= {
}
void itSamusmissile_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsamusmissile.c:302
bool itSamusmissile_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsamusmissile.c:223
bool itSamusmissile_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsamusmissile.c:270
bool itSamusmissile_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsamusmissile.c:430
bool itSamusmissile_UnkMotion1_Coll(Item_GObj *gobj)
Definition itsamusmissile.c:324
bool itSamusmissile_UnkMotion1_Anim(Item_GObj *gobj)
Definition itsamusmissile.c:296
void itSamusmissile_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsamusmissile.c:251
#define NULL
Definition stddef.h:19