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SSBM Decomp
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#include "gmmultiman.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "types.h"#include <melee/gr/ground.h>#include <melee/lb/lbcardgame.h>#include <melee/lb/lbcardnew.h>#include <melee/lb/lbdvd.h>#include <melee/lb/lbtime.h>#include <melee/lb/types.h>Variables | |
| static CSSData | gm_80490960 |
| static StartMeleeData | gm_80490AA8 |
| static MatchExitInfo | gm_80490BE0 [2] |
| static CSSData | gm_804950F0 |
| static StartMeleeData | gm_80495238 |
| static MatchExitInfo | gm_80495370 |
| static u8 | gm_804D68E8 |
| static u8 | gm_804D68E9 |
| static u32 | pad |
| static u8 | gm_804D68F0 |
| static s8 | gm_804D68F1 |
| GameModeState | gm_Mode_TargetTest_States [] |
| GameModeState | gm_Mode_10ManVs_States [] |
| GameModeState | gm_Mode_100ManVs_States [] |
| GameModeState | gm_Mode_3Min_States [] |
| GameModeState | gm_Mode_15Min_States [] |
| GameModeState | gm_Mode_EndlessVs_States [] |
| GameModeState | gm_Mode_CruelVs_States [] |
| UNK_T gm_801B6320 | ( | void | ) |
| void gm_801B632C | ( | GameModeState * | arg0 | ) |
| void gm_801B63C4 | ( | GameModeState * | arg0 | ) |
| void gm_801B6428 | ( | GameModeState * | arg0 | ) |
| void gm_801B65D4 | ( | GameModeState * | arg0 | ) |
| void gm_Mode_TargetTest_OnInit | ( | void | ) |
| void gm_Mode_TargetTest_OnLoad | ( | void | ) |
| void gm_Mode_10ManVs_OnInit | ( | void | ) |
| void gm_Mode_10ManVs_OnLoad | ( | void | ) |
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| void gm_801B69C0 | ( | StartMeleeData * | arg0 | ) |
| void gm_801B6AD8 | ( | GameModeState * | scene | ) |
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| void gm_801B6B70 | ( | GameModeState * | scene | ) |
| void gm_801B6BE8 | ( | GameModeState * | scene | ) |
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| void gm_801B6F44 | ( | GameModeState * | scene | ) |
| void gm_801B7044 | ( | GameModeState * | scene | ) |
| void gm_801B70DC | ( | GameModeState * | scene | ) |
| void gm_801B7154 | ( | GameModeState * | scene | ) |
| void gm_801B74F0 | ( | GameModeState * | scene | ) |
| void gm_801B75F0 | ( | GameModeState * | scene | ) |
| void gm_801B7688 | ( | GameModeState * | scene | ) |
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| void gm_801B7700 | ( | GameModeState * | scene | ) |
| void gm_801B7AA0 | ( | GameModeState * | scene | ) |
| void gm_801B7B74 | ( | GameModeState * | scene | ) |
| void gm_801B7C0C | ( | GameModeState * | scene | ) |
| void gm_801B7C84 | ( | GameModeState * | scene | ) |
| void gm_801B8024 | ( | GameModeState * | scene | ) |
| void gm_801B8110 | ( | GameModeState * | scene | ) |
| void gm_801B81A8 | ( | GameModeState * | scene | ) |
| void gm_801B8220 | ( | GameModeState * | scene | ) |
| void gm_801B8580 | ( | GameModeState * | scene | ) |
| void gm_801B863C | ( | GameModeState * | scene | ) |
| void gm_801B86D4 | ( | GameModeState * | scene | ) |
| void gm_801B874C | ( | GameModeState * | scene | ) |
| void gm_801B8AF8 | ( | GameModeState * | arg0 | ) |
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| GameModeState gm_Mode_TargetTest_States[] |
| GameModeState gm_Mode_10ManVs_States[] |
| GameModeState gm_Mode_100ManVs_States[] |
| GameModeState gm_Mode_3Min_States[] |
| GameModeState gm_Mode_15Min_States[] |
| GameModeState gm_Mode_EndlessVs_States[] |
| GameModeState gm_Mode_CruelVs_States[] |