|
SSBM Decomp
|
#include "ftCo_Walk.h"#include <melee/ft/forward.h>#include <placeholder.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Dash.h"#include "ftCo_Guard.h"#include "ftCo_Jump.h"#include "ftCo_SpecialS.h"#include "ftCo_Squat.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftchangeparam.h>#include <melee/ft/ftwalkcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>Functions | |
| bool | ftCo_Walk_CheckInput (Fighter_GObj *gobj) |
| bool | ftCo_Walk_CheckInput_Ottotto (Fighter_GObj *gobj) |
| void | ftCo_Walk_Enter (Fighter_GObj *gobj, f32 arg8) |
| void | ftCo_Walk_Anim (Fighter_GObj *gobj) |
| void | ftCo_Walk_IASA (Fighter_GObj *gobj) |
| void | ftCo_Walk_Phys (Fighter_GObj *gobj) |
| void | ftCo_Walk_Coll (Fighter_GObj *gobj) |
| bool ftCo_Walk_CheckInput | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_Walk_CheckInput_Ottotto | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Walk_Enter | ( | Fighter_GObj * | gobj, |
| f32 | arg8 ) |
| void ftCo_Walk_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Walk_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Walk_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Walk_Coll | ( | Fighter_GObj * | gobj | ) |