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SSBM Decomp
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#include <types.h>
Data Fields | |
| void * | buffer |
| s32 | format |
| Base address of texture buffer. | |
| u32 | width |
| Texture format (3=IA4, 4=IA8, 6=RGBA8). | |
| u32 | height |
| Texture width in pixels. | |
| u32 | row_stride |
| Texture height in pixels. | |
| s32 | buffer_size |
| Bytes per row (32/64-byte aligned). | |
| void * | callback0 |
| Total buffer size from GXGetTexBufferSize. | |
| void * | callback1 |
| Write callback function. | |
| void* lbRefract_CallbackData::buffer |
| s32 lbRefract_CallbackData::format |
Base address of texture buffer.
| u32 lbRefract_CallbackData::width |
Texture format (3=IA4, 4=IA8, 6=RGBA8).
| u32 lbRefract_CallbackData::height |
Texture width in pixels.
| u32 lbRefract_CallbackData::row_stride |
Texture height in pixels.
| s32 lbRefract_CallbackData::buffer_size |
Bytes per row (32/64-byte aligned).
| void* lbRefract_CallbackData::callback0 |
Total buffer size from GXGetTexBufferSize.
| void* lbRefract_CallbackData::callback1 |
Write callback function.