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SSBM Decomp
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#include "itleadead.h"#include <placeholder.h>#include <platform.h>#include "cm/camera.h"#include "ft/ft_0C31.h"#include "ft/ftlib.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itcoll.h"#include "it/item.h"#include "lb/lb_00B0.h"#include "mp/mpcoll.h"#include "mp/mplib.h"#include "sysdolphin/baselib/random.h"#include <baselib/jobj.h>#include <MSL/math.h>#include <MSL/trigf.h>Variables | |
| ItemStateTable | it_803F8EB0 [] |
| void it_802E8BCC | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void it_802E8F24 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9038 | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void itLeadead_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void it_802E9308 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E93C8 | ( | Item_GObj * | gobj | ) |
| void it_802E9494 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion12_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9738 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E98E0 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9A00 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9BA0 | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void itLeadead_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9D50 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
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static |
| void itLeadead_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_PickedUp | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion13_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Dropped | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Thrown | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion14_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EA2A0 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion15_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EA334 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion16_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion17_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Destroyed | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void it_802EAAEC | ( | Item_GObj * | gobj, |
| Fighter_GObj * | fobj, | ||
| int | part | ||
| ) |
| void it_802EAC8C | ( | Item_GObj * | gobj | ) |
| void it_802EADD8 | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void it_802EAE80 | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F8EB0[] |