SSBM Decomp
|
Functions | |
bool | itFlipper_UnkMotion0_Anim (Item_GObj *gobj) |
it_80290938 | |
void | itFlipper_UnkMotion0_Phys (Item_GObj *gobj) |
bool | itFlipper_UnkMotion1_Anim (Item_GObj *gobj) |
itFlipper_UnkMotion0_Coll | |
bool | itFlipper_UnkMotion2_Anim (Item_GObj *gobj) |
itFlipper_UnkMotion1_Phys | |
void | itFlipper_UnkMotion2_Phys (Item_GObj *gobj) |
bool | itFlipper_UnkMotion4_Anim (Item_GObj *gobj) |
it_3F14_Logic20_Dropped | |
void | itFlipper_UnkMotion4_Phys (Item_GObj *gobj) |
void | it_3F14_Logic20_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
itFlipper_UnkMotion4_Coll | |
void itFlipper_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itFlipper_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
it_3F14_Logic20_Thrown itFlipper_UnkMotion3_Anim itFlipper_UnkMotion3_Phys itFlipper_UnkMotion3_Coll it_80291254 it_8029131C it_80291344 itFlipper_UnkMotion5_Anim itFlipper_UnkMotion6_Anim itFlipper_UnkMotion6_Phys itFlipper_UnkMotion6_Coll it_3F14_Logic20_DmgDealt it_3F14_Logic20_Clanked it_3F14_Logic20_HitShield it_3F14_Logic20_Reflected it_3F14_Logic20_ShieldBounced it_3F14_Logic20_DmgReceived it_3F14_Logic20_EnteredAir
void itFlipper_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |