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SSBM Decomp
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#include "itmball.h"#include <placeholder.h>#include <platform.h>#include "baselib/forward.h"#include "ef/efasync.h"#include "it/forward.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCommonItems.h"#include "it/types.h"#include <dolphin/mtx.h>#include <melee/gr/ground.h>#include <melee/it/item.h>#include <melee/lb/lb_00B0.h>| void it_3F14_Logic34_Destroyed | ( | Item_GObj * | item_gobj | ) |
| void it_3F14_Logic34_Spawned | ( | Item_GObj * | arg0 | ) |
| void it_80297944 | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_802979D4 | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion1_Phys | ( | Item_GObj * | arg0 | ) |
| void it_3F14_Logic34_PickedUp | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic34_Dropped | ( | Item_GObj * | arg0 | ) |
| void it_3F14_Logic34_Thrown | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion3_Phys | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_80297CC4 | ( | Item_GObj * | arg0 | ) |
| void it_80297DD8 | ( | Item_GObj * | arg0 | ) |
| void itMball_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itMball_UnkMotion6_Phys | ( | Item_GObj * | arg0 | ) |