|
SSBM Decomp
|
#include "itmball.h"#include <Runtime/platform.h>#include "forward.h"#include <dolphin/mtx.h>#include <melee/ef/efasync.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_279C.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/itmaplib.h>#include <melee/it/types.h>#include <melee/mp/mpcoll.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/jobj.h>Variables | |
| ItemStateTable | it_803F6488 [] |
| void itMball_Destroyed | ( | Item_GObj * | item_gobj | ) |
| void itMball_Spawned | ( | Item_GObj * | arg0 | ) |
| void itMball_80297944 | ( | Item_GObj * | arg0 | ) |
| void itMball_Motion0_Phys | ( | Item_GObj * | gobj | ) |
| void itMball_802979D4 | ( | Item_GObj * | arg0 | ) |
| void itMball_Motion1_Phys | ( | Item_GObj * | arg0 | ) |
| void itMball_PickedUp | ( | Item_GObj * | arg0 | ) |
| void itMball_Motion2_Phys | ( | Item_GObj * | gobj | ) |
| void itMball_Dropped | ( | Item_GObj * | arg0 | ) |
| void itMball_Thrown | ( | Item_GObj * | arg0 | ) |
| void itMball_Motion3_Phys | ( | Item_GObj * | arg0 | ) |
| void itMball_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itMball_Motion4_Phys | ( | Item_GObj * | gobj | ) |
| void itMball_80297CC4 | ( | Item_GObj * | arg0 | ) |
| void itMball_OnAccessory | ( | Item_GObj * | arg0 | ) |
| void itMball_Motion5_Phys | ( | Item_GObj * | gobj | ) |
| void itMball_80297E8C | ( | Item_GObj * | gobj | ) |
| void itMball_Motion6_Phys | ( | Item_GObj * | arg0 | ) |
| ItemStateTable it_803F6488[] |