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itstarrodstar.h
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1#ifndef GALE01_2988E4
2#define GALE01_2988E4
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
13/* 298BAC */ void itStarrodstar_UnkMotion0_Phys(Item_GObj* gobj);
15/* 298BE4 */ bool it_3F14_Logic36_DmgDealt(Item_GObj*);
16/* 298BEC */ bool it_3F14_Logic36_Clanked(Item_GObj*);
17/* 298BF4 */ bool it_3F14_Logic36_HitShield(Item_GObj*);
18/* 298BFC */ bool it_3F14_Logic36_Absorbed(Item_GObj*);
21/* 298DCC */ void it_3F14_Logic36_EvtUnk(Item_GObj*, Item_GObj*);
22/* 3F6530 */ extern ItemStateTable it_803F6530[];
23
24#endif
bool it_3F14_Logic36_Reflected(Item_GObj *)
void it_3F14_Logic36_EvtUnk(Item_GObj *, Item_GObj *)
it_3F14_Logic36_Reflected
Definition itstarrodstar.c:44
bool it_3F14_Logic36_ShieldBounced(Item_GObj *)
UNK_RET it_802988E4(UNK_PARAMS)
bool it_3F14_Logic36_HitShield(Item_GObj *)
Definition itstarrodstar.c:30
UNK_RET it_802989C8(UNK_PARAMS)
bool it_3F14_Logic36_DmgDealt(Item_GObj *)
itStarrodstar_UnkMotion0_Coll
Definition itstarrodstar.c:20
bool itStarrodstar_UnkMotion0_Coll(Item_GObj *gobj)
bool it_3F14_Logic36_Absorbed(Item_GObj *)
Definition itstarrodstar.c:35
bool it_3F14_Logic36_Clanked(Item_GObj *)
Definition itstarrodstar.c:25
ItemStateTable it_803F6530[]
bool itStarrodstar_UnkMotion0_Anim(Item_GObj *gobj)
void itStarrodstar_UnkMotion0_Phys(Item_GObj *gobj)
it_802988E4
Definition itstarrodstar.c:16
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11