|
SSBM Decomp
|
#include "ftFx_AppealS.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ft_0892.h"#include "ft/ftanim.h"#include "ft/types.h"#include "ftFox/types.h"#include "gr/grcorneria.h"#include "pl/player.h"#include "pl/plbonus.h"#include "pl/plbonuslib.h"#include <common_structs.h>Macros | |
| #define | FTFOX_APPEALS_ATTACKID 0x72 |
Functions | |
| bool | ftFx_AppealS_CheckIfUsed (Fighter *fp) |
| Check if Special Taunt has already been performed. | |
| static bool | ftFox_CheckAppealSCount (void) |
| bool | ftFx_AppealS_CheckInput (HSD_GObj *gobj) |
| Check if Fox/Falco has pressed D-Pad Down. | |
| static float | setFloatOrder (void) |
| static float | setFloatOrder2 (void) |
| static bool | ftFox_AppealS_GetLR (float x1, float x2) |
| void | ftFx_AppealS_Enter (HSD_GObj *gobj) |
| Fox & Falco's Special Taunt Motion State handler. | |
| static void | ftFx_AppealS_OnTakeDamage (HSD_GObj *) |
| Fox & Falco's Special Taunt OnTakeDamage/OnDeath callback. | |
| void | ftFx_AppealS_Anim (HSD_GObj *gobj) |
| Fox & Falco's Special Taunt Start Animation callback. | |
| void | ftFx_AppealS_IASA (HSD_GObj *gobj) |
| Fox & Falco's Special Taunt Start IASA callback. | |
| void | ftFx_AppealS_Phys (HSD_GObj *gobj) |
| Fox & Falco's Special Taunt Physics callback. | |
| void | ftFx_AppealS_Coll (HSD_GObj *gobj) |
| Fox & Falco's Special Taunt Collision callback. | |
Variables | |
| static s32 | ASID_AppealS [2][3] |
| #define FTFOX_APPEALS_ATTACKID 0x72 |
Check if Special Taunt has already been performed.
|
inlinestatic |
|
static |
|
static |
|
inlinestatic |
| void ftFx_AppealS_Enter | ( | HSD_GObj * | gobj | ) |
Fox & Falco's Special Taunt Motion State handler.
|
static |
Fox & Falco's Special Taunt OnTakeDamage/OnDeath callback.
| void ftFx_AppealS_Anim | ( | HSD_GObj * | gobj | ) |
Fox & Falco's Special Taunt Start Animation callback.
| void ftFx_AppealS_IASA | ( | HSD_GObj * | gobj | ) |
Fox & Falco's Special Taunt Start IASA callback.
| void ftFx_AppealS_Phys | ( | HSD_GObj * | gobj | ) |
Fox & Falco's Special Taunt Physics callback.
| void ftFx_AppealS_Coll | ( | HSD_GObj * | gobj | ) |
Fox & Falco's Special Taunt Collision callback.
|
static |