SSBM Decomp
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#include "ftCo_Shouldered.h"
#include "ftCommon/ftCo_CaptureCut.h"
#include "ftCommon/ftCo_Throw.h"
#include "ftCo_Damage.h"
#include <placeholder.h>
#include <platform.h>
#include "ft/fighter.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftanim.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/ftparts.h"
#include "ft/types.h"
#include "ftCaptain/types.h"
#include "ftCommon/types.h"
#include "lb/forward.h"
#include "lb/lb_00B0.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
Functions | |
static void | ftCo_8009C744 (Fighter_GObj *gobj) |
void | ftCo_8009C5A4 (Fighter_GObj *gobj, FtMotionId msid) |
void | ftCo_8009C640 (Fighter_GObj *gobj, FtMotionId msid) |
static float | inlineA0 (Fighter_GObj *gobj) |
void | ftCo_Shouldered_Anim (Fighter_GObj *gobj) |
void | ftCo_Shouldered_IASA (Fighter_GObj *gobj) |
void | ftCo_Shouldered_Phys (Fighter_GObj *gobj) |
void | ftCo_Shouldered_Coll (Fighter_GObj *gobj) |
Variables | |
float const | ftCo_804D8750 = 0 |
float const | ftCo_804D8754 = 1 |
double const | ftCo_804D8758 = S32_TO_F32 |
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static |
void ftCo_8009C5A4 | ( | Fighter_GObj * | gobj, |
FtMotionId | msid | ||
) |
void ftCo_8009C640 | ( | Fighter_GObj * | gobj, |
FtMotionId | msid | ||
) |
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inlinestatic |
void ftCo_Shouldered_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_Shouldered_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_Shouldered_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_Shouldered_Coll | ( | Fighter_GObj * | gobj | ) |
float const ftCo_804D8750 = 0 |
float const ftCo_804D8754 = 1 |
double const ftCo_804D8758 = S32_TO_F32 |