ItemStateTable it_803F5468[]
Definition itcapsule.c:24
void it_8027D2DC(Item_GObj *)
Definition itcapsule.c:201
void it_8027D148(Item_GObj *)
Definition itcapsule.c:143
void itCapsule_Logic0_Spawned(Item_GObj *)
Definition itcapsule.c:69
void it_8027CF30(Item_GObj *)
Definition itcapsule.c:77
bool itCapsule_UnkMotion0_Anim(Item_GObj *)
Definition itcapsule.c:130
bool itCapsule_Logic0_ShieldBounced(Item_GObj *)
Definition itcapsule.c:284
void it_8027CFE8(Item_GObj *)
Definition itcapsule.c:99
void itCapsule_UnkMotion3_Phys(Item_GObj *)
Definition itcapsule.c:188
bool itCapsule_Logic0_HitShield(Item_GObj *)
Definition itcapsule.c:274
void itCapsule_UnkMotion5_Phys(Item_GObj *)
Definition itcapsule.c:214
void itCapsule_Logic0_EvtUnk(Item_GObj *, HSD_GObj *)
Definition itcapsule.c:293
bool itCapsule_UnkMotion6_Anim(Item_GObj *)
Definition itcapsule.c:251
void itCapsule_Logic0_PickedUp(Item_GObj *)
Definition itcapsule.c:166
bool itCapsule_UnkMotion4_Anim(Item_GObj *)
Definition itcapsule.c:148
bool itCapsule_UnkMotion0_Coll(Item_GObj *)
Definition itcapsule.c:137
bool itCapsule_UnkMotion6_Coll(Item_GObj *)
Definition itcapsule.c:258
bool itCapsule_Logic0_DmgReceived(Item_GObj *)
Definition itcapsule.c:241
void itCapsule_UnkMotion0_Phys(Item_GObj *)
Definition itcapsule.c:135
bool itCapsule_UnkMotion3_Coll(Item_GObj *)
Definition itcapsule.c:194
bool itCapsule_UnkMotion5_Coll(Item_GObj *)
Definition itcapsule.c:216
void it_8027D0B8(Item_GObj *)
Definition itcapsule.c:121
void itCapsule_Logic0_Dropped(Item_GObj *)
Definition itcapsule.c:178
bool itCapsule_UnkMotion5_Anim(Item_GObj *)
Definition itcapsule.c:209
void itCapsule_UnkMotion4_Phys(Item_GObj *)
Definition itcapsule.c:153
bool itCapsule_UnkMotion2_Anim(Item_GObj *)
Definition itcapsule.c:171
void itCapsule_Logic0_Thrown(Item_GObj *)
Definition itcapsule.c:183
void itCapsule_UnkMotion6_Phys(Item_GObj *)
Definition itcapsule.c:256
void itCapsule_UnkMotion2_Phys(Item_GObj *)
Definition itcapsule.c:176
bool itCapsule_Logic0_DmgDealt(Item_GObj *)
Incorrect stack offsets for inlined it_8027CF30.
Definition itcapsule.c:222
bool itCapsule_Logic0_Reflected(Item_GObj *)
Definition itcapsule.c:269
void itCapsule_Logic0_EnteredAir(Item_GObj *)
Definition itcapsule.c:246
bool itCapsule_UnkMotion4_Coll(Item_GObj *)
Definition itcapsule.c:160
bool itCapsule_Logic0_Clanked(Item_GObj *)
Definition itcapsule.c:264
HSD_GObj Item_GObj
Definition forward.h:55