signed long s32
Definition hsd_3B2B.h:1
void it_80291254(Item_GObj *)
bool it_3F14_Logic20_Clanked(Item_GObj *)
void itFlipper_UnkMotion2_Phys(Item_GObj *gobj)
Definition itflipper.c:114
bool itFlipper_UnkMotion4_Coll(Item_GObj *gobj)
Definition itflipper.c:215
void it_80290F00(Item_GObj *gobj)
Definition itflipper.c:81
bool itFlipper_UnkMotion1_Coll(Item_GObj *gobj)
Definition itflipper.c:98
bool itFlipper_UnkMotion3_Coll(Item_GObj *gobj)
void itFlipper_UnkMotion1_Phys(Item_GObj *gobj)
Definition itflipper.c:91
HSD_GObj * it_80290938(HSD_JObj *)
bool it_3F14_Logic20_DmgReceived(Item_GObj *)
void itFlipper_Logic20_Thrown(Item_GObj *)
Definition itflipper.c:121
UNK_RET it_80290C38(UNK_PARAMS)
bool it_3F14_Logic20_DmgDealt(Item_GObj *)
bool itFlipper_UnkMotion0_Anim(Item_GObj *gobj)
Definition itflipper.c:68
bool itFlipper_Logic20_Reflected(Item_GObj *)
it_3F14_Logic20_DmgDealt
Definition itflipper.c:191
void itFlipper_UnkMotion3_Phys(Item_GObj *gobj)
bool itFlipper_UnkMotion2_Anim(Item_GObj *gobj)
Definition itflipper.c:109
UNK_RET it_80290CE8(UNK_PARAMS)
void it_80290DD4(Item_GObj *gobj, s32 kind, Vec3 *pos)
it_80290A7C
Definition itflipper.c:40
bool it_3F14_Logic20_HitShield(Item_GObj *)
UNK_RET it_80291344(UNK_PARAMS)
void itFlipper_Logic20_Spawned(Item_GObj *)
it_80290938
Definition itflipper.c:19
void itFlipper_Logic20_EvtUnk(Item_GObj *, Item_GObj *)
Definition itflipper.c:221
bool itFlipper_UnkMotion5_Anim(Item_GObj *gobj)
bool itFlipper_UnkMotion0_Coll(Item_GObj *gobj)
Definition itflipper.c:75
void itFlipper_UnkMotion0_Phys(Item_GObj *gobj)
Definition itflipper.c:73
bool itFlipper_UnkMotion6_Coll(Item_GObj *gobj)
Definition itflipper.c:176
bool itFlipper_UnkMotion3_Anim(Item_GObj *gobj)
Definition itflipper.c:136
bool itFlipper_Logic20_ShieldBounced(Item_GObj *)
Definition itflipper.c:196
void itFlipper_Logic20_EnteredAir(Item_GObj *)
it_3F14_Logic20_DmgReceived
Definition itflipper.c:203
bool itFlipper_UnkMotion4_Anim(Item_GObj *gobj)
Definition itflipper.c:208
UNK_RET it_80290A7C(UNK_PARAMS)
void it_80290E78(Item_GObj *)
Definition itflipper.c:60
void itFlipper_UnkMotion4_Phys(Item_GObj *gobj)
Definition itflipper.c:213
void itFlipper_Logic20_Dropped(Item_GObj *)
Definition itflipper.c:116
void itFlipper_Logic20_PickedUp(Item_GObj *)
Definition itflipper.c:104
bool itFlipper_UnkMotion6_Anim(Item_GObj *gobj)
void itFlipper_UnkMotion6_Phys(Item_GObj *gobj)
it_80291344
Definition itflipper.c:166
ItemStateTable it_803F5EA8[]
void it_8029131C(Item_GObj *gobj)
itFlipper_UnkMotion3_Anim
Definition itflipper.c:155
bool itFlipper_UnkMotion1_Anim(Item_GObj *gobj)
Definition itflipper.c:86
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26