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SSBM Decomp
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#include "ft_0C8C.h"#include "fighter.h"#include "forward.h"#include "ft_0877.h"#include "ft_0D4D.h"#include "ftCo_800C7CA0.h"#include "ftcolanim.h"#include "ftcommon.h"#include "inlines.h"#include "kinds/ftCommon/ftCo_Attack100.h"#include "kinds/ftCommon/ftCo_CaptureCut.h"#include "kinds/ftCommon/ftCo_DamageFall.h"#include "kinds/ftCommon/ftCo_DownSpot.h"#include "kinds/ftCommon/ftCo_Lift.h"#include "kinds/ftCrazyHand/ftcrazyhandtaggrab.h"#include "kinds/ftMasterHand/ftmasterhanddamage0.h"#include "types.h"#include <melee/gm/gm_unsplit.h>#include <melee/lb/lb_0219.h>#include <melee/pl/player.h>Functions | |
| bool | ftCo_800C8C84 (Fighter_GObj *gobj) |
| static void | fn_800C8_inline (Fighter_GObj *gobj) |
| void | ftCo_800C8D00 (Fighter_GObj *gobj) |
| void | fn_800C8E40 (Fighter *fp, FtSFX *sfx) |
| void | fn_800C8E74 (Fighter_GObj *gobj) |
| void | ftCo_800C8F6C (void) |
| void | ftCo_800C8FC4 (Fighter_GObj *gobj) |
| void | ftCo_800C9034 (Fighter_GObj *gobj) |
Variables | |
| HSD_MObj * | ft_804D6588 |
| bool ftCo_800C8C84 | ( | Fighter_GObj * | gobj | ) |
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inlinestatic |
| void ftCo_800C8D00 | ( | Fighter_GObj * | gobj | ) |
| void fn_800C8E74 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C8F6C | ( | void | ) |
| void ftCo_800C8FC4 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C9034 | ( | Fighter_GObj * | gobj | ) |
| HSD_MObj* ft_804D6588 |