SSBM Decomp
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ittarucann.c File Reference
#include "ittarucann.h"
#include "types.h"
#include "baselib/forward.h"
#include "cm/camera.h"
#include "ef/efsync.h"
#include "ft/chara/ftCommon/ftCo_Barrel.h"
#include "ft/ftlib.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "lb/lb_00B0.h"
#include "lb/lbvector.h"
#include "MSL/math.h"
#include <baselib/jobj.h>
#include <baselib/random.h>

Functions

static f32 fake1 (void)
 
static f32 fake2 (void)
 
void inline_itTarucann_SetRotationZ (HSD_GObj *gobj)
 
void it_80295ED4 (Item_GObj *gobj)
 
void it_80295F38 (Item_GObj *gobj)
 
int it_802960B8 (Item_GObj *gobj)
 
int it_802960CC (Item_GObj *gobj)
 
void it_3F14_Logic5_Destroyed (Item_GObj *gobj)
 
void it_3F14_Logic5_Spawned (Item_GObj *gobj)
 
bool it_802961E8 (Item_GObj *gobj)
 
void it_802962E0 (Item_GObj *gobj)
 
bool itTarucann_UnkMotion0_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion0_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion0_Coll (Item_GObj *gobj)
 
void it_80296694 (Item_GObj *gobj)
 
bool itTarucann_UnkMotion1_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion1_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion1_Coll (Item_GObj *gobj)
 
void itTaruCann_Logic5_PickedUp (Item_GObj *gobj)
 
bool itTarucann_UnkMotion2_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion2_Phys (Item_GObj *gobj)
 
void it_3F14_Logic5_Dropped (Item_GObj *gobj)
 
void it_3F14_Logic5_Thrown (Item_GObj *gobj)
 
void it_802969D8 (Item_GObj *gobj)
 
bool itTarucann_UnkMotion6_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion6_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion6_Coll (Item_GObj *gobj)
 
void it_80296E88 (Item_GObj *gobj)
 
void it_80296EA8 (Item_GObj *gobj)
 
void it_80296EF0 (Item_GObj *gobj)
 
bool itTarucann_UnkMotion8_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion8_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion8_Coll (Item_GObj *gobj)
 
bool itTarucann_UnkMotion7_Anim (Item_GObj *gobj)
 
void inline_itTarucann_UnkMotion7_Phys (Item_GObj *gobj)
 
float itTarucann_UnkMotion7_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion7_Coll (Item_GObj *gobj)
 
void it_802975F4 (Item_GObj *gobj)
 
void itTarucann_UnkMotion9_Anim_inline (HSD_GObj *gobj)
 
bool itTarucann_UnkMotion9_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion9_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion9_Coll (Item_GObj *gobj)
 
bool it_80297790 (Item_GObj *gobj)
 
bool itTaruCann_Logic5_DmgDealt (Item_GObj *arg0)
 
bool itTaruCann_Logic5_Clanked (Item_GObj *arg0)
 
bool itTaruCann_Logic5_HitShield (Item_GObj *arg0)
 
bool itTaruCann_Logic5_Reflected (Item_GObj *arg0)
 
void itTaruCann_Logic5_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj)
 

Variables

const lbColl_80008D30_arg1 it_803B8610
 
const Vec3 it_803B8634 = { 0.0f, 1.0f, 0.0f }
 
ItemStateTable it_803F63C0 []
 

Function Documentation

◆ fake1()

static f32 fake1 ( void  )
static
Todo:
Remove

◆ fake2()

static f32 fake2 ( void  )
static

◆ inline_itTarucann_SetRotationZ()

void inline_itTarucann_SetRotationZ ( HSD_GObj gobj)
inline

◆ it_80295ED4()

void it_80295ED4 ( Item_GObj gobj)

◆ it_80295F38()

void it_80295F38 ( Item_GObj gobj)

◆ it_802960B8()

int it_802960B8 ( Item_GObj gobj)

◆ it_802960CC()

int it_802960CC ( Item_GObj gobj)

◆ it_3F14_Logic5_Destroyed()

void it_3F14_Logic5_Destroyed ( Item_GObj gobj)

◆ it_3F14_Logic5_Spawned()

void it_3F14_Logic5_Spawned ( Item_GObj gobj)
Todo:
float regswap. same as in it_3F14_Logic2_Spawned

◆ it_802961E8()

bool it_802961E8 ( Item_GObj gobj)

◆ it_802962E0()

void it_802962E0 ( Item_GObj gobj)

◆ itTarucann_UnkMotion0_Anim()

bool itTarucann_UnkMotion0_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion0_Phys()

void itTarucann_UnkMotion0_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion0_Coll()

bool itTarucann_UnkMotion0_Coll ( Item_GObj gobj)

◆ it_80296694()

void it_80296694 ( Item_GObj gobj)

◆ itTarucann_UnkMotion1_Anim()

bool itTarucann_UnkMotion1_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion1_Phys()

void itTarucann_UnkMotion1_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion1_Coll()

bool itTarucann_UnkMotion1_Coll ( Item_GObj gobj)

◆ itTaruCann_Logic5_PickedUp()

void itTaruCann_Logic5_PickedUp ( Item_GObj gobj)

◆ itTarucann_UnkMotion2_Anim()

bool itTarucann_UnkMotion2_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion2_Phys()

void itTarucann_UnkMotion2_Phys ( Item_GObj gobj)

