1#ifndef MELEE_DB_DBITEM_STATIC_H
2#define MELEE_DB_DBITEM_STATIC_H
68 "Random",
"Tosakinto",
"Chicorita",
"Kabigon",
"Kamex",
69 "Matadogas",
"Lizardon",
"Fire",
"Thunder",
"Freezer",
70 "Sonans",
"Hassam",
"Unknown",
"Entei",
"Raikou",
71 "Suikun",
"Kireihana",
"Marumine",
"Lugia",
"Houou",
72 "Metamon",
"Pippi",
"Togepy",
"Mew",
"Cerebi",
73 "Hitodeman",
"Lucky",
"Porygon2",
"Hinoarashi",
"Maril",
78 "Octarock",
"Ottosei " };
99 "Item=%d Foods=%d Yaku=%d Sp_Item=%d Pokemon=%d PokeShot=%d CZako=%d "
100 "CZakoShot=%d Zako=%d ZakoShot=%d Shot=%d Etc=%d\n";
int LastSelectedPokemon
Definition dbitem.static.h:21
unsigned int DisplayStatus
Definition dbitem.static.h:14
static struct @052216141243246234240333127157120256341151143216 db_ItemAndPokemonMenu
static char * db_PokemonNames[]
Definition dbitem.static.h:67
static int db_ShowItemCollisionBubbles
Definition dbitem.static.h:11
u32 ShowEnemyStompRange
Definition dbitem.static.h:22
static char * db_BarrelEnemies[]
Definition dbitem.static.h:77
static DevText * db_ItemAndPokemonMenuText
Definition dbitem.static.h:10
static char db_ItemAndPokemonMenuText_buf[0x50]
Definition dbitem.static.h:8
unsigned int DisplayFadeTimer
Definition dbitem.static.h:15
int CurrentlySelectedPokemon
Definition dbitem.static.h:19
u32 ShowCoinPickupRange
Definition dbitem.static.h:24
static char * db_AdventureEnemies[26]
Definition dbitem.static.h:80
u32 ShowItemPickupRange
Definition dbitem.static.h:23
int Player
Definition dbitem.static.h:17
ItemKind CurrentlySelectedItem
Definition dbitem.static.h:18
ItemKind LastSelectedItem
Definition dbitem.static.h:20
int ItemSpawnsEnabled
Definition dbitem.static.h:16
static char * db_ItemNames[]
Definition dbitem.static.h:27
static char unused_db_string_803EAC10[]
Definition dbitem.static.h:98
unsigned long u32
Definition types.h:9
ItemKind
Definition forward.h:132