SSBM Decomp
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forward.h
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1#ifndef MELEE_FT_CHARA_FTMASTERHAND_FORWARD_H
2#define MELEE_FT_CHARA_FTMASTERHAND_FORWARD_H
3
4#include "ftCommon/forward.h"
5
7
21
76
131
132#endif
@ ftCo_SM_Count
Definition forward.h:922
@ ftCo_MS_Count
Definition forward.h:622
ftMh_Submotion
Definition forward.h:77
@ ftMh_SM_Wait1_2
Definition forward.h:126
@ ftMh_SM_Wait2_1
Definition forward.h:127
@ ftMh_SM_TagCancel
Definition forward.h:125
@ ftMh_SM_TagGrab
Definition forward.h:122
@ ftMh_SM_Slam
Definition forward.h:117
@ ftMh_SM_Damage2
Definition forward.h:82
@ ftMh_SM_TagApplaud
Definition forward.h:120
@ ftMh_SM_FingerBeamLoop
Definition forward.h:99
@ ftMh_SM_RockCrushDown
Definition forward.h:94
@ ftMh_SM_Entry
Definition forward.h:80
@ ftMh_SM_SweepWait
Definition forward.h:85
@ ftMh_SM_TagCrush
Definition forward.h:119
@ ftMh_SM_FingerGun2
Definition forward.h:102
@ ftMh_SM_TagSqueeze
Definition forward.h:123
@ ftMh_SM_Squeezing0
Definition forward.h:113
@ ftMh_SM_BackDisappear
Definition forward.h:109
@ ftMh_SM_FingerGun3
Definition forward.h:103
@ ftMh_SM_Squeezing1
Definition forward.h:114
@ ftMh_SM_Throw
Definition forward.h:116
@ ftMh_SM_SweepLoop
Definition forward.h:84
@ ftMh_SM_FingerGun1
Definition forward.h:101
@ ftMh_SM_Poke1
Definition forward.h:96
@ ftMh_SM_TagFail
Definition forward.h:124
@ ftMh_SM_PaperCrush
Definition forward.h:95
@ ftMh_SM_RockCrushUp
Definition forward.h:92
@ ftMh_SM_BackAirplane2
Definition forward.h:105
@ ftMh_SM_FingerBeamStart
Definition forward.h:98
@ ftMh_SM_FingerBeamEnd
Definition forward.h:100
@ ftMh_SM_Cancel
Definition forward.h:112
@ ftMh_SM_SelfCount
Definition forward.h:129
@ ftMh_SM_Grab
Definition forward.h:111
@ ftMh_SM_WalkShoot
Definition forward.h:90
@ ftMh_SM_Wait1_1
Definition forward.h:110
@ ftMh_SM_TagRockPaper
Definition forward.h:121
@ ftMh_SM_Wait1_0
Definition forward.h:78
@ ftMh_SM_WalkWait
Definition forward.h:89
@ ftMh_SM_Drill
Definition forward.h:91
@ ftMh_SM_BackCrush
Definition forward.h:108
@ ftMh_SM_Wait2_0
Definition forward.h:79
@ ftMh_SM_Fail
Definition forward.h:118
@ ftMh_SM_BackAirplane3
Definition forward.h:106
@ ftMh_SM_Walk2
Definition forward.h:87
@ ftMh_SM_WalkLoop
Definition forward.h:88
@ ftMh_SM_BackPunch
Definition forward.h:107
@ ftMh_SM_BackAirplane1
Definition forward.h:104
@ ftMh_SM_WaitSweep
Definition forward.h:83
@ ftMh_SM_Damage
Definition forward.h:81
@ ftMh_SM_RockCrushWait
Definition forward.h:93
@ ftMh_SM_Count
Definition forward.h:128
@ ftMh_SM_Slap
Definition forward.h:86
@ ftMh_SM_Squeeze
Definition forward.h:115
@ ftMh_SM_Poke2
Definition forward.h:97
ftMasterhand_MotionState
Definition forward.h:22
@ ftMh_MS_WalkWait
Definition forward.h:34
