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SSBM Decomp
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#include "itnesspkflashexplode.h"#include <placeholder.h>#include <platform.h>#include "cm/camera.h"#include "db/db.h"#include "it/forward.h"#include "it/inlines.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itcoll.h"#include "it/item.h"#include <baselib/jobj.h>Functions | |
| static bool | itNessPKFlashExplode_UnkMotion0_Coll (Item_GObj *gobj) |
| Item_GObj * | it_802AF940 (Item_GObj *owner, Item_GObj *flash, Vec3 *pos, ItemKind kind, f32 facing_dir, f32 charge) |
| void | it_2725_Logic103_Destroyed (Item_GObj *item_gobj) |
| void | it_802AFA70 (Item_GObj *gobj) |
| bool | itNessPKFlashExplode_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itNessPKFlashExplode_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itNessPKFlashExplode_Logic103_Clanked (Item_GObj *arg0) |
| bool | itNessPKFlashExplode_Logic103_Absorbed (Item_GObj *arg0) |
| bool | itNessPKFlashExplode_Logic103_ShieldBounced (Item_GObj *arg0) |
| bool | itNessPKFlashExplode_Logic103_HitShield (Item_GObj *arg0) |
| void | itNessPKFlashExplode_Logic103_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
Variables | |
| ItemStateTable | it_803F6F40 [] |
| Item_GObj * it_802AF940 | ( | Item_GObj * | owner, |
| Item_GObj * | flash, | ||
| Vec3 * | pos, | ||
| ItemKind | kind, | ||
| f32 | facing_dir, | ||
| f32 | charge | ||
| ) |
| void it_2725_Logic103_Destroyed | ( | Item_GObj * | item_gobj | ) |
| void it_802AFA70 | ( | Item_GObj * | gobj | ) |
| void itNessPKFlashExplode_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F6F40[] |