SSBM Decomp
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#include <platform.h>
#include <placeholder.h>
#include "lb/forward.h"
#include <baselib/forward.h>
#include <dolphin/mtx/types.h>
Go to the source code of this file.
Data Structures | |
struct | DynamicsData |
struct | DynamicsDesc |
struct | BoneDynamicsDesc |
struct | HitResult |
struct | HitVictim |
struct | HitCapsule |
struct | HurtCapsule |
struct | ReflectDesc |
struct | AbsorbDesc |
struct | ShieldDesc |
struct | lbRefract_CallbackData |
struct | ECBFlagStruct |
struct | SurfaceData |
struct | ftECB |
struct | CollData |
struct | HSD_AllocEntry |
struct | PreloadCacheSceneEntry |
struct | PreloadEntry |
struct | PreloadCacheScene |
struct | PreloadCache |
struct | lb_800138D8_t |
Functions | |
STATIC_ASSERT (sizeof(HitCapsule)==0x138) | |
STATIC_ASSERT (sizeof(HurtCapsule)==0x4C) | |
STATIC_ASSERT | ( | sizeof(HitCapsule) | = =0x138 | ) |
STATIC_ASSERT | ( | sizeof(HurtCapsule) | = =0x4C | ) |