SSBM Decomp
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#include <platform.h>
#include "ft/forward.h"
#include "ftMasterHand/forward.h"
#include "ftMh_TagCrush.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ftCrazyHand/ftCh_Init.h"
#include "pl/player.h"
Functions | |
void | ftMh_TagCrush_Anim (HSD_GObj *gobj) |
void | ftMh_TagCrush_IASA (HSD_GObj *arg0) |
void | ftMh_TagCrush_Phys (HSD_GObj *gobj) |
void | ftMh_TagCrush_Coll (HSD_GObj *gobj) |
void | ftMh_MS_382_801552F8 (HSD_GObj *gobj) |
void ftMh_TagCrush_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_TagCrush_IASA | ( | HSD_GObj * | arg0 | ) |
void ftMh_TagCrush_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_TagCrush_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_382_801552F8 | ( | HSD_GObj * | gobj | ) |