= {
}
void itStarrod_UnkMotion5_Phys(Item_GObj *gobj)
Definition itstarrod.c:172
bool itStarrod_UnkMotion0_Coll(Item_GObj *gobj)
Definition itstarrod.c:73
void itStarrod_UnkMotion0_Phys(Item_GObj *gobj)
Definition itstarrod.c:71
bool itStarrod_UnkMotion5_Anim(Item_GObj *gobj)
Definition itstarrod.c:167
bool itStarrod_UnkMotion2_Anim(Item_GObj *gobj)
Definition itstarrod.c:106
void itStarrod_UnkMotion4_Phys(Item_GObj *gobj)
Definition itstarrod.c:136
bool itStarrod_UnkMotion3_Coll(Item_GObj *gobj)
Definition itstarrod.c:143
bool itStarrod_UnkMotion4_Anim(Item_GObj *gobj)
Definition itstarrod.c:84
bool itStarrod_UnkMotion4_Coll(Item_GObj *gobj)
Definition itstarrod.c:121
void itStarrod_UnkMotion1_Phys(Item_GObj *gobj)
Definition itstarrod.c:89
void itStarrod_UnkMotion2_Phys(Item_GObj *gobj)
Definition itstarrod.c:111
bool itStarrod_UnkMotion1_Coll(Item_GObj *gobj)
Definition itstarrod.c:95
bool itStarrod_UnkMotion5_Coll(Item_GObj *gobj)
Definition itstarrod.c:177
bool itStarrod_UnkMotion0_Anim(Item_GObj *gobj)
Definition itstarrod.c:66