signed long s32
Definition hsd_3B2B.h:1
void it_80291254(Item_GObj *)
Definition itflipper.c:343
bool it_3F14_Logic20_Clanked(Item_GObj *)
Definition itflipper.c:484
void itFlipper_UnkMotion2_Phys(Item_GObj *gobj)
Definition itflipper.c:271
bool itFlipper_UnkMotion4_Coll(Item_GObj *gobj)
Definition itflipper.c:602
void it_80290F00(Item_GObj *gobj)
Definition itflipper.c:238
bool itFlipper_UnkMotion1_Coll(Item_GObj *gobj)
Definition itflipper.c:255
void it_80290CE8(Item_GObj *)
Definition itflipper.c:166
bool itFlipper_UnkMotion3_Coll(Item_GObj *gobj)
Definition itflipper.c:321
void itFlipper_UnkMotion1_Phys(Item_GObj *gobj)
Definition itflipper.c:248
HSD_GObj * it_80290938(HSD_JObj *)
Definition itflipper.c:23
bool it_3F14_Logic20_DmgReceived(Item_GObj *)
Definition itflipper.c:569
void itFlipper_Logic20_Thrown(Item_GObj *)
Definition itflipper.c:278
bool it_3F14_Logic20_DmgDealt(Item_GObj *)
Definition itflipper.c:455
bool itFlipper_UnkMotion0_Anim(Item_GObj *gobj)
Definition itflipper.c:225
void it_80290C38(Item_GObj *, Vec3 *, f32)
Definition itflipper.c:110
bool itFlipper_Logic20_Reflected(Item_GObj *)
Definition itflipper.c:535
void itFlipper_UnkMotion3_Phys(Item_GObj *gobj)
itFlipper_UnkMotion3_Anim
Definition itflipper.c:306
bool it_80291344(Item_GObj *gobj)
Definition itflipper.c:378
bool itFlipper_UnkMotion2_Anim(Item_GObj *gobj)
Definition itflipper.c:266
void it_80290DD4(Item_GObj *gobj, s32 kind, Vec3 *pos)
Definition itflipper.c:211
bool it_3F14_Logic20_HitShield(Item_GObj *)
Definition itflipper.c:509
void itFlipper_Logic20_Spawned(Item_GObj *)
Definition itflipper.c:53
void itFlipper_Logic20_EvtUnk(Item_GObj *, Item_GObj *)
Definition itflipper.c:608
bool itFlipper_UnkMotion5_Anim(Item_GObj *gobj)
Definition itflipper.c:418
bool itFlipper_UnkMotion0_Coll(Item_GObj *gobj)
Definition itflipper.c:232
void itFlipper_UnkMotion0_Phys(Item_GObj *gobj)
Definition itflipper.c:230
bool itFlipper_UnkMotion6_Coll(Item_GObj *gobj)
Definition itflipper.c:446
bool itFlipper_UnkMotion3_Anim(Item_GObj *gobj)
Definition itflipper.c:293
bool itFlipper_Logic20_ShieldBounced(Item_GObj *)
Definition itflipper.c:540
void itFlipper_Logic20_EnteredAir(Item_GObj *)
Definition itflipper.c:590
bool itFlipper_UnkMotion4_Anim(Item_GObj *gobj)
Definition itflipper.c:595
void it_80290E78(Item_GObj *)
Definition itflipper.c:217
void itFlipper_UnkMotion4_Phys(Item_GObj *gobj)
Definition itflipper.c:600
void itFlipper_Logic20_Dropped(Item_GObj *)
Definition itflipper.c:273
void itFlipper_Logic20_PickedUp(Item_GObj *)
Definition itflipper.c:261
void it_80290A7C(Item_GObj *)
Definition itflipper.c:68
bool itFlipper_UnkMotion6_Anim(Item_GObj *gobj)
Definition itflipper.c:427
void itFlipper_UnkMotion6_Phys(Item_GObj *gobj)
Definition itflipper.c:436
ItemStateTable it_803F5EA8[]
void it_8029131C(Item_GObj *gobj)
Definition itflipper.c:363
bool itFlipper_UnkMotion1_Anim(Item_GObj *gobj)
Definition itflipper.c:243
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26