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SSBM Decomp
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#include "itcapsule.h"#include <Runtime/platform.h>#include <math.h>#include <dolphin/mtx.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_3F14.h>#include <melee/it/itCommonItems.h>#include <melee/it/itdrop.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/types.h>#include <melee/lb/lb_00F9.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F5468 [] |
| void itCapsule_Logic0_Spawned | ( | Item_GObj * | item_gobj | ) |
| void it_8027CF30 | ( | Item_GObj * | gobj | ) |
| void it_8027CFE8 | ( | Item_GObj * | item_gobj | ) |
| void it_8027D0B8 | ( | Item_GObj * | gobj | ) |
| void itCapsule_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_8027D148 | ( | Item_GObj * | gobj | ) |
| void itCapsule_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itCapsule_Logic0_PickedUp | ( | Item_GObj * | gobj | ) |
| void itCapsule_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itCapsule_Logic0_Dropped | ( | Item_GObj * | gobj | ) |
| void itCapsule_Logic0_Thrown | ( | Item_GObj * | gobj | ) |
| void itCapsule_UnkMotion3_Phys | ( | Item_GObj * | item_gobj | ) |
| void it_8027D2DC | ( | Item_GObj * | item_gobj | ) |
| void itCapsule_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
Incorrect stack offsets for inlined it_8027CF30.
| void itCapsule_Logic0_EnteredAir | ( | Item_GObj * | item_gobj | ) |
| void itCapsule_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F5468[] |