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SSBM Decomp
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#include "itsamusmissile.h"#include "baselib/jobj.h"#include "baselib/mtx.h"#include "db/db.h"#include "ef/eflib.h"#include "ef/efsync.h"#include "ftSamus/ftSs_SpecialN.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCharItems.h"#include "it/item.h"#include "lb/lbvector.h"#include <math.h>#include <trigf.h>| void it_802B63F8 | ( | HSD_GObj * | gobj | ) |
| void * it_802B66A8 | ( | Item_GObj * | gobj | ) |
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inline |
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static |
| void itSamusmissile_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void * it_802B6A60 | ( | Item_GObj * | gobj | ) |
| void itSamusmissile_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802B701C | ( | Item_GObj * | gobj | ) |
| void it_802B70A0 | ( | Item_GObj * | gobj | ) |