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SSBM Decomp
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#include "ftMh_Slam.h"#include "ftCommon/ftCo_CaptureCut.h"#include "ftCommon/ftCo_Throw.h"#include "ftMh_ThrownMasterHand.h"#include "ftMh_Wait1_2.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ftCommon/ftCo_Attack100.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftCommon/forward.h"#include "ftCommon/ftCo_Thrown.h"#include "ftCrazyHand/ftCh_Init.h"#include "ftMasterHand/types.h"#include "pl/player.h"Functions | |
| void | ftMh_Slam_Anim (HSD_GObj *gobj) |
| void | ftMh_Slam_IASA (HSD_GObj *gobj) |
| void | ftMh_Slam_Phys (HSD_GObj *gobj) |
| void | ftMh_Slam_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_380_80155194 (HSD_GObj *gobj) |
| void ftMh_Slam_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_380_80155194 | ( | HSD_GObj * | gobj | ) |