ItemStateTable it_803F5468[]
Definition itcapsule.c:23
void it_8027D2DC(Item_GObj *)
Definition itcapsule.c:200
void it_8027D148(Item_GObj *)
Definition itcapsule.c:142
void itCapsule_Logic0_Spawned(Item_GObj *)
Definition itcapsule.c:68
void it_8027CF30(Item_GObj *)
Definition itcapsule.c:76
bool itCapsule_UnkMotion0_Anim(Item_GObj *)
Definition itcapsule.c:129
bool itCapsule_Logic0_ShieldBounced(Item_GObj *)
Definition itcapsule.c:283
void it_8027CFE8(Item_GObj *)
Definition itcapsule.c:98
void itCapsule_UnkMotion3_Phys(Item_GObj *)
Definition itcapsule.c:187
bool itCapsule_Logic0_HitShield(Item_GObj *)
Definition itcapsule.c:273
void itCapsule_UnkMotion5_Phys(Item_GObj *)
Definition itcapsule.c:213
void itCapsule_Logic0_EvtUnk(Item_GObj *, HSD_GObj *)
Definition itcapsule.c:292
bool itCapsule_UnkMotion6_Anim(Item_GObj *)
Definition itcapsule.c:250
void itCapsule_Logic0_PickedUp(Item_GObj *)
Definition itcapsule.c:165
bool itCapsule_UnkMotion4_Anim(Item_GObj *)
Definition itcapsule.c:147
bool itCapsule_UnkMotion0_Coll(Item_GObj *)
Definition itcapsule.c:136
bool itCapsule_UnkMotion6_Coll(Item_GObj *)
Definition itcapsule.c:257
bool itCapsule_Logic0_DmgReceived(Item_GObj *)
Definition itcapsule.c:240
void itCapsule_UnkMotion0_Phys(Item_GObj *)
Definition itcapsule.c:134
bool itCapsule_UnkMotion3_Coll(Item_GObj *)
Definition itcapsule.c:193
bool itCapsule_UnkMotion5_Coll(Item_GObj *)
Definition itcapsule.c:215
void it_8027D0B8(Item_GObj *)
Definition itcapsule.c:120
void itCapsule_Logic0_Dropped(Item_GObj *)
Definition itcapsule.c:177
bool itCapsule_UnkMotion5_Anim(Item_GObj *)
Definition itcapsule.c:208
void itCapsule_UnkMotion4_Phys(Item_GObj *)
Definition itcapsule.c:152
bool itCapsule_UnkMotion2_Anim(Item_GObj *)
Definition itcapsule.c:170
void itCapsule_Logic0_Thrown(Item_GObj *)
Definition itcapsule.c:182
void itCapsule_UnkMotion6_Phys(Item_GObj *)
Definition itcapsule.c:255
void itCapsule_UnkMotion2_Phys(Item_GObj *)
Definition itcapsule.c:175
bool itCapsule_Logic0_DmgDealt(Item_GObj *)
Incorrect stack offsets for inlined it_8027CF30.
Definition itcapsule.c:221
bool itCapsule_Logic0_Reflected(Item_GObj *)
Definition itcapsule.c:268
void itCapsule_Logic0_EnteredAir(Item_GObj *)
Definition itcapsule.c:245
bool itCapsule_UnkMotion4_Coll(Item_GObj *)
Definition itcapsule.c:159
bool itCapsule_Logic0_Clanked(Item_GObj *)
Definition itcapsule.c:263
HSD_GObj Item_GObj
Definition forward.h:62