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SSBM Decomp
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#include "itpatapata.h"#include <Runtime/platform.h>#include <melee/it/forward.h>#include <placeholder.h>#include "itnokonoko.h"#include <melee/cm/camera.h>#include <melee/ft/ftlib.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/itmaplib.h>#include <melee/it/itzako.h>#include <melee/lb/lb_00B0.h>#include <melee/mp/mpcoll.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F88C0 [] |
| void it_802E05A0 | ( | Item_GObj * | gobj | ) |
| void it_802E0678 | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E0734 | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E0D9C | ( | Item_GObj * | gobj | ) |
| void itPatapata_Logic4_PickedUp | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic4_Dropped | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic4_Thrown | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E11E0 | ( | Item_GObj * | gobj | ) |
| void itPatapata_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E15B0 | ( | Item_GObj * | gobj | ) |
| void it_802E1648 | ( | Item_GObj * | gobj, |
| int | arg1, | ||
| int | arg2 ) |
| void it_802E1694 | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F88C0[] |