SSBM Decomp
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types.h File Reference
#include <platform.h>
#include <placeholder.h>
#include "ft/forward.h"
#include "it/forward.h"
#include <dolphin/gx/forward.h>
#include <dolphin/mtx/forward.h>
#include <baselib/forward.h>
#include "cm/types.h"
#include "ftCaptain/types.h"
#include "ftCommon/types.h"
#include "ftDonkey/types.h"
#include "ftFox/types.h"
#include "ftGameWatch/types.h"
#include "ftKirby/types.h"
#include "ftKoopa/types.h"
#include "ftLink/types.h"
#include "ftLuigi/types.h"
#include "ftMario/types.h"
#include "ftMars/types.h"
#include "ftMasterHand/types.h"
#include "ftMewtwo/types.h"
#include "ftNess/types.h"
#include "ftPeach/types.h"
#include "ftPikachu/types.h"
#include "ftPopo/types.h"
#include "ftPurin/types.h"
#include "ftSamus/types.h"
#include "ftSandbag/types.h"
#include "ftSeak/types.h"
#include "ftYoshi/types.h"
#include "ftZakoBoy/types.h"
#include "ftZelda/types.h"
#include "gr/types.h"
#include "lb/types.h"
#include <common_structs.h>
#include <dolphin/gx/types.h>

Go to the source code of this file.

Data Structures

struct  FighterPartsTable
 
struct  ftCommonData
 
struct  FtSFXArr
 
struct  FtSFX
 
struct  DObjList
 
struct  ftData_x34
 
struct  ftData_x44_t
 
struct  ftData
 
struct  ftData::ftData_x8
 
struct  ftData::ftData_x34
 
struct  ThrowFlags
 
struct  ftCo_DatAttrs_xBC_t
 
struct  ftCo_DatAttrs
 
struct  FighterBone
 
struct  SmashAttr
 
struct  itPickup
 
struct  UnkCostumeStruct
 
struct  UnkCostumeList
 
struct  S_TEMP1
 
struct  MotionState
 
struct  S_TEMP4
 
struct  Fighter_CostumeStrings
 
struct  Fighter_DemoStrings
 
union  Struct2070
 
struct  Struct2074
 
struct  ftSubactionList
 
struct  ftCmdScript
 
struct  ftDeviceUnk1
 
struct  ftDeviceUnk2
 
struct  ftDeviceUnk3
 
struct  ftDeviceUnk4
 
struct  ftDeviceUnk5
 
struct  Fighter_x1A88_xFC_t
 
struct  Fighter_x1A88_t
 
union  Fighter_x1A88_t::Fighter_x1A88_x544_t
 
struct  Fighter
 
struct  Fighter::dmg
 
union  Fighter::Fighter_FighterVars
 
union  Fighter::Fighter_MotionVars
 
struct  gmScriptEventDefault
 
struct  ftData_UnkCountStruct
 
struct  UnkFloat6_Camera
 
struct  FtCmdState
 
struct  ftData_UnkModelStruct
 
struct  ftData_80085FD4_ret
 
struct  ArticleDynamicBones
 
struct  ftDynamics
 
struct  KirbyHatStruct
 
struct  Kirby_Unk
 
struct  ft_80459B88_t
 
struct  Fighter_804D653C_t
 

Macros

#define FTPART_INVALID   0xFF
 

Functions

 STATIC_ASSERT (sizeof(struct FighterBone)==0x10)
 
 STATIC_ASSERT (sizeof(struct ftDeviceUnk4)==0x8)
 
 STATIC_ASSERT (sizeof(struct ftDeviceUnk5)==0xC)
 
 STATIC_ASSERT (sizeof(struct Fighter_x1A88_xFC_t)==0x348)
 
 STATIC_ASSERT (sizeof(struct Fighter_x1A88_t)==0x57C)
 
 STATIC_ASSERT (sizeof(Fighter)==0x23EC)
 
 STATIC_ASSERT (sizeof(struct ft_80459B88_t)==0x88)
 

Macro Definition Documentation

◆ FTPART_INVALID

#define FTPART_INVALID   0xFF

Function Documentation

◆ STATIC_ASSERT() [1/7]

STATIC_ASSERT ( sizeof(struct FighterBone = =0x10)

◆ STATIC_ASSERT() [2/7]

STATIC_ASSERT ( sizeof(struct ftDeviceUnk4 = =0x8)

◆ STATIC_ASSERT() [3/7]

STATIC_ASSERT ( sizeof(struct ftDeviceUnk5 = =0xC)

◆ STATIC_ASSERT() [4/7]

STATIC_ASSERT ( sizeof(struct Fighter_x1A88_xFC_t = =0x348)

◆ STATIC_ASSERT() [5/7]

STATIC_ASSERT ( sizeof(struct Fighter_x1A88_t = =0x57C)

◆ STATIC_ASSERT() [6/7]

STATIC_ASSERT ( sizeof(Fighter = =0x23EC)

◆ STATIC_ASSERT() [7/7]

STATIC_ASSERT ( sizeof(struct ft_80459B88_t = =0x88)