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SSBM Decomp
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#include "ftMh_FingerGun.h"#include "ftMh_Wait1_2.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ft/ftlib.h"#include "ft/types.h"#include "ftMasterHand/types.h"#include "it/items/itmasterhandbullet.h"#include "lb/lb_00B0.h"#include "lb/lbvector.h"#include "pl/player.h"#include <dolphin/mtx.h>#include <baselib/random.h>#include <MetroTRK/intrinsics.h>Functions | |
| void | ftMh_FingerBeamEnd_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerBeamEnd_IASA (HSD_GObj *gobj) |
| void | ftMh_FingerBeamEnd_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerBeamEnd_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_363_801530A4 (HSD_GObj *gobj) |
| void | ftMh_FingerGun1_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerGun1_IASA (HSD_GObj *gobj) |
| static float | my_sqrtf (float x) |
| static float | my_lbVector_Len (Vec3 *vec) |
| void | ftMh_FingerGun1_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerGun1_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_364_801533CC (HSD_GObj *gobj) |
| static void | lbl_8015346C_inline (HSD_GObj *gobj) |
| void | ftMh_FingerGun2_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerGun2_IASA (HSD_GObj *gobj) |
| void | ftMh_FingerGun2_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerGun2_Coll (HSD_GObj *gobj) |
| static void | ftMh_MS_365_8015364C (HSD_GObj *gobj, HSD_JObj *arg1, float arg2, float arg3) |
| void | ftMh_MS_365_801535B0 (HSD_GObj *gobj) |
| void | ftMh_MS_365_80153730 (HSD_GObj *gobj) |
| void ftMh_FingerBeamEnd_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamEnd_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamEnd_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamEnd_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_363_801530A4 | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun1_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun1_IASA | ( | HSD_GObj * | gobj | ) |
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inlinestatic |
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inlinestatic |
| void ftMh_FingerGun1_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun1_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_364_801533CC | ( | HSD_GObj * | gobj | ) |
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inlinestatic |
| void ftMh_FingerGun2_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun2_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun2_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun2_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_365_801535B0 | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_365_80153730 | ( | HSD_GObj * | gobj | ) |