SSBM Decomp
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ftMr_Init.c File Reference
#include "ftCommon/forward.h"
#include "it/forward.h"
#include "ftMr_Init.h"
#include "ftMr_SpecialHi.h"
#include "ftMr_SpecialLw.h"
#include "ftMr_SpecialN.h"
#include "ftMr_SpecialS.h"
#include "ftMr_Strings.h"
#include "types.h"
#include "ft/ft_0C31.h"
#include "ft/ftcamera.h"
#include "ft/ftparts.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "it/it_26B1.h"

Functions

void ftMr_Init_OnDeath (HSD_GObj *gobj)
 
void ftMr_Init_OnLoadForDrMario (Fighter *fp)
 
void ftMr_Init_OnLoad (HSD_GObj *gobj)
 
void ftMr_Init_OnTakeDamage (HSD_GObj *gobj)
 
void ftMr_Init_OnItemPickup (HSD_GObj *gobj, bool flag)
 
void ftMr_Init_OnItemInvisible (HSD_GObj *gobj)
 
void ftMr_Init_OnItemVisible (HSD_GObj *gobj)
 
void ftMr_Init_OnItemDrop (HSD_GObj *gobj, bool flag)
 
void ftMr_Init_LoadSpecialAttrs (HSD_GObj *gobj)
 
void ftMr_Init_OnKnockbackEnter (HSD_GObj *gobj)
 
void ftMr_Init_OnKnockbackExit (HSD_GObj *gobj)
 
void ftMr_Init_UnkDemoCallbacks0 (int arg0, int *arg1, int *arg2)
 
char * ftMr_Init_GetMotionFileString (enum_t arg0)
 

Variables

MotionState ftMr_Init_MotionStateTable [ftMr_MS_SelfCount]
 
MotionState ftMr_Init_UnkMotionStates0 [aux_states_count]
 

Function Documentation

◆ ftMr_Init_OnDeath()

void ftMr_Init_OnDeath ( HSD_GObj gobj)

◆ ftMr_Init_OnLoadForDrMario()

void ftMr_Init_OnLoadForDrMario ( Fighter fp)

◆ ftMr_Init_OnLoad()

void ftMr_Init_OnLoad ( HSD_GObj gobj)
Todo:
GET_FIGHTER is too much stack. Problem with PUSH_ATTRS?

◆ ftMr_Init_OnTakeDamage()

void ftMr_Init_OnTakeDamage ( HSD_GObj gobj)

◆ ftMr_Init_OnItemPickup()

void ftMr_Init_OnItemPickup ( HSD_GObj gobj,
bool  flag 
)

◆ ftMr_Init_OnItemInvisible()

void ftMr_Init_OnItemInvisible ( HSD_GObj gobj)

◆ ftMr_Init_OnItemVisible()

void ftMr_Init_OnItemVisible ( HSD_GObj gobj)

◆ ftMr_Init_OnItemDrop()

void ftMr_Init_OnItemDrop ( HSD_GObj gobj,
bool  flag 
)

◆ ftMr_Init_LoadSpecialAttrs()

void ftMr_Init_LoadSpecialAttrs ( HSD_GObj gobj)

◆ ftMr_Init_OnKnockbackEnter()

void ftMr_Init_OnKnockbackEnter ( HSD_GObj gobj)

◆ ftMr_Init_OnKnockbackExit()

void ftMr_Init_OnKnockbackExit ( HSD_GObj gobj)

◆ ftMr_Init_UnkDemoCallbacks0()

void ftMr_Init_UnkDemoCallbacks0 ( int  arg0,
int *  arg1,
int *  arg2 
)

◆ ftMr_Init_GetMotionFileString()

char * ftMr_Init_GetMotionFileString ( enum_t  arg0)

Variable Documentation

◆ ftMr_Init_MotionStateTable

MotionState ftMr_Init_MotionStateTable[ftMr_MS_SelfCount]

◆ ftMr_Init_UnkMotionStates0

MotionState ftMr_Init_UnkMotionStates0[aux_states_count]
Initial value:
= {
{
},
{
},
}
void ftCo_800C7158(Fighter_GObj *gobj)
Definition ft_0C31.c:147
void ftCo_800C7200(Fighter_GObj *gobj)
Definition ft_0C31.c:157
@ ftCo_SM_RunBrake
Definition forward.h:641
@ ftCo_SM_Kneebend
Definition forward.h:642
static MotionFlags const Ft_MF_None
Definition forward.h:146
@ FtMoveId_Default
Definition forward.h:298
#define NULL
A null pointer.
Definition stddef.h:19