SSBM Decomp
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ft_0C8C.c File Reference
#include <placeholder.h>
#include "ft/forward.h"
#include "ft/ft_0C8C.h"
#include "ft/fighter.h"
#include "ft/ft_0877.h"
#include "ft/ft_0C31.h"
#include "ft/ft_0D14.h"
#include "ft/ftcolanim.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/ftCo_DamageFall.h"
#include "ftCommon/ftCo_DownSpot.h"
#include "ftCommon/ftCo_Lift.h"
#include "ftCrazyHand/ftCh_Init.h"
#include "ftMasterHand/ftMh_Damage_0.h"
#include "gm/gm_1601.h"
#include "lb/lbbgflash.h"
#include "pl/player.h"

Functions

bool ftCo_800C8C84 (Fighter_GObj *gobj)
 
static void fn_800C8_inline (Fighter_GObj *gobj)
 
void ftCo_800C8D00 (Fighter_GObj *gobj)
 
void fn_800C8E40 (Fighter *fp, FtSFX *sfx)
 
void fn_800C8E74 (Fighter_GObj *gobj)
 
void ftCo_800C8F6C (void)
 
void ftCo_800C8FC4 (Fighter_GObj *gobj)
 
void ftCo_800C9034 (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800C8C84()

bool ftCo_800C8C84 ( Fighter_GObj *  gobj)

◆ fn_800C8_inline()

static void fn_800C8_inline ( Fighter_GObj *  gobj)
inlinestatic

◆ ftCo_800C8D00()

void ftCo_800C8D00 ( Fighter_GObj *  gobj)

◆ fn_800C8E40()

void fn_800C8E40 ( Fighter fp,
FtSFX sfx 
)

◆ fn_800C8E74()

void fn_800C8E74 ( Fighter_GObj *  gobj)

◆ ftCo_800C8F6C()

void ftCo_800C8F6C ( void  )

◆ ftCo_800C8FC4()

void ftCo_800C8FC4 ( Fighter_GObj *  gobj)

◆ ftCo_800C9034()

void ftCo_800C9034 ( Fighter_GObj *  gobj)