SSBM Decomp
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#include <platform.h>
#include "ftCommon/forward.h"
#include "ftMh_Slam.h"
#include "ftMh_ThrownMasterHand.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCrazyHand/ftCh_Init.h"
#include "ftMasterHand/types.h"
#include "pl/player.h"
Functions | |
void | ftMh_Slam_Anim (HSD_GObj *gobj) |
void | ftMh_Slam_IASA (HSD_GObj *gobj) |
void | ftMh_Slam_Phys (HSD_GObj *gobj) |
void | ftMh_Slam_Coll (HSD_GObj *gobj) |
void | ftMh_MS_380_80155194 (HSD_GObj *gobj) |
void ftMh_Slam_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Slam_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Slam_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Slam_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_380_80155194 | ( | HSD_GObj * | gobj | ) |