bool it_3F14_Logic20_Clanked(Item_GObj *)
void itFlipper_UnkMotion2_Phys(Item_GObj *gobj)
Definition itflipper.c:78
bool itFlipper_UnkMotion4_Coll(Item_GObj *gobj)
Definition itflipper.c:149
void it_80290F00(Item_GObj *gobj)
Definition itflipper.c:45
bool it_3F14_Logic20_ShieldBounced(Item_GObj *)
Definition itflipper.c:130
bool itFlipper_UnkMotion1_Coll(Item_GObj *gobj)
Definition itflipper.c:62
bool it_3F14_Logic20_Reflected(Item_GObj *)
it_3F14_Logic20_DmgDealt
Definition itflipper.c:125
void it_3F14_Logic20_EvtUnk(Item_GObj *, Item_GObj *)
Definition itflipper.c:155
bool itFlipper_UnkMotion3_Coll(Item_GObj *gobj)
void itFlipper_UnkMotion1_Phys(Item_GObj *gobj)
Definition itflipper.c:55
HSD_GObj * it_80290938(HSD_JObj *)
bool it_3F14_Logic20_DmgReceived(Item_GObj *)
UNK_RET it_80290C38(UNK_PARAMS)
void it_3F14_Logic20_Thrown(Item_GObj *)
bool it_3F14_Logic20_DmgDealt(Item_GObj *)
bool itFlipper_UnkMotion0_Anim(Item_GObj *gobj)
Definition itflipper.c:32
void itFlipper_UnkMotion3_Phys(Item_GObj *gobj)
bool itFlipper_UnkMotion2_Anim(Item_GObj *gobj)
Definition itflipper.c:73
UNK_RET it_80290CE8(UNK_PARAMS)
UNK_RET it_80291254(UNK_PARAMS)
bool it_3F14_Logic20_HitShield(Item_GObj *)
UNK_RET it_80291344(UNK_PARAMS)
UNK_RET it_80290DD4(UNK_PARAMS)
bool itFlipper_UnkMotion5_Anim(Item_GObj *gobj)
bool itFlipper_UnkMotion0_Coll(Item_GObj *gobj)
Definition itflipper.c:39
void itFlipper_UnkMotion0_Phys(Item_GObj *gobj)
Definition itflipper.c:37
bool itFlipper_UnkMotion6_Coll(Item_GObj *gobj)
it_80291344
Definition itflipper.c:110
void it_3F14_Logic20_Spawned(Item_GObj *)
bool itFlipper_UnkMotion3_Anim(Item_GObj *gobj)
void it_3F14_Logic20_PickedUp(Item_GObj *)
Definition itflipper.c:68
bool itFlipper_UnkMotion4_Anim(Item_GObj *gobj)
Definition itflipper.c:142
void it_3F14_Logic20_EnteredAir(Item_GObj *)
it_3F14_Logic20_DmgReceived
Definition itflipper.c:137
UNK_RET it_80290A7C(UNK_PARAMS)
void it_80290E78(Item_GObj *)
it_80290938
Definition itflipper.c:24
void itFlipper_UnkMotion4_Phys(Item_GObj *gobj)
Definition itflipper.c:147
void it_3F14_Logic20_Dropped(Item_GObj *)
it_3F14_Logic20_Dropped
Definition itflipper.c:84
bool itFlipper_UnkMotion6_Anim(Item_GObj *gobj)
void itFlipper_UnkMotion6_Phys(Item_GObj *gobj)
ItemStateTable it_803F5EA8[]
void it_8029131C(Item_GObj *gobj)
itFlipper_UnkMotion3_Anim
Definition itflipper.c:97
bool itFlipper_UnkMotion1_Anim(Item_GObj *gobj)
Definition itflipper.c:50
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26