SSBM Decomp
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#include <placeholder.h>
#include "ft/forward.h"
#include "ft/ft_0C8C.h"
#include "ft/fighter.h"
#include "ft/ft_0877.h"
#include "ft/ft_0C31.h"
#include "ft/ft_0D14.h"
#include "ft/ftcolanim.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/ftCo_DamageFall.h"
#include "ftCommon/ftCo_DownSpot.h"
#include "ftCommon/ftCo_Lift.h"
#include "ftCrazyHand/ftCh_Init.h"
#include "ftMasterHand/ftMh_Damage_0.h"
#include "gm/gm_1601.h"
#include "lb/lbbgflash.h"
#include "pl/player.h"
Functions | |
bool | ftCo_800C8C84 (Fighter_GObj *gobj) |
static void | fn_800C8_inline (Fighter_GObj *gobj) |
void | ftCo_800C8D00 (Fighter_GObj *gobj) |
void | fn_800C8E40 (Fighter *fp, FtSFX *sfx) |
void | fn_800C8E74 (Fighter_GObj *gobj) |
void | ftCo_800C8F6C (void) |
void | ftCo_800C8FC4 (Fighter_GObj *gobj) |
void | ftCo_800C9034 (Fighter_GObj *gobj) |
bool ftCo_800C8C84 | ( | Fighter_GObj * | gobj | ) |
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inlinestatic |
void ftCo_800C8D00 | ( | Fighter_GObj * | gobj | ) |
void fn_800C8E74 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C8F6C | ( | void | ) |
void ftCo_800C8FC4 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C9034 | ( | Fighter_GObj * | gobj | ) |