#include <types.h>
◆ buffer
| s32 lbRefract_CallbackData::buffer |
◆ format
| s32 lbRefract_CallbackData::format |
Base address of texture buffer.
◆ width
| s32 lbRefract_CallbackData::width |
Texture format (3=IA4, 4=IA8, 6=RGBA8).
◆ height
| s32 lbRefract_CallbackData::height |
◆ row_stride
| s32 lbRefract_CallbackData::row_stride |
Texture height in pixels.
◆ buffer_size
| s32 lbRefract_CallbackData::buffer_size |
Bytes per row (32/64-byte aligned).
◆ callback0
| void* lbRefract_CallbackData::callback0 |
Total buffer size from GXGetTexBufferSize.
◆ callback1
| void* lbRefract_CallbackData::callback1 |
The documentation for this struct was generated from the following file: