SSBM Decomp
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#include "ftCommon/forward.h"
#include "it/forward.h"
#include "ftMr_Init.h"
#include "ftMr_SpecialHi.h"
#include "ftMr_SpecialLw.h"
#include "ftMr_SpecialN.h"
#include "ftMr_SpecialS.h"
#include "ftMr_Strings.h"
#include "types.h"
#include "ft/ft_0C31.h"
#include "ft/ftcamera.h"
#include "ft/ftparts.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "it/it_26B1.h"
Functions | |
void | ftMr_Init_OnDeath (HSD_GObj *gobj) |
void | ftMr_Init_OnLoadForDrMario (Fighter *fp) |
void | ftMr_Init_OnLoad (HSD_GObj *gobj) |
void | ftMr_Init_OnTakeDamage (HSD_GObj *gobj) |
void | ftMr_Init_OnItemPickup (HSD_GObj *gobj, bool flag) |
void | ftMr_Init_OnItemInvisible (HSD_GObj *gobj) |
void | ftMr_Init_OnItemVisible (HSD_GObj *gobj) |
void | ftMr_Init_OnItemDrop (HSD_GObj *gobj, bool flag) |
void | ftMr_Init_LoadSpecialAttrs (HSD_GObj *gobj) |
void | ftMr_Init_OnKnockbackEnter (HSD_GObj *gobj) |
void | ftMr_Init_OnKnockbackExit (HSD_GObj *gobj) |
void | ftMr_Init_UnkDemoCallbacks0 (int arg0, int *arg1, int *arg2) |
char * | ftMr_Init_GetMotionFileString (enum_t arg0) |
Variables | |
MotionState | ftMr_Init_MotionStateTable [ftMr_MS_SelfCount] |
MotionState | ftMr_Init_UnkMotionStates0 [aux_states_count] |
void ftMr_Init_OnDeath | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnLoadForDrMario | ( | Fighter * | fp | ) |
void ftMr_Init_OnLoad | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnTakeDamage | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnItemInvisible | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnItemVisible | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_LoadSpecialAttrs | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnKnockbackEnter | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_OnKnockbackExit | ( | HSD_GObj * | gobj | ) |
void ftMr_Init_UnkDemoCallbacks0 | ( | int | arg0, |
int * | arg1, | ||
int * | arg2 | ||
) |
char * ftMr_Init_GetMotionFileString | ( | enum_t | arg0 | ) |
MotionState ftMr_Init_MotionStateTable[ftMr_MS_SelfCount] |
MotionState ftMr_Init_UnkMotionStates0[aux_states_count] |