_GObj * item_gobj )

◆ ftpickupitem_Anim()

void ftpickupitem_Anim ( Fighter_GObj * gobj)

◆ ftpickupitem_IASA()

void ftpickupitem_IASA ( Fighter_GObj * gobj)

◆ ftpickupitem_Phys()

void ftpickupitem_Phys ( Fighter_GObj * gobj)

◆ ftpickupitem_Coll()

void ftpickupitem_Coll ( Fighter_GObj * gobj)

◆ ftpickupitem_80094D90()

void ftpickupitem_80094D90 ( Fighter_GObj * gobj)

◆ ftpickupitem_80094DF8()

void ftpickupitem_80094DF8 ( Fighter_GObj * gobj)