signed long s32
Definition hsd_3B2B.h:1
void it_80291254(Item_GObj *)
Definition itflipper.c:317
bool it_3F14_Logic20_Clanked(Item_GObj *)
Definition itflipper.c:459
void itFlipper_UnkMotion2_Phys(Item_GObj *gobj)
Definition itflipper.c:245
bool itFlipper_UnkMotion4_Coll(Item_GObj *gobj)
Definition itflipper.c:578
void it_80290F00(Item_GObj *gobj)
Definition itflipper.c:212
bool itFlipper_UnkMotion1_Coll(Item_GObj *gobj)
Definition itflipper.c:229
void it_80290CE8(Item_GObj *)
Definition itflipper.c:157
bool itFlipper_UnkMotion3_Coll(Item_GObj *gobj)
Definition itflipper.c:295
void itFlipper_UnkMotion1_Phys(Item_GObj *gobj)
Definition itflipper.c:222
HSD_GObj * it_80290938(HSD_JObj *)
Definition itflipper.c:21
bool it_3F14_Logic20_DmgReceived(Item_GObj *)
Definition itflipper.c:544
void itFlipper_Logic20_Thrown(Item_GObj *)
Definition itflipper.c:252
bool it_3F14_Logic20_DmgDealt(Item_GObj *)
Definition itflipper.c:429
bool itFlipper_UnkMotion0_Anim(Item_GObj *gobj)
Definition itflipper.c:199
void it_80290C38(Item_GObj *, Vec3 *, f32)
Definition itflipper.c:108
bool itFlipper_Logic20_Reflected(Item_GObj *)
Definition itflipper.c:510
void itFlipper_UnkMotion3_Phys(Item_GObj *gobj)
itFlipper_UnkMotion3_Anim
Definition itflipper.c:280
bool it_80291344(Item_GObj *gobj)
Definition itflipper.c:352
bool itFlipper_UnkMotion2_Anim(Item_GObj *gobj)
Definition itflipper.c:240
void it_80290DD4(Item_GObj *gobj, s32 kind, Vec3 *pos)
Definition itflipper.c:185
bool it_3F14_Logic20_HitShield(Item_GObj *)
Definition itflipper.c:484
void itFlipper_Logic20_Spawned(Item_GObj *)
Definition itflipper.c:51
void itFlipper_Logic20_EvtUnk(Item_GObj *, Item_GObj *)
Definition itflipper.c:584
bool itFlipper_UnkMotion5_Anim(Item_GObj *gobj)
Definition itflipper.c:392
bool itFlipper_UnkMotion0_Coll(Item_GObj *gobj)
Definition itflipper.c:206
void itFlipper_UnkMotion0_Phys(Item_GObj *gobj)
Definition itflipper.c:204
bool itFlipper_UnkMotion6_Coll(Item_GObj *gobj)
Definition itflipper.c:420
bool itFlipper_UnkMotion3_Anim(Item_GObj *gobj)
Definition itflipper.c:267
bool itFlipper_Logic20_ShieldBounced(Item_GObj *)
Definition itflipper.c:515
void itFlipper_Logic20_EnteredAir(Item_GObj *)
Definition itflipper.c:566
bool itFlipper_UnkMotion4_Anim(Item_GObj *gobj)
Definition itflipper.c:571
void it_80290E78(Item_GObj *)
Definition itflipper.c:191
void itFlipper_UnkMotion4_Phys(Item_GObj *gobj)
Definition itflipper.c:576
void itFlipper_Logic20_Dropped(Item_GObj *)
Definition itflipper.c:247
void itFlipper_Logic20_PickedUp(Item_GObj *)
Definition itflipper.c:235
void it_80290A7C(Item_GObj *)
Definition itflipper.c:66
bool itFlipper_UnkMotion6_Anim(Item_GObj *gobj)
Definition itflipper.c:401
void itFlipper_UnkMotion6_Phys(Item_GObj *gobj)
Definition itflipper.c:410
ItemStateTable it_803F5EA8[]
void it_8029131C(Item_GObj *gobj)
Definition itflipper.c:337
bool itFlipper_UnkMotion1_Anim(Item_GObj *gobj)
Definition itflipper.c:217
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26