SSBM Decomp
|
#include "itflipper.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/inlines.h"
void itFlipper_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void it_80290F00 | ( | Item_GObj * | gobj | ) |
void itFlipper_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic20_PickedUp | ( | Item_GObj * | gobj | ) |
void itFlipper_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic20_Dropped | ( | Item_GObj * | gobj | ) |
void it_8029131C | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic20_EnteredAir | ( | Item_GObj * | gobj | ) |
void itFlipper_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |