ItemStateTable it_803F5F90[]
Definition itstarrod.c:21
void itStarRod_Logic22_Dropped(Item_GObj *)
Definition itstarrod.c:117
bool itStarRod_Logic22_Clanked(Item_GObj *)
Definition itstarrod.c:183
void itStarRod_Logic22_Thrown(Item_GObj *)
Definition itstarrod.c:132
void itStarrod_UnkMotion5_Phys(Item_GObj *gobj)
Definition itstarrod.c:172
void it_80292394(Item_GObj *, Vec *)
Definition itstarrod.c:43
bool itStarrod_UnkMotion0_Coll(Item_GObj *gobj)
Definition itstarrod.c:74
void itStarrod_UnkMotion0_Phys(Item_GObj *gobj)
Definition itstarrod.c:72
bool itStarrod_UnkMotion5_Anim(Item_GObj *gobj)
Definition itstarrod.c:167
bool itStarrod_UnkMotion2_Anim(Item_GObj *gobj)
Definition itstarrod.c:107
void itStarrod_UnkMotion4_Phys(Item_GObj *gobj)
Definition itstarrod.c:137
void itStarRod_Logic22_EnteredAir(Item_GObj *)
Definition itstarrod.c:162
bool itStarRod_Logic22_Reflected(Item_GObj *)
Definition itstarrod.c:193
bool itStarrod_UnkMotion3_Coll(Item_GObj *gobj)
Definition itstarrod.c:142
void it_802923F8(Item_GObj *)
Definition itstarrod.c:59
void itStarRod_Logic22_PickedUp(Item_GObj *)
Definition itstarrod.c:102
bool itStarRod_Logic22_ShieldBounced(Item_GObj *)
Definition itstarrod.c:208
bool itStarrod_UnkMotion4_Anim(Item_GObj *gobj)
Definition itstarrod.c:85
bool itStarRod_Logic22_DmgDealt(Item_GObj *)
Definition itstarrod.c:152
void itStarRod_Logic22_EvtUnk(Item_GObj *, Item_GObj *)
Definition itstarrod.c:213
bool itStarrod_UnkMotion4_Coll(Item_GObj *gobj)
Definition itstarrod.c:122
bool itStarRod_Logic22_HitShield(Item_GObj *)
Definition itstarrod.c:198
void itStarrod_UnkMotion1_Phys(Item_GObj *gobj)
Definition itstarrod.c:90
void itStarRod_Logic22_Spawned(Item_GObj *)
Definition itstarrod.c:35
void itStarrod_UnkMotion2_Phys(Item_GObj *gobj)
Definition itstarrod.c:112
bool itStarrod_UnkMotion1_Coll(Item_GObj *gobj)
Definition itstarrod.c:96
bool itStarrod_UnkMotion5_Coll(Item_GObj *gobj)
Definition itstarrod.c:177
void it_802923BC(Item_GObj *, Vec *, float, int)
Definition itstarrod.c:50
bool itStarrod_UnkMotion0_Anim(Item_GObj *gobj)
Definition itstarrod.c:67
void it_80292488(Item_GObj *)
Definition itstarrod.c:80
HSD_GObj Item_GObj
Definition forward.h:55