= {
}
void itStarrod_UnkMotion5_Phys(Item_GObj *gobj)
Definition itstarrod.c:172
bool itStarrod_UnkMotion0_Coll(Item_GObj *gobj)
Definition itstarrod.c:74
void itStarrod_UnkMotion0_Phys(Item_GObj *gobj)
Definition itstarrod.c:72
bool itStarrod_UnkMotion5_Anim(Item_GObj *gobj)
Definition itstarrod.c:167
bool itStarrod_UnkMotion2_Anim(Item_GObj *gobj)
Definition itstarrod.c:107
void itStarrod_UnkMotion4_Phys(Item_GObj *gobj)
Definition itstarrod.c:137
bool itStarrod_UnkMotion3_Coll(Item_GObj *gobj)
Definition itstarrod.c:142
bool itStarrod_UnkMotion4_Anim(Item_GObj *gobj)
Definition itstarrod.c:85
bool itStarrod_UnkMotion4_Coll(Item_GObj *gobj)
Definition itstarrod.c:122
void itStarrod_UnkMotion1_Phys(Item_GObj *gobj)
Definition itstarrod.c:90
void itStarrod_UnkMotion2_Phys(Item_GObj *gobj)
Definition itstarrod.c:112
bool itStarrod_UnkMotion1_Coll(Item_GObj *gobj)
Definition itstarrod.c:96
bool itStarrod_UnkMotion5_Coll(Item_GObj *gobj)
Definition itstarrod.c:177
bool itStarrod_UnkMotion0_Anim(Item_GObj *gobj)
Definition itstarrod.c:67