◆ it_3F14_Logic5_Dropped()

void it_3F14_Logic5_Dropped ( Item_GObj gobj)

◆ it_3F14_Logic5_Thrown()

void it_3F14_Logic5_Thrown ( Item_GObj gobj)

◆ it_802969D8()

void it_802969D8 ( Item_GObj gobj)

◆ itTarucann_UnkMotion6_Anim()

bool itTarucann_UnkMotion6_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion6_Phys()

void itTarucann_UnkMotion6_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion6_Coll()

bool itTarucann_UnkMotion6_Coll ( Item_GObj gobj)

◆ it_80296E88()

void it_80296E88 ( Item_GObj gobj)

◆ it_80296EA8()

void it_80296EA8 ( Item_GObj gobj)

◆ it_80296EF0()

void it_80296EF0 ( Item_GObj gobj)

◆ itTarucann_UnkMotion8_Anim()

bool itTarucann_UnkMotion8_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion8_Phys()

void itTarucann_UnkMotion8_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion8_Coll()

bool itTarucann_UnkMotion8_Coll ( Item_GObj gobj)

◆ itTarucann_UnkMotion7_Anim()

bool itTarucann_UnkMotion7_Anim ( Item_GObj gobj)

◆ inline_itTarucann_UnkMotion7_Phys()

void inline_itTarucann_UnkMotion7_Phys ( Item_GObj gobj)
inline

◆ itTarucann_UnkMotion7_Phys()

float itTarucann_UnkMotion7_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion7_Coll()

bool itTarucann_UnkMotion7_Coll ( Item_GObj gobj)

◆ it_802975F4()

void it_802975F4 ( Item_GObj gobj)

◆ itTarucann_UnkMotion9_Anim_inline()

void itTarucann_UnkMotion9_Anim_inline ( HSD_GObj gobj)
inline

◆ itTarucann_UnkMotion9_Anim()

bool itTarucann_UnkMotion9_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion9_Phys()

void itTarucann_UnkMotion9_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion9_Coll()

bool itTarucann_UnkMotion9_Coll ( Item_GObj gobj)

◆ it_80297790()

bool it_80297790 ( Item_GObj gobj)

◆ itTaruCann_Logic5_DmgDealt()

bool itTaruCann_Logic5_DmgDealt ( Item_GObj arg0)

◆ itTaruCann_Logic5_Clanked()

bool itTaruCann_Logic5_Clanked ( Item_GObj arg0)

◆ itTaruCann_Logic5_HitShield()

bool itTaruCann_Logic5_HitShield ( Item_GObj arg0)

◆ itTaruCann_Logic5_Reflected()

bool itTaruCann_Logic5_Reflected ( Item_GObj arg0)

◆ itTaruCann_Logic5_EvtUnk()

void itTaruCann_Logic5_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803B8610

const lbColl_80008D30_arg1 it_803B8610
Initial value:
= {
1, 1, 361, 0, 0, 180, 0, 1, 0,
}

◆ it_803B8634

const Vec3 it_803B8634 = { 0.0f, 1.0f, 0.0f }

◆ it_803F63C0

ItemStateTable it_803F63C0[]
Initial value:
= {
}
bool itTarucann_UnkMotion9_Coll(Item_GObj *gobj)
Definition ittarucann.c:670
void itTarucann_UnkMotion9_Phys(Item_GObj *gobj)
Definition ittarucann.c:668
void itTarucann_UnkMotion8_Phys(Item_GObj *gobj)
Definition ittarucann.c:532
bool itTarucann_UnkMotion0_Anim(Item_GObj *gobj)
Definition ittarucann.c:274
bool itTarucann_UnkMotion6_Coll(Item_GObj *gobj)
Definition ittarucann.c:453
bool itTarucann_UnkMotion1_Anim(Item_GObj *gobj)
Definition ittarucann.c:325
float itTarucann_UnkMotion7_Phys(Item_GObj *gobj)
Definition ittarucann.c:594
bool itTarucann_UnkMotion6_Anim(Item_GObj *gobj)
Definition ittarucann.c:433
void itTarucann_UnkMotion2_Phys(Item_GObj *gobj)
Definition ittarucann.c:389
bool itTarucann_UnkMotion9_Anim(Item_GObj *gobj)
Definition ittarucann.c:643
bool itTarucann_UnkMotion0_Coll(Item_GObj *gobj)
Definition ittarucann.c:287
bool itTarucann_UnkMotion8_Anim(Item_GObj *gobj)
Definition ittarucann.c:521
bool itTarucann_UnkMotion2_Anim(Item_GObj *gobj)
Definition ittarucann.c:378
bool itTarucann_UnkMotion7_Coll(Item_GObj *gobj)
Definition ittarucann.c:616
void itTarucann_UnkMotion6_Phys(Item_GObj *gobj)
Definition ittarucann.c:444
bool itTarucann_UnkMotion1_Coll(Item_GObj *gobj)
Definition ittarucann.c:343
void itTarucann_UnkMotion0_Phys(Item_GObj *gobj)
Definition ittarucann.c:285
void itTarucann_UnkMotion1_Phys(Item_GObj *gobj)
Definition ittarucann.c:336
bool itTarucann_UnkMotion7_Anim(Item_GObj *gobj)
Definition ittarucann.c:567
bool itTarucann_UnkMotion8_Coll(Item_GObj *gobj)
Definition ittarucann.c:540
#define NULL
Definition stddef.h:19
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109