@ ftMh_MS_SweepWait
Definition forward.h:30
@ ftMh_MS_TagGrab
Definition forward.h:67
@ ftMh_MS_WaitSweep
Definition forward.h:28
@ ftMh_MS_Fail
Definition forward.h:63
@ ftMh_MS_TagCancel
Definition forward.h:70
@ ftMh_MS_Wait1_1
Definition forward.h:55
@ ftMh_MS_Slam
Definition forward.h:62
@ ftMh_MS_Damage2
Definition forward.h:27
@ ftMh_MS_Cancel
Definition forward.h:57
@ ftMh_MS_BackAirplane1
Definition forward.h:49
@ ftMh_MS_Slap
Definition forward.h:31
@ ftMh_MS_BackCrush
Definition forward.h:53
@ ftMh_MS_TagSqueeze
Definition forward.h:68
@ ftMh_MS_RockCrushWait
Definition forward.h:38
@ ftMh_MS_Damage
Definition forward.h:26
@ ftMh_MS_BackPunch
Definition forward.h:52
@ ftMh_MS_RockCrushUp
Definition forward.h:37
@ ftMh_MS_TagFail
Definition forward.h:69
@ ftMh_MS_Squeeze
Definition forward.h:60
@ ftMh_MS_BackAirplane2
Definition forward.h:50
@ ftMh_MS_Wait2_0
Definition forward.h:24
@ ftMh_MS_Entry
Definition forward.h:25
@ ftMh_MS_Squeezing0
Definition forward.h:58
@ ftMh_MS_Poke2
Definition forward.h:42
@ ftMh_MS_FingerGun3
Definition forward.h:48
@ ftMh_MS_PaperCrush
Definition forward.h:40
@ ftMh_MS_Wait2_1
Definition forward.h:72
@ ftMh_MS_SweepLoop
Definition forward.h:29
@ ftMh_MS_FingerGun1
Definition forward.h:46
@ ftMh_MS_BackDisappear
Definition forward.h:54
@ ftMh_MS_WalkLoop
Definition forward.h:33
@ ftMh_MS_FingerBeamEnd
Definition forward.h:45
@ ftMh_MS_FingerBeamStart
Definition forward.h:43
@ ftMh_MS_Squeezing1
Definition forward.h:59
@ ftMh_MS_Wait1_2
Definition forward.h:71
@ ftMh_MS_Wait1_0
Definition forward.h:23
@ ftMh_MS_Count
Definition forward.h:73
@ ftMh_MS_TagRockPaper
Definition forward.h:66
@ ftMh_MS_WalkShoot
Definition forward.h:35
@ ftMh_MS_FingerGun2
Definition forward.h:47
@ ftMh_MS_TagCrush
Definition forward.h:64
@ ftMh_MS_RockCrushDown
Definition forward.h:39
@ ftMh_MS_Throw
Definition forward.h:61
@ ftMh_MS_TagApplaud
Definition forward.h:65
@ ftMh_MS_Poke1
Definition forward.h:41
@ ftMh_MS_Walk2
Definition forward.h:32
@ ftMh_MS_SelfCount
Definition forward.h:74
@ ftMh_MS_BackAirplane3
Definition forward.h:51
@ ftMh_MS_Drill
Definition forward.h:36
@ ftMh_MS_Grab
Definition forward.h:56
@ ftMh_MS_FingerBeamLoop
Definition forward.h:44
ftMasterHand_UnkEnum0
Definition forward.h:8
@ ftMh_UnkEnum0_Unk00
Definition forward.h:9
@ ftMh_UnkEnum0_Unk09
Definition forward.h:18
@ ftMh_UnkEnum0_Unk02
Definition forward.h:11
@ ftMh_UnkEnum0_Unk10
Definition forward.h:19
@ ftMh_UnkEnum0_Unk04
Definition forward.h:13
@ ftMh_UnkEnum0_Unk03
Definition forward.h:12
@ ftMh_UnkEnum0_Unk08
Definition forward.h:17
@ ftMh_UnkEnum0_Unk06
Definition forward.h:15
@ ftMh_UnkEnum0_Unk07
Definition forward.h:16
@ ftMh_UnkEnum0_Unk05
Definition forward.h:14
@ ftMh_UnkEnum0_Unk01
Definition forward.h:10
Definition types.h:24