= {
}
bool itMball_Motion0_Coll(Item_GObj *arg0)
Definition itmball.c:71
void itMball_Motion6_Phys(Item_GObj *arg0)
Definition itmball.c:259
bool itMball_Motion6_Anim(Item_GObj *gobj)
Definition itmball.c:253
bool itMball_Motion6_Coll(Item_GObj *arg0)
Definition itmball.c:267
bool itMball_Motion5_Coll(Item_GObj *gobj)
Definition itmball.c:223
bool itMball_Motion5_Anim(Item_GObj *gobj)
Definition itmball.c:215
bool itMball_Motion3_Coll(Item_GObj *arg0)
Definition itmball.c:140
void itMball_Motion0_Phys(Item_GObj *gobj)
Definition itmball.c:69
bool itMball_Motion3_Anim(Item_GObj *gobj)
Definition itmball.c:88
void itMball_Motion4_Phys(Item_GObj *gobj)
Definition itmball.c:168
bool itMball_Motion0_Anim(Item_GObj *gobj)
Definition itmball.c:64
bool itMball_Motion4_Coll(Item_GObj *gobj)
Definition itmball.c:170
void itMball_Motion2_Phys(Item_GObj *gobj)
Definition itmball.c:123
bool itMball_Motion4_Anim(Item_GObj *gobj)
Definition itmball.c:163
void itMball_Motion3_Phys(Item_GObj *arg0)
Definition itmball.c:135
void itMball_Motion1_Phys(Item_GObj *arg0)
Definition itmball.c:93
bool itMball_Motion1_Coll(Item_GObj *arg0)
Definition itmball.c:100
void itMball_Motion5_Phys(Item_GObj *gobj)
Definition itmball.c:221
bool itMball_Motion2_Anim(Item_GObj *gobj)
Definition itmball.c:118
#define NULL
Definition stddef.h:19