MotionState ftMr_Init_MotionStateTable[ftMr_MS_SelfCount]
Definition ftMr_Init.c:22
MotionState ftMr_Init_UnkMotionStates0[aux_states_count]
Definition ftMr_Init.c:135
void ftMr_Init_OnDeath(HSD_GObj *gobj)
Definition ftMr_Init.c:158
void ftMr_Init_OnTakeDamage(HSD_GObj *gobj)
Definition ftMr_Init.c:194
void ftMr_Init_OnItemDrop(HSD_GObj *gobj, bool flag)
Definition ftMr_Init.c:214
void ftMr_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition ftMr_Init.c:224
void ftMr_Init_UnkDemoCallbacks0(int, int *, int *)
Definition ftMr_Init.c:234
void ftMr_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftMr_Init.c:209
char * ftMr_Init_GetMotionFileString(enum_t)
Definition ftMr_Init.c:251
void ftMr_Init_OnLoadForDrMario(Fighter *)
Definition ftMr_Init.c:170
static usize_t const aux_states_count
Definition ftMr_Init.h:11
void ftMr_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftMr_Init.c:204
void ftMr_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftMr_Init.c:219
void ftMr_Init_OnLoad(HSD_GObj *gobj)
Definition ftMr_Init.c:175
void ftMr_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition ftMr_Init.c:229
void ftMr_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition ftMr_Init.c:199
@ ftMr_MS_SelfCount
Definition forward.h:44
unsigned int usize_t
Definition stddef.h:11
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26