ItemStateTable it_803F5468[]
Definition itcapsule.c:21
void it_8027D2DC(Item_GObj *)
Definition itcapsule.c:198
void it_8027D148(Item_GObj *)
Definition itcapsule.c:140
void itCapsule_Logic0_Spawned(Item_GObj *)
Definition itcapsule.c:66
void it_8027CF30(Item_GObj *)
Definition itcapsule.c:74
bool itCapsule_UnkMotion0_Anim(Item_GObj *)
Definition itcapsule.c:127
bool itCapsule_Logic0_ShieldBounced(Item_GObj *)
Definition itcapsule.c:281
void it_8027CFE8(Item_GObj *)
Definition itcapsule.c:96
void itCapsule_UnkMotion3_Phys(Item_GObj *)
Definition itcapsule.c:185
bool itCapsule_Logic0_HitShield(Item_GObj *)
Definition itcapsule.c:271
void itCapsule_UnkMotion5_Phys(Item_GObj *)
Definition itcapsule.c:211
void itCapsule_Logic0_EvtUnk(Item_GObj *, HSD_GObj *)
Definition itcapsule.c:290
bool itCapsule_UnkMotion6_Anim(Item_GObj *)
Definition itcapsule.c:248
void itCapsule_Logic0_PickedUp(Item_GObj *)
Definition itcapsule.c:163
bool itCapsule_UnkMotion4_Anim(Item_GObj *)
Definition itcapsule.c:145
bool itCapsule_UnkMotion0_Coll(Item_GObj *)
Definition itcapsule.c:134
bool itCapsule_UnkMotion6_Coll(Item_GObj *)
Definition itcapsule.c:255
bool itCapsule_Logic0_DmgReceived(Item_GObj *)
Definition itcapsule.c:238
void itCapsule_UnkMotion0_Phys(Item_GObj *)
Definition itcapsule.c:132
bool itCapsule_UnkMotion3_Coll(Item_GObj *)
Definition itcapsule.c:191
bool itCapsule_UnkMotion5_Coll(Item_GObj *)
Definition itcapsule.c:213
void it_8027D0B8(Item_GObj *)
Definition itcapsule.c:118
void itCapsule_Logic0_Dropped(Item_GObj *)
Definition itcapsule.c:175
bool itCapsule_UnkMotion5_Anim(Item_GObj *)
Definition itcapsule.c:206
void itCapsule_UnkMotion4_Phys(Item_GObj *)
Definition itcapsule.c:150
bool itCapsule_UnkMotion2_Anim(Item_GObj *)
Definition itcapsule.c:168
void itCapsule_Logic0_Thrown(Item_GObj *)
Definition itcapsule.c:180
void itCapsule_UnkMotion6_Phys(Item_GObj *)
Definition itcapsule.c:253
void itCapsule_UnkMotion2_Phys(Item_GObj *)
Definition itcapsule.c:173
bool itCapsule_Logic0_DmgDealt(Item_GObj *)
Incorrect stack offsets for inlined it_8027CF30.
Definition itcapsule.c:219
bool itCapsule_Logic0_Reflected(Item_GObj *)
Definition itcapsule.c:266
void itCapsule_Logic0_EnteredAir(Item_GObj *)
Definition itcapsule.c:243
bool itCapsule_UnkMotion4_Coll(Item_GObj *)
Definition itcapsule.c:157
bool itCapsule_Logic0_Clanked(Item_GObj *)
Definition itcapsule.c:261
HSD_GObj Item_GObj
Definition forward.h